graphics: refactoring #2

This commit is contained in:
nmzik
2026-07-21 07:20:55 +02:00
parent b51d4322cc
commit 0a5f78c727
137 changed files with 10230 additions and 10893 deletions
+3 -3
View File
@@ -68,7 +68,7 @@ constexpr uint64_t DEFAULT_FLEXIBLE_MEMORY_SIZE = 4ull * 1024ull * 1024ull * 102
static uint64_t g_flexible_memory_size = DEFAULT_FLEXIBLE_MEMORY_SIZE;
static Graphics::GpuResourceManager& GetGpuResources() {
return *Graphics::g_render_ctx->GetGpuResources();
return Graphics::GetRenderContext().GetGpuResources();
}
static bool IsGpuAddressRange(uint64_t vaddr, uint64_t size) {
@@ -883,10 +883,10 @@ void WriteBacking(uint64_t vaddr, const void* data, uint64_t size) noexcept {
}
void PrepareHostWrite(uint64_t vaddr, uint64_t size) {
if (size == 0 || Graphics::g_render_ctx == nullptr) {
if (size == 0 || !Graphics::HasRenderContext()) {
return;
}
Graphics::g_render_ctx->GetGpuResources()->PrepareHostWrite(vaddr, size);
Graphics::GetRenderContext().GetGpuResources().PrepareHostWrite(vaddr, size);
}
struct PrtAperture {