Keep reused BC5 textures in their own guest layout

This commit is contained in:
BlackCAT
2026-10-03 06:25:52 +04:00
committed by nmzik
parent ef4c5baf3a
commit 0d4f993358
4 changed files with 116 additions and 46 deletions
@@ -175,8 +175,7 @@ SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
uint32_t height, uint32_t levels, uint32_t depth,
Prospero::TileMode tile_mode, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner) {
bool volume_texture, const char* owner) {
TextureUploadLayout layout {};
layout.surface.description = {
format,
@@ -204,8 +203,7 @@ TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint3
static_cast<uint32_t>(format));
}
} else {
if ((tile_mode == Prospero::TileMode::kDepth && !allow_depth_tile) ||
!TileGetTiledTextureLayout(description, layout.surface)) {
if (!TileGetTiledTextureLayout(description, layout.surface)) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
owner, static_cast<uint32_t>(format), static_cast<uint32_t>(tile_mode),
@@ -47,8 +47,7 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
uint32_t height, uint32_t levels, uint32_t depth,
Prospero::TileMode tile_mode, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
bool volume_texture, const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t levels,