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shader: support S_QUADMASK_B32
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@@ -70,6 +70,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
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{0x21u, Opcode::S_SWAPPC_B64},
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{0x24u, Opcode::S_AND_SAVEEXEC_B64},
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{0x28u, Opcode::S_ORN2_SAVEEXEC_B64},
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{0x2cu, Opcode::S_QUADMASK_B32},
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{0x2du, Opcode::S_QUADMASK_B64},
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{0x34u, Opcode::S_ABS_I32},
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{0x37u, Opcode::S_ANDN1_SAVEEXEC_B64},
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