add depth to color copy

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzik
2026-10-11 08:08:50 +02:00
parent 65144ce4ac
commit 1029511bbc
5 changed files with 85 additions and 2 deletions
+1
View File
@@ -33,6 +33,7 @@ struct GraphicContext {
// bool fp64_denorm_preserve = false; // Temporarily disabled.
bool attachment_feedback_loop_enabled = false;
bool provoking_vertex_last_enabled = false;
bool depth_color_copy_enabled = false;
bool supports_block_texel_view = false;
bool mesh_shader_enabled = false;
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};