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#ifndef EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_
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#define EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_
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#include "common/abi.h"
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#include "common/common.h"
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#include "common/stringUtils.h"
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#include <cstdint>
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#include <filesystem>
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namespace Loader {
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void SystemContentLoadParamSfo(const std::filesystem::path& file_name);
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bool SystemContentParamSfoGetInt(const char* name, int32_t* value);
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bool SystemContentParamSfoGetString(const char* name, std::string* value);
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bool SystemContentParamSfoGetString(const char* name, char* value, size_t value_size);
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uint64_t SystemContentGetFlexibleMemorySize();
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bool SystemContentGetIconPath(std::string* path);
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bool SystemContentGetChunksNum(uint32_t* num);
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} // namespace Loader
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#endif /* EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_ */
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