shader: support FP64 conversions used by FighterZ (#884)

shader: support float and unsigned widening to FP64

Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
gohansharma79-svg
2026-09-28 19:09:31 +05:30
committed by GitHub
parent 0791f921f6
commit 0a5774be7b
9 changed files with 104 additions and 3 deletions
@@ -156,6 +156,8 @@ enum class Opcode {
V_DOT2C_F32_F16,
V_CVT_F64_I32,
V_CVT_F32_F64,
V_CVT_F64_F32,
V_CVT_F64_U32,
V_CVT_F32_I32,
V_CVT_F32_U32,
V_CVT_U32_F32,