mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 05:46:56 +01:00
gpu: honour DB_ALPHA_TO_MASK as alpha-to-coverage and keep its depth writes behind the shader
This commit is contained in:
@@ -355,10 +355,11 @@ static void ShaderGetStaticInputInfoPS(
|
||||
ps_info.ps_pixel_kill_enable = sh.db_shader_control.shader_kill_enable;
|
||||
ps_info.ps_depth_export_enable = sh.db_shader_control.shader_z_export_enable;
|
||||
ps_info.ps_sample_mask_export_enable = sh.db_shader_control.shader_mask_export_enable;
|
||||
// Alpha-to-mask coverage must gate depth writes, so it rules out early fragment tests.
|
||||
ps_info.ps_early_z =
|
||||
(sh.db_shader_control.shader_z_behavior == 1 && !sh.db_shader_control.shader_kill_enable &&
|
||||
!sh.db_shader_control.shader_z_export_enable &&
|
||||
!sh.db_shader_control.shader_mask_export_enable);
|
||||
!sh.db_shader_control.shader_mask_export_enable && !sh.AlphaToMask());
|
||||
ps_info.ps_execute_on_noop = sh.db_shader_control.shader_execute_on_noop;
|
||||
|
||||
for (uint32_t i = 0; i < ps_info.input_num; i++) {
|
||||
|
||||
Reference in New Issue
Block a user