mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 11:26:56 +02:00
shader: support FP64 conversions used by FighterZ (#884)
shader: support float and unsigned widening to FP64 Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
committed by
GitHub
parent
0791f921f6
commit
0a5774be7b
@@ -307,6 +307,11 @@ uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0) {
|
||||
Unary(state, spv::OpBitcast, TypeF32(state), clamped), converted));
|
||||
}
|
||||
|
||||
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitNative<spv::OpFConvert, IR::Type::F64>(state,
|
||||
EmitFlushF32DenormToSignedZero(state, arg0));
|
||||
}
|
||||
|
||||
uint32_t EmitCompositeExtractU64(EmitterState& state, uint32_t arg0, IR::Value arg1) {
|
||||
return EmitNative<spv::OpCompositeExtract, IR::Type::U32>(state, arg0, arg1.U32());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user