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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
Graphics: resolve equivalent terminal mip views without expanding backing
This commit is contained in:
@@ -10127,18 +10127,20 @@ public:
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program.shader_info_complete = true;
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ShaderRecompiler::IR::AllocateBindings(program);
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};
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const auto make_buffer_program =
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[](ShaderType stage, ShaderRecompiler::IR::BufferResource resource) {
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ShaderRecompiler::IR::CompiledShaderInfo program{};
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program.stage = stage;
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program.info.buffers.push_back(resource);
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program.bindings.descriptors.push_back(
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{ShaderRecompiler::IR::DescriptorBindingKind::Buffers, {0}});
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program.bindings.memory_offset_count = 1;
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program.bindings.push_data_start_dword = 0;
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return program;
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};
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{
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ShaderRecompiler::IR::Program buffer_ir{};
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buffer_ir.stage = ShaderType::Compute;
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buffer_ir.resource_tracking_complete = true;
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buffer_ir.info.buffers.resize(1);
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buffer_ir.info.buffers[0].read = true;
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allocate_bindings(buffer_ir);
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ShaderRecompiler::IR::CompiledShaderInfo buffer_program{};
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buffer_program.stage = buffer_ir.stage;
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buffer_program.info = std::move(buffer_ir.info);
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buffer_program.bindings = std::move(buffer_ir.bindings);
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const auto buffer_program = make_buffer_program(ShaderType::Compute, {.read = true});
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constexpr uint64_t buffer_address = base + allocation_size - 0x5000;
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ShaderBufferResource buffer_descriptor{};
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@@ -10380,6 +10382,60 @@ public:
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Prospero::TextureNumericClass::Uint;
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sampled_overwide_resource.read = true;
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sampled_overwide_resource.written = false;
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{
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// MLB The Show 21 compresses a standalone final block through mip 9.
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constexpr uint64_t address = base + 0x180000;
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ShaderRecompiler::IR::DescriptorValue descriptor{};
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descriptor.dwords = {static_cast<uint32_t>(address >> 8u),
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0x03e00000u, 0, 0x9019902cu, 0, 0x00700000u, 0, 0};
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descriptor.dword_count = 8;
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TestCase test;
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test.name = "RebasedLastMipQueryStore";
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test.has_user_data = true;
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std::copy_n(descriptor.dwords.begin(), 8, test.user_data.begin());
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test.opcodes = {ShaderOpcode::V_MOV_B32, ShaderOpcode::IMAGE_GET_RESINFO,
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ShaderOpcode::IMAGE_STORE, ShaderOpcode::S_ENDPGM};
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AppendVMovU32(&test.code, 24, 0);
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AppendVMovU32(&test.code, 25, 0);
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test.code.push_back(EncodeMimg0(0x0e, 0x3));
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test.code.push_back(EncodeMimg1(0, 24));
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test.code.push_back(EncodeMimg0(0x08, 0x3));
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test.code.push_back(EncodeMimg1(0, 24));
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AppendEnd(&test.code);
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const auto compiled = CompileCase(test, SubgroupSize());
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auto sampled_descriptor = descriptor;
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sampled_descriptor.dwords[1] |= 9u << 16u;
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const auto query = RenderExecutorTestAccess::ResolveTexture(
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executor, compiled.program.info.images.at(0), sampled_descriptor);
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const auto store = RenderExecutorTestAccess::ResolveTexture(
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executor, compiled.program.info.images.at(1), descriptor);
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Require(name, "rebased last mip",
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query.image_id == store.image_id &&
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query.desc.info.data.size == 256 &&
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query.desc.info.resources.levels == 1 &&
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query.desc.view_info.base_level == 0 &&
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query.desc.view_info.level_count == 1 &&
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query.desc.view_info.min_lod == 0 &&
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store.desc.view_info.base_level == 0,
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"equivalent selected mip changed backing or relative LOD");
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Image sampled;
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sampled.view = texture_cache.FindTexture(query.image_id, query.desc);
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sampled.layout = vk::ImageLayout::eGeneral;
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Image storage_view;
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storage_view.view = texture_cache.FindTexture(store.image_id, store.desc);
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storage_view.layout = vk::ImageLayout::eGeneral;
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texture_cache.GetImage(store.image_id).Transit(
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vk::ImageLayout::eGeneral,
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vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite,
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{}, scheduler.Current().Handle());
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scheduler.Finish();
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Dispatch(test, compiled, {}, nullptr, &sampled, nullptr, &storage_view);
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texture_cache.MarkGpuWritten(store.image_id);
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Require(name, "rebased mip query and store",
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ReadCachedTexel(name, context, store.image_id) ==
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std::vector<uint32_t>{1, 1},
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"query/store did not access the standalone 1x1 mip");
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}
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auto plain_mipped_storage_binding =
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RenderExecutorTestAccess::ResolveTexture(executor, storage_resource,
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mipped_storage_descriptor);
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@@ -11937,17 +11993,8 @@ public:
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texture_cache, scheduler.Current(), expanded_array_id,
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{vk::ImageAspectFlagBits::eColor, 0, 1, 1, 1}, clear);
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ShaderRecompiler::IR::Program buffer_ir{};
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buffer_ir.stage = ShaderType::Vertex;
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buffer_ir.resource_tracking_complete = true;
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buffer_ir.info.buffers.resize(1);
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buffer_ir.info.buffers[0].read = true;
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buffer_ir.info.buffers[0].formatted = true;
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allocate_bindings(buffer_ir);
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ShaderRecompiler::IR::CompiledShaderInfo buffer_program{};
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buffer_program.stage = buffer_ir.stage;
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buffer_program.info = std::move(buffer_ir.info);
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buffer_program.bindings = std::move(buffer_ir.bindings);
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const auto buffer_program = make_buffer_program(
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ShaderType::Vertex, {.read = true, .formatted = true});
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constexpr uint64_t buffer_size = 2 * target_mip_size;
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static_assert(buffer_size > BufferCache::CACHING_PAGESIZE);
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@@ -12613,17 +12660,8 @@ public:
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}
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auto plane_upload = CreateHostBuffer(name, plane_size,
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vk::BufferUsageFlagBits::eTransferSrc, plane_words);
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ShaderRecompiler::IR::Program plane_ir{};
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plane_ir.stage = ShaderType::Compute;
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plane_ir.resource_tracking_complete = true;
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auto &plane_resource = plane_ir.info.buffers.emplace_back();
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plane_resource.written = true;
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plane_resource.formatted = true;
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allocate_bindings(plane_ir);
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ShaderRecompiler::IR::CompiledShaderInfo plane_program{};
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plane_program.stage = plane_ir.stage;
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plane_program.info = std::move(plane_ir.info);
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plane_program.bindings = std::move(plane_ir.bindings);
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const auto plane_program = make_buffer_program(
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ShaderType::Compute, {.written = true, .formatted = true});
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ShaderBufferResource plane_descriptor{};
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plane_descriptor.UpdateAddress48(plane_address);
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plane_descriptor.fields[1] |= 4u << 16u;
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