launcher: configure and preview DualSense lightbar color (#912)

launcher: configure and preview controller lightbar color

Add an optional lightbar color to launcher settings and pass it to the emulator with --controller-color. Preview changes on RGB gamepads, handle controller hotplug events, and restore the saved color when settings dialogs close. Release launcher preview handles when starting a game.

Co-authored-by: m66401970-eng <m66401970@gmail.com>
This commit is contained in:
Pyxellator
2026-09-29 22:46:44 +02:00
committed by GitHub
parent af4edc2865
commit 05057c9441
13 changed files with 255 additions and 8 deletions
+6
View File
@@ -5,6 +5,7 @@
#include <QByteArray>
#include <QChar>
#include <QColor>
#include <QMetaEnum>
#include <QMetaType>
#include <QObject>
@@ -88,6 +89,7 @@ public:
QString user_name = "Kyty";
int user_id = Config::DEFAULT_USER_ID;
QString audio_input_device;
QString controller_color;
PresentMode present_mode = PresentMode::Mailbox;
int gpu_index = -1;
bool fullscreen_enabled = false;
@@ -119,6 +121,7 @@ public:
user_name = other.user_name;
user_id = other.user_id;
audio_input_device = other.audio_input_device;
controller_color = other.controller_color;
present_mode = other.present_mode;
gpu_index = other.gpu_index;
fullscreen_enabled = other.fullscreen_enabled;
@@ -165,6 +168,7 @@ public:
KYTY_CFG_SET(user_name);
KYTY_CFG_SET(user_id);
KYTY_CFG_SET(audio_input_device);
KYTY_CFG_SET(controller_color);
KYTY_CFG_SET(present_mode);
KYTY_CFG_SET(gpu_index);
KYTY_CFG_SET(fullscreen_enabled);
@@ -204,6 +208,8 @@ public:
? saved_user_id
: Config::DEFAULT_USER_ID;
audio_input_device = s->value("audio_input_device", audio_input_device).toString();
const QColor color(s->value("controller_color", controller_color).toString());
controller_color = color.isValid() ? color.name(QColor::HexRgb) : QString {};
KYTY_CFG_GET(present_mode);
gpu_index = s->value("gpu_index", -1).toInt();
if (EnumToText(present_mode).isEmpty()) {
@@ -31,6 +31,9 @@ public:
void SetGameDirectories(const QStringList& dirs);
[[nodiscard]] QStringList GetGameDirectories() const;
signals:
void PreviewControllerColor(const QString& color);
private:
Ui::ConfigurationEditDialog* m_ui = nullptr;
Configuration& m_info;
@@ -33,6 +33,9 @@ public:
ConfigurationItem* GetSelectedItem() { return m_selected_item; }
[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
[[nodiscard]] const QString& GetGlobalControllerColor() const {
return m_global_info.controller_color;
}
[[nodiscard]] std::unique_ptr<Configuration>
CreateConfiguration(const ConfigurationItem& item) const;
@@ -44,6 +47,7 @@ signals:
void Run();
void Select();
void PreviewControllerColor(const QString& color);
protected:
void changeEvent(QEvent* event) override;
+29
View File
@@ -0,0 +1,29 @@
#ifndef CONTROLLER_LIGHTBAR_H
#define CONTROLLER_LIGHTBAR_H
#include <QColor>
#include <QHash>
#include <QObject>
#include <QString>
#include <QTimer>
#include <SDL3/SDL_gamepad.h>
class ControllerLightbar final: public QObject {
public:
explicit ControllerLightbar(QObject* parent = nullptr);
~ControllerLightbar() override;
void SetColor(const QString& color);
void Stop();
private:
void Refresh();
void ApplyColor(SDL_Gamepad* gamepad) const;
QTimer m_timer;
QHash<SDL_JoystickID, SDL_Gamepad*> m_gamepads;
QColor m_color;
};
#endif // CONTROLLER_LIGHTBAR_H