graphics: refactoring #2

This commit is contained in:
nmzik
2026-07-21 07:20:55 +02:00
parent b51d4322cc
commit 0a5f78c727
137 changed files with 10230 additions and 10893 deletions
+5 -5
View File
@@ -216,12 +216,12 @@ ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource
namespace ImageViewOps {
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
[[nodiscard]] bool FormatSupportsStorage(GraphicContext* ctx, vk::Format format);
[[nodiscard]] bool FormatSupportsStorage(vk::Format format);
void CreateRenderTargetViews(GraphicContext* ctx, RenderTextureVulkanImage* image);
void CreateDepthViews(GraphicContext* ctx, DepthStencilVulkanImage* image);
void CreateVideoOutViews(GraphicContext* ctx, VideoOutVulkanImage* image);
void DestroyViews(GraphicContext* ctx, VulkanImage* image);
void CreateRenderTargetViews(RenderTextureVulkanImage& image);
void CreateDepthViews(DepthStencilVulkanImage& image);
void CreateVideoOutViews(VideoOutVulkanImage& image);
void DestroyViews(VulkanImage& image);
} // namespace ImageViewOps