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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-22 11:56:58 +02:00
shader: drop the large-input select before sin and cos since fract already returns zero
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@@ -162,34 +162,19 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
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}
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uint32_t EmitTrigCycleF32(EmitterState& state, uint32_t src, bool preserve_signed_zero) {
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const auto fract = state.builder.AllocateId();
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const auto bits = state.builder.AllocateId();
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const auto abs_bits = state.builder.AllocateId();
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const auto large = state.builder.AllocateId();
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const auto finite = state.builder.AllocateId();
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const auto large_finite = state.builder.AllocateId();
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const auto reduced = state.builder.AllocateId();
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// Finite values of magnitude 2^23 and above are integers, so fract already gives them +0.
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const auto fract = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpExtInst, TypeF32(state), fract, GlslStd450(state),
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GLSLstd450Fract, src);
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state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, src);
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state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), abs_bits, bits,
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ConstantU32(state, 0x7fffffffu));
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state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), large, abs_bits,
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ConstantU32(state, 0x4b000000u));
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state.builder.AddFunction(spv::OpULessThan, TypeBool(state), finite, abs_bits,
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ConstantU32(state, 0x7f800000u));
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state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), large_finite, large, finite);
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state.builder.AddFunction(spv::OpSelect, TypeF32(state), reduced, large_finite,
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ConstantF32(state, 0), fract);
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if (!preserve_signed_zero) {
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return reduced;
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return fract;
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}
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const auto zero = state.builder.AllocateId();
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const auto ret = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpIEqual, TypeBool(state), zero, abs_bits,
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ConstantU32(state, 0));
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state.builder.AddFunction(spv::OpSelect, TypeF32(state), ret, zero, src, reduced);
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return ret;
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const auto abs_bits = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
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Unary(state, spv::OpBitcast, TypeU32(state), src),
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ConstantU32(state, 0x7fffffffu));
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return Select(state, TypeF32(state),
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Binary(state, spv::OpIEqual, TypeBool(state), abs_bits, ConstantU32(state, 0)),
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src, fract);
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}
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uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits) {
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