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shader: took fixes from PR 427
- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations
Co-authored-by: Mac <me@itsmemac.com>
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@@ -2665,6 +2665,7 @@ LIB_DEFINE(InitAmpr_1_Ampr) {
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LIB_FUNC("dXPaz65HNmk", Ampr::CommandBufferPushMarker);
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LIB_FUNC("mv0O8Zg0woU", Ampr::CommandBufferPopMarker);
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LIB_FUNC("DLfoNxTFNVk", Ampr::CommandBufferWaitOnAddress);
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LIB_FUNC("V7GQTEeUfhw", Ampr::CommandBufferWaitOnAddress);
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LIB_FUNC("cQb8Zr8Q0Y0", Ampr::CommandBufferWaitOnCounter);
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LIB_FUNC("j0+3uJMxYJY", Ampr::CommandBufferWriteAddress);
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LIB_FUNC("sJXyWHjP-F8", Ampr::CommandBufferWriteAddressOnCompletion);
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