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keep game icon paths native in windows
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@@ -15,7 +15,7 @@ bool SystemContentParamSfoGetInt(const char* name, int32_t* value);
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bool SystemContentParamSfoGetString(const char* name, std::string* value);
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bool SystemContentParamSfoGetString(const char* name, char* value, size_t value_size);
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uint64_t SystemContentGetFlexibleMemorySize();
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bool SystemContentGetIconPath(std::string* path);
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bool SystemContentGetIconPath(std::filesystem::path* path);
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bool SystemContentGetChunksNum(uint32_t* num);
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} // namespace Loader
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