shader: read image descriptors indexed by workgroup

Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
This commit is contained in:
nmzik
2026-10-04 22:06:58 +04:00
parent 0bef3fc0d3
commit 0ee8800905
9 changed files with 187 additions and 29 deletions
+103 -2
View File
@@ -9921,6 +9921,101 @@ public:
std::vector<u32>(8, image_value + count),
"raw buffer descriptor materialization overwrote the newer native image");
}
// PPSA24156 loads an image sharp from a 148-byte record selected by
// WorkGroupID.z, then uses the same descriptor words for dimensions.
constexpr auto parameters = base + 0x80000;
constexpr auto table_address = parameters + 0x100;
std::vector<u32> table_shader{
EncodeSop2(0x26, 8, 4, 255), 148,
EncodeSmem0(0x02, 16), EncodeSmem1(0, 125),
EncodeSmem0(0x0b, 32, 8), EncodeSmem1(0, 8),
EncodeSop2(0x1e, 8, 34, InlineU32(2)),
EncodeSop2(0x20, 9, 33, InlineU32(30)),
EncodeSop2(0x0e, 8, 8, 255), 0xfffcu,
EncodeSop2(0x10, 8, 8, 9),
EncodeSop2(0x27, 9, 34, 255), 0x000e000eu,
EncodeSop2(0x02, 8, 8, 9),
EncodeSop2(0x02, 8, 8, InlineU32(2)),
EncodeVop1(0x01, 0, 4), EncodeVop1(0x01, 1, InlineU32(0)),
EncodeVop1(0x01, 2, 8),
EncodeMimg0(0x08, 1), EncodeMimg1(2, 0, 8)};
AppendEnd(&table_shader);
ShaderMapUserData(reinterpret_cast<uint64_t>(table_shader.data()),
{.type = Prospero::ShaderBinaryType::kCs,
.code_size_bytes = static_cast<u32>(table_shader.size() * sizeof(u32))});
shaders.SetCsShader({.data_addr = reinterpret_cast<uint64_t>(table_shader.data()),
.num_thread_x = 1, .num_thread_y = 1, .num_thread_z = 1,
.wave_size = 64, .user_sgpr = 2, .tgid_x_en = true,
.tgid_y_en = true, .tgid_z_en = true});
shaders.SetCsUserSgpr(0, static_cast<u32>(parameters), HW::UserSgprType::Unknown);
shaders.SetCsUserSgpr(1, static_cast<u32>(parameters >> 32u), HW::UserSgprType::Unknown);
const ShaderBufferResource table_buffer{{static_cast<u32>(table_address),
static_cast<u32>(table_address >> 32u) | (148u << 16u), 2, 0x5204u}};
LibKernel::Memory::WriteBacking(parameters, table_buffer.fields, sizeof(table_buffer.fields));
struct TableCase { u32 groups, width, height, image; };
uint64_t table_program_id = 0;
for (const auto test : {TableCase{1, 4, 2, 0}, TableCase{2, 4, 2, 0},
TableCase{2, 8, 3, 1}, TableCase{1, 4, 2, 0}}) {
const auto address = base + 0x90000 + test.image * 0x10000;
const ShaderTextureResource sharp{{static_cast<u32>(address >> 8u),
(static_cast<u32>(Prospero::BufferFormat::k32UInt) << 20u) |
(((test.width - 1u) & 3u) << 30u),
((test.width - 1u) >> 2u) | ((test.height - 1u) << 14u),
DstSel(4, 5, 6, 7) |
(static_cast<u32>(Prospero::TileMode::kLinear) << 20u) |
(static_cast<u32>(Prospero::ImageType::kColor2D) << 28u),
0, 0x00700000u, 0, 0}};
std::array<u32, 74> table{};
for (u32 group = 0; group < test.groups; group++) {
std::copy_n(sharp.fields, 8, table.begin() + group * 37);
}
Require(name, "descriptor table refresh", context.InvalidateMemory(table_address, sizeof(table)),
"the descriptor table escaped its mapped allocation");
LibKernel::Memory::WriteBacking(table_address, table.data(), sizeof(table));
ShaderComputeInputInfo input{};
input.workgroup_counts[0] = input.workgroup_counts[1] = 1;
input.workgroup_counts[2] = test.groups;
const auto program = context.GetPipelineCache().GetComputeProgram(
shaders.GetCs(), processor.GetCtx().GetShaderRegisters(), input);
Require(name, "workgroup table refresh and coalescing",
input.workgroup_counts[2] == test.groups &&
input.stage.program->info.images.size() == 1 &&
input.stage.program->info.images[0].indirect_resources.empty() &&
input.stage.resources->images.size() == 1 &&
std::equal(std::begin(sharp.fields), std::end(sharp.fields),
input.stage.resources->images[0].dwords.begin()) &&
!input.stage.program->info.buffers.empty(),
"workgroup bounds, refreshed sharp, or live descriptor dimension reads were lost");
Require(name, "workgroup table program reuse",
table_program_id == 0 || program.id == table_program_id,
"changing the workgroup count or identical sharp values recompiled the shader");
table_program_id = program.id;
const auto *snapshot = input.stage.resources;
const auto *image_storage = snapshot->images.data();
const auto flattened_capacity = snapshot->flattened_srt.capacity();
const auto repeated = context.GetPipelineCache().GetComputeProgram(
shaders.GetCs(), processor.GetCtx().GetShaderRegisters(), input);
Require(name, "workgroup table cache-hit storage reuse",
repeated.id == program.id && input.stage.resources == snapshot &&
snapshot->images.data() == image_storage &&
snapshot->flattened_srt.capacity() == flattened_capacity,
"a repeated descriptor table hit replaced its snapshot or storage");
auto binding = RenderExecutorTestAccess::ResolveTexture(
context.GetRenderExecutor(), input.stage.program->info.images[0],
input.stage.resources->images[0]);
const auto target = textures.FindImage(binding.desc);
TextureCacheTestAccess::ClearImage(textures, scheduler.Current(), target,
{vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1}, {});
processor.DispatchDirect(1, 1, test.groups, 0x41u);
const auto pixels = ReadCachedTexel(name, context, target, {},
{test.width, test.height, 1});
for (u32 pixel = 0; pixel < pixels.size(); pixel++) {
const auto expected = pixel < test.groups ? test.width + test.height : 0u;
Require(name, "workgroup table GPU dimension reads", pixels[pixel] == expected,
"a retained descriptor load used stale dimensions or the wrong record stride");
}
}
context.UnmapMemory(base, allocation_size);
scheduler.Finish();
});
@@ -32161,7 +32256,7 @@ void CheckIndirectBufferStore(VulkanHarness &vulkan) {
candidate.indirect_search_iterations = 0;
candidate.indirect_resources.clear();
program.descriptor_sources.resize(1);
program.descriptor_sources[0].indirect_descriptor.emplace();
program.descriptor_sources[0].indirect_descriptor.emplace().table_stride = 16;
ShaderComputeInputInfo compute;
compute.wave_size = 32;
compute.host_subgroup_size = vulkan.SubgroupSize();
@@ -32272,7 +32367,8 @@ void CheckIndirectImageKeySwitch() {
program.descriptor_sources.resize(2);
program.descriptor_sources[0].dword_count = 8;
program.descriptor_sources[0].indirect_descriptor =
DescriptorSource::IndirectDescriptor{0u, 0u, 224u, 12u, 0u};
DescriptorSource::IndirectDescriptor{.material_source = 0, .table_source = 0,
.selector_stride = 224, .selector_offset = 12, .table_stride = 32};
program.descriptor_sources[1].dword_count = 4;
ImageResource root{};
@@ -39609,6 +39705,11 @@ int main(int argc, char **argv) {
vulkan.CheckRenderExecutorStencilBindingDiscovery();
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--native-indirect-only") == 0) {
VulkanHarness vulkan;
vulkan.CheckNativeIndirectDispatch();
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--layered-image-only") == 0) {
VulkanHarness vulkan;
vulkan.CheckUnifiedImageViewCache();