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graphical: add per-game Vulkan pipeline caching (driver-side improvements only for now)
Co-authored-by: Ferran <ferran.duarri@me.com>
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@@ -1,7 +1,10 @@
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#include "cmake_config.h"
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#define KYTY_GIT_VERSION "@KYTY_GIT_VERSION@"
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// Short, human-facing commit name used in build labels.
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#define KYTY_GIT_HASH "@KYTY_GIT_HASH@"
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// Full commit identity used for compatibility checks.
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#define KYTY_GIT_REVISION "@KYTY_GIT_REVISION@"
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/* Build provenance, shown in the window title and in crash reports. */
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#if defined(KYTY_OFFICIAL_BUILD)
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