graphics: refactoring #2

This commit is contained in:
nmzik
2026-07-21 07:20:55 +02:00
parent b51d4322cc
commit 0a5f78c727
137 changed files with 10230 additions and 10893 deletions
+3 -18
View File
@@ -2,28 +2,13 @@
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_VMA_H_
#include "common/common.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/host_gpu/graphicContext.h"
namespace Libs::Graphics {
struct GraphicContext;
struct VulkanBuffer;
struct VulkanImage;
struct VulkanMemory;
bool VulkanCreateAllocator(GraphicContext* ctx);
void VulkanDestroyAllocator(GraphicContext* ctx);
uint64_t VulkanNextMemoryUniqueId();
void VulkanTrackAllocation(const VulkanMemory* memory);
void VulkanUntrackAllocation(const VulkanMemory* memory);
void VulkanLogMemoryBudget(GraphicContext* ctx);
void VulkanCreateBuffer(GraphicContext* ctx, uint64_t size, VulkanBuffer* buffer);
void VulkanDeleteBuffer(GraphicContext* ctx, VulkanBuffer* buffer);
bool VulkanCreateImage(GraphicContext* ctx, const vk::ImageCreateInfo& image_info,
VulkanImage* image);
void VulkanDeleteImage(GraphicContext* ctx, VulkanImage* image);
void VulkanMapMemory(GraphicContext* ctx, VulkanMemory* memory, void** data);
void VulkanUnmapMemory(GraphicContext* ctx, VulkanMemory* memory);
void VulkanTrackAllocation(const VulkanMemory& memory);
void VulkanUntrackAllocation(const VulkanMemory& memory);
} // namespace Libs::Graphics