shader: took fixes from PR 427

- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations

Co-authored-by: Mac <me@itsmemac.com>
This commit is contained in:
nmzik
2026-08-31 23:41:24 +04:00
parent 6453bafd1d
commit 1342c6f1e1
10 changed files with 111 additions and 5 deletions
+1
View File
@@ -2665,6 +2665,7 @@ LIB_DEFINE(InitAmpr_1_Ampr) {
LIB_FUNC("dXPaz65HNmk", Ampr::CommandBufferPushMarker);
LIB_FUNC("mv0O8Zg0woU", Ampr::CommandBufferPopMarker);
LIB_FUNC("DLfoNxTFNVk", Ampr::CommandBufferWaitOnAddress);
LIB_FUNC("V7GQTEeUfhw", Ampr::CommandBufferWaitOnAddress);
LIB_FUNC("cQb8Zr8Q0Y0", Ampr::CommandBufferWaitOnCounter);
LIB_FUNC("j0+3uJMxYJY", Ampr::CommandBufferWriteAddress);
LIB_FUNC("sJXyWHjP-F8", Ampr::CommandBufferWriteAddressOnCompletion);