shader: took fixes from PR 427

- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations

Co-authored-by: Mac <me@itsmemac.com>
This commit is contained in:
nmzik
2026-08-31 23:41:24 +04:00
parent 6453bafd1d
commit 1342c6f1e1
10 changed files with 111 additions and 5 deletions
@@ -45,6 +45,7 @@ enum class Opcode {
S_BCNT1_I32_B64,
S_FF1_I32_B32,
S_FF1_I32_B64,
S_FLBIT_I32_B32,
S_FLBIT_I32_B64,
S_BITREPLICATE_B64_B32,
S_QUADMASK_B64,
@@ -395,6 +396,7 @@ enum class Opcode {
V_CMP_GE_U32,
V_CMP_T_U32,
V_CMP_EQ_I64,
V_CMP_LT_U64,
V_CMP_EQ_U64,
V_CMP_GT_U64,
V_CMP_NE_U64,