shader: unify stage input metadata

This commit is contained in:
nmzik
2026-08-17 02:23:47 +02:00
parent 5ea92d95a7
commit 0f3540b1ff
16 changed files with 278 additions and 407 deletions
@@ -12,10 +12,8 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
bool ProgramRequiresExactSubgroupSize(const IR::Program& program);
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
const ShaderVertexInputInfo* vertex_input_info,
const ShaderPixelInputInfo* pixel_input_info,
const ShaderComputeInputInfo* compute_input_info, std::vector<uint32_t>& spirv,
std::string* error, bool preserve_debug_values = false);
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error,
bool preserve_debug_values = false);
} // namespace Libs::Graphics::ShaderRecompiler::Spirv