refactor(shader): centralize opcode metadata and lookup paths

This commit is contained in:
nmzik
2026-08-05 01:40:08 +02:00
parent e6b4707a5d
commit 0a2f4814ac
16 changed files with 689 additions and 964 deletions
@@ -516,8 +516,8 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
case IR::Opcode::CompareGeU32: EmitCompareU32(state, inst, OpUGreaterThanEqual); break;
case IR::Opcode::CompareLtU32: EmitCompareU32(state, inst, OpULessThan); break;
case IR::Opcode::CompareLeU32: EmitCompareU32(state, inst, OpULessThanEqual); break;
case IR::Opcode::CompareEqU64: EmitCompareU64(state, inst, true); break;
case IR::Opcode::CompareNeU64: EmitCompareU64(state, inst, false); break;
case IR::Opcode::CompareEqU64:
case IR::Opcode::CompareNeU64: EmitCompareU64(state, inst); break;
case IR::Opcode::CompareMaskEqU32: EmitCompareMaskU32(state, inst, OpIEqual); break;
case IR::Opcode::CompareMaskNeU32: EmitCompareMaskU32(state, inst, OpINotEqual); break;
case IR::Opcode::CompareMaskGtU32: EmitCompareMaskU32(state, inst, OpUGreaterThan); break;