shader: route image stores through shared indirect descriptor access

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzik
2026-10-14 18:39:40 +02:00
parent e0586cc85a
commit 127cf8d46f
5 changed files with 125 additions and 35 deletions
@@ -331,7 +331,7 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
bool sampler_dynamic = false);
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_lod, uint32_t coord,
uint32_t texel);
uint32_t texel, uint32_t array_index);
spv::ExecutionModel ExecutionModelForStage(ShaderType stage);