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nmzik
2026-07-16 10:21:41 +02:00
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#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_
#include "graphics/shader/recompiler/ShaderIR.h"
#include <optional>
#include <span>
namespace Libs::Graphics::ShaderRecompiler::IR {
using SrtMemoryReader = bool (*)(void* userdata, uint64_t address, uint32_t* value);
struct SrtRuntime {
std::span<const uint32_t> user_data;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
std::optional<uint64_t> flat_memory_base;
};
struct DescriptorSourceRequest {
uint32_t source = 0;
uint32_t use_pc = 0;
};
bool FoldScalarConstant(const ScalarProvenance& provenance, uint32_t value, uint32_t* result);
// Collects reachable ReadConst values. Immediate offsets receive compact flat-buffer slots;
// dynamic offsets remain explicit and are never assigned a fake slot.
bool BuildSrtPlan(Program* program, std::string* error);
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue* result,
std::string* error);
// Evaluates one runtime snapshot transactionally. Scalar values and ReadConst results shared by
// several descriptors are memoized once across the batch.
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>* results,
std::string* error);
// Evaluates descriptor sources and the flattened immediate SRT with one memoized scalar walk.
// On failure neither destination is changed.
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>* results,
std::vector<uint32_t>* flat, std::string* error);
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>* flat,
std::string* error);
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_ */