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Fix three-vertex rectangle rendering
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@@ -26,6 +26,10 @@ enum class PrimitiveType : uint32_t {
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kPolygon = 21,
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};
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constexpr bool IsRectList(PrimitiveType type) {
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return type == PrimitiveType::kRectList || type == PrimitiveType::kRectListLegacy;
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}
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enum class IndexType : uint32_t {
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kIndex16 = 0,
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kIndex32 = 1,
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