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system: add console language conf
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@@ -18,10 +18,14 @@ enum class ProfilerDirection { None, Network };
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enum class OutputDirection { Silent, Console, File };
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constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
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constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
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struct ConfigOptions {
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uint32_t screen_width = 1280;
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uint32_t screen_height = 720;
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uint32_t vblank_frequency = 60;
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uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
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bool vulkan_validation_enabled = false;
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bool shader_validation_enabled = false;
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ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::None;
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@@ -43,6 +47,7 @@ void Load(const ConfigOptions& cfg);
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uint32_t GetScreenWidth();
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uint32_t GetScreenHeight();
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uint32_t GetVblankFrequency();
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uint32_t GetConsoleLanguage();
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bool VulkanValidationEnabled();
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bool ShaderValidationEnabled();
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