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nmzik
2026-07-16 10:21:41 +02:00
commit 147188b143
427 changed files with 205923 additions and 0 deletions
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#include "loader/x64InstructionEmulator.h"
#include "common/common.h"
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
#include <windows.h> // IWYU pragma: keep
#endif
namespace Loader::X64InstructionEmulator {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
static M128A* GetContextXmm(PCONTEXT context, uint8_t index) {
if (context == nullptr || index >= 16) {
return nullptr;
}
return &context->Xmm0 + index;
}
static uint64_t ExtractBitField(uint64_t value, uint32_t length, uint32_t index) {
length &= 0x3fu;
index &= 0x3fu;
if (length == 0) {
length = 64;
}
if (index >= 64) {
return 0;
}
auto available = 64u - index;
if (length > available) {
length = available;
}
const uint64_t mask = (length == 64 ? UINT64_MAX : ((uint64_t {1} << length) - 1u));
return (value >> index) & mask;
}
static uint64_t InsertBitField(uint64_t dst, uint64_t src, uint32_t length, uint32_t index) {
length &= 0x3fu;
index &= 0x3fu;
if (length == 0) {
length = 64;
}
if (index >= 64) {
return dst;
}
auto available = 64u - index;
if (length > available) {
length = available;
}
const uint64_t mask = (length == 64 ? UINT64_MAX : ((uint64_t {1} << length) - 1u));
const uint64_t shifted = (index == 0 ? mask : (mask << index));
const uint64_t src_shifted = (src & mask) << index;
return (dst & ~shifted) | src_shifted;
}
static bool TryEmulateSse4a(PCONTEXT context) {
if (context == nullptr) {
return false;
}
const auto* rip = reinterpret_cast<const uint8_t*>(context->Rip);
const uint8_t prefix = rip[0];
if (prefix != 0x66 && prefix != 0xf2) {
return false;
}
size_t offset = 1;
uint8_t rex = 0;
if ((rip[offset] & 0xf0u) == 0x40u) {
rex = rip[offset];
offset++;
}
if (rip[offset] != 0x0f || rip[offset + 1] != 0x78) {
return false;
}
auto modrm = rip[offset + 2];
if ((modrm & 0xc0u) != 0xc0u) {
return false;
}
const uint8_t reg = ((modrm >> 3u) & 0x07u) | ((rex & 0x04u) << 1u);
const uint8_t rm = (modrm & 0x07u) | ((rex & 0x01u) << 3u);
const uint8_t length = rip[offset + 3];
const uint8_t index = rip[offset + 4];
// AMD SSE4a immediate-form EXTRQ/INSERTQ. PS5 code can execute these natively on AMD hardware,
// while Intel hosts raise an illegal-instruction exception.
if (prefix == 0x66) {
auto* dst = GetContextXmm(context, rm);
if (dst == nullptr) {
return false;
}
dst->Low = ExtractBitField(dst->Low, length, index);
dst->High = 0;
context->Rip += offset + 5;
return true;
}
auto* dst = GetContextXmm(context, reg);
auto* src = GetContextXmm(context, rm);
if (dst == nullptr || src == nullptr) {
return false;
}
dst->Low = InsertBitField(dst->Low, src->Low, length, index);
context->Rip += offset + 5;
return true;
}
static bool TryEmulateMonitorxMwaitx(PCONTEXT context) {
if (context == nullptr) {
return false;
}
const auto* rip = reinterpret_cast<const uint8_t*>(context->Rip);
if (rip[0] != 0x0f || rip[1] != 0x01 || (rip[2] != 0xfa && rip[2] != 0xfb)) {
return false;
}
// AMD MONITORX/MWAITX are used by PS5 code in wait loops. Intel hosts can raise an illegal-
// instruction exception, so approximate them as a no-op/yield pair.
if (rip[2] == 0xfb) {
SwitchToThread();
}
context->Rip += 3;
return true;
}
#endif
bool TryEmulate(void* native_context) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
auto* context = static_cast<PCONTEXT>(native_context);
return TryEmulateMonitorxMwaitx(context) || TryEmulateSse4a(context);
#else
(void)native_context;
return false;
#endif
}
} // namespace Loader::X64InstructionEmulator