shader: decode the SHARED_LIMIT and PRIVATE_LIMIT inline constants

Co-authored-by: Senaxx <michelbeld@gmail.com>
This commit is contained in:
nmzik
2026-10-26 06:35:17 +01:00
parent 3c62269751
commit 025d1f7edf
4 changed files with 37 additions and 11 deletions
@@ -258,7 +258,9 @@ void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand) {
case 126u: operand.kind = OperandKind::ExecLo; return;
case 127u: operand.kind = OperandKind::ExecHi; return;
case 235u: operand.kind = OperandKind::SharedBase; return;
case 236u: operand.kind = OperandKind::SharedLimit; return;
case 237u: operand.kind = OperandKind::PrivateBase; return;
case 238u: operand.kind = OperandKind::PrivateLimit; return;
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return;
case 248u:
operand.kind = OperandKind::FloatInlineConstant;
@@ -459,7 +461,9 @@ std::string OperandToString(const Operand& operand) {
case OperandKind::M0: text = "m0"; break;
case OperandKind::PopsExitingWaveId: text = "pops_exiting_wave_id"; break;
case OperandKind::SharedBase: text = "shared_base"; break;
case OperandKind::SharedLimit: text = "shared_limit"; break;
case OperandKind::PrivateBase: text = "private_base"; break;
case OperandKind::PrivateLimit: text = "private_limit"; break;
case OperandKind::Null: text = "null"; break;
default: text = "unknown"; break;
}