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shader: took fixes from PR 427
- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations
Co-authored-by: Mac <me@itsmemac.com>
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@@ -45,6 +45,7 @@ enum class Opcode {
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S_BCNT1_I32_B64,
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S_FF1_I32_B32,
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S_FF1_I32_B64,
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S_FLBIT_I32_B32,
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S_FLBIT_I32_B64,
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S_BITREPLICATE_B64_B32,
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S_QUADMASK_B64,
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@@ -395,6 +396,7 @@ enum class Opcode {
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V_CMP_GE_U32,
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V_CMP_T_U32,
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V_CMP_EQ_I64,
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V_CMP_LT_U64,
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V_CMP_EQ_U64,
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V_CMP_GT_U64,
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V_CMP_NE_U64,
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