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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-22 03:46:53 +02:00
gpu: honour DB_ALPHA_TO_MASK as alpha-to-coverage and keep its depth writes behind the shader
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@@ -971,6 +971,7 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
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if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
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EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
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}
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static_params.alpha_to_coverage_enable = ps_active && ctx.GetShaderRegisters().AlphaToMask();
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const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
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static_params.cull_back = !rect_list && mc.cull_back;
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static_params.cull_front = !rect_list && mc.cull_front;
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@@ -39,6 +39,7 @@ struct PipelineStaticParameters {
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bool primitive_restart_enable = false;
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uint32_t samples = 1;
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bool sample_shading_enable = false;
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bool alpha_to_coverage_enable = false;
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uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
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bool cull_front = false;
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bool cull_back = false;
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@@ -62,7 +63,7 @@ struct PipelineStaticParameters {
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static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
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static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
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static_assert(alignof(PipelineStaticParameters) == 1);
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static_assert(sizeof(PipelineStaticParameters) == 116);
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static_assert(sizeof(PipelineStaticParameters) == 117);
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struct PipelineRenderingState {
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std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
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@@ -422,6 +422,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
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multisampling.sampleShadingEnable = static_params.sample_shading_enable ? VK_TRUE : VK_FALSE;
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multisampling.rasterizationSamples = vulkan_sample_count(static_params.samples);
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multisampling.minSampleShading = 1.0f;
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multisampling.alphaToCoverageEnable =
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static_params.alpha_to_coverage_enable ? VK_TRUE : VK_FALSE;
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vk::PipelineColorBlendAttachmentState color_blend_attachment[RENDER_COLOR_ATTACHMENTS_MAX] = {};
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for (uint32_t i = 0; i < rendering.color_count; i++) {
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@@ -436,7 +436,7 @@ static bool DrawHasValidVertexShader(const HW::Shader& sh_ctx) {
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static bool PixelShaderHasDepthOrCoverageSideEffects(const HW::ShaderRegisters& sh_regs) {
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const auto& db = sh_regs.db_shader_control;
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return db.shader_kill_enable || db.shader_z_export_enable || db.shader_mask_export_enable ||
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db.shader_dual_export_enable || db.shader_execute_on_noop;
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db.shader_dual_export_enable || db.shader_execute_on_noop || sh_regs.AlphaToMask();
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}
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struct DrawRenderState {
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