mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
shader: link scalar leaf calls only for SWAPPC programs
Co-authored-by: Behzad <behzadkhan1736@gmail.com>
This commit is contained in:
@@ -9950,6 +9950,105 @@ public:
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return result;
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}
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void CheckScalarLeafCall() {
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constexpr const char* name = "ScalarLeafCall";
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constexpr uintptr_t base = 0x0000000204800000ull;
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constexpr uint64_t size = 0x10000;
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constexpr auto table = base + 0x100;
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constexpr auto first = base + 0x1000;
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constexpr auto second = base + 0x2000;
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constexpr auto output = base + 0x4000;
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std::vector<u32> code{
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EncodeSMovB32(20, InlineU32(0)),
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0xbeea03ffu, static_cast<u32>(base), 0xbeeb03ffu, static_cast<u32>(base >> 32u),
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0xf4080135u, 0xfa000000u, 0xbf8cc07fu, 0xf4240382u, 0xfa000020u,
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0xbf8cc07fu, 0xbf130e80u, 0xbf840004u, 0xf4240402u, 0xfa000028u,
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0xbf8cc07fu, 0xbe8e210eu, EncodeVop1(0x01, 1, 20),
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EncodeMubuf0(0x1c, 0, false), EncodeMubuf1(1, 0, 0)};
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AppendEnd(&code);
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ShaderMapUserData(reinterpret_cast<uint64_t>(code.data()),
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{.type = Prospero::ShaderBinaryType::kCs,
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.code_size_bytes = static_cast<u32>(code.size() * sizeof(u32))});
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EnsureRuntimeContext();
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int64_t physical = -1;
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Require(name, "allocate", LibKernel::Memory::KernelAllocateDirectMemory(
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0, LibKernel::Memory::KernelGetDirectMemorySize(), size, size, 0, &physical) == 0,
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"call fixture allocation failed");
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void* mapped = reinterpret_cast<void*>(base);
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Require(name, "map", LibKernel::Memory::KernelMapDirectMemory(
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&mapped, size, 0x3, 0x10, physical, size) == 0 && mapped == reinterpret_cast<void*>(base),
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"call fixture mapping failed");
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std::memset(mapped, 0, size);
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const ShaderBufferResource table_desc{{static_cast<u32>(table),
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static_cast<u32>(table >> 32u) | (16u << 16u), 8, 0x5204u}};
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LibKernel::Memory::WriteBacking(base, table_desc.fields, sizeof(table_desc.fields));
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const std::array leaf{EncodeSMovB32(20, 255), 41u, EncodeSop1(0x21, 125, 14)};
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for (const auto address : {first, second})
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LibKernel::Memory::WriteBacking(address, leaf.data(), sizeof(leaf));
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RenderContext context(m_runtime_context);
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context.InitializeGpu(nullptr);
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LibKernel::Memory::InstallGpuResources(&context);
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context.GetGpu().SendCommandSync([&] {
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CommandProcessor processor(context, 0);
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processor.BufferInit();
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context.MapMemory(base, size);
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auto& cache = context.GetBufferCache();
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auto& shaders = processor.GetShCtx();
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shaders.SetCsShader({.data_addr = reinterpret_cast<uint64_t>(code.data()),
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.num_thread_x = 1, .num_thread_y = 1, .num_thread_z = 1,
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.wave_size = 64, .user_sgpr = 4});
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ShaderBufferResource out{};
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out.UpdateAddress48(output);
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out.fields[2] = 4;
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out.fields[3] = DstSel(4, 5, 6, 7) |
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(static_cast<u32>(Prospero::BufferFormat::k32UInt) << 12u);
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for (u32 i = 0; i < 4; ++i)
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shaders.SetCsUserSgpr(i, out.fields[i], HW::UserSgprType::Unknown);
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uint64_t original_id = 0;
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struct Case { uint64_t address; u32 value; bool update; };
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for (const auto test : {Case{first, 41, false}, Case{first, 41, false},
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Case{second, 41, false}, Case{second, 73, true},
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Case{first, 41, false}}) {
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Require(name, "refresh function pointer", context.InvalidateMemory(table + 0x20, 8),
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"function table escaped mapped memory");
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const uint64_t target = test.address | 3u;
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LibKernel::Memory::WriteBacking(table + 0x20, &target, sizeof(target));
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if (test.update) {
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auto [buffer, offset] = cache.ObtainBuffer(test.address + 4, 4, true);
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buffer->Fill(offset, 4, test.value);
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Require(name, "GPU-written function code", cache.HasGpuDirtyBytes(test.address + 4, 4),
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"code mutation did not remain GPU-owned before refresh");
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}
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ShaderComputeInputInfo input{};
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const auto program = context.GetPipelineCache().GetComputeProgram(
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shaders.GetCs(), processor.GetCtx().GetShaderRegisters(), input);
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if (original_id == 0) original_id = program.id;
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Require(name, "exact function identity",
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(program.id == original_id) == (test.value == 41),
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"helper bytes were stale or identical relocated/restored code recompiled");
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Require(name, "current code dependency",
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std::ranges::find(input.stage.resources->specialization_reads,
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std::pair<uint64_t, uint64_t>{test.address, sizeof(leaf)}) !=
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input.stage.resources->specialization_reads.end(),
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"function relocation retained an old code dependency");
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processor.DispatchDirect(1, 1, 1, 0x41u);
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cache.ReadMemory(output, sizeof(u32));
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u32 actual = 0;
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Require(name, "scalar leaf execution and return",
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LibKernel::Memory::TryReadBacking(output, &actual, sizeof(actual)) && actual == test.value,
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"caller did not observe the leaf's scalar result after return");
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}
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context.UnmapMemory(base, size);
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context.GetCommandScheduler().Finish();
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});
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LibKernel::Memory::InstallGpuResources(nullptr);
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context.ShutdownGpu();
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Require(name, "release", LibKernel::Memory::KernelCheckedReleaseDirectMemory(physical, size) == 0,
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"call fixture release failed");
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std::printf("[gpu] %-32s ok\n", name);
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}
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void CheckNativeIndirectDispatch() {
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constexpr const char *name = "NativeIndirectDispatch";
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constexpr uintptr_t base = 0x0000000204600000ull;
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@@ -42796,6 +42895,7 @@ int main(int argc, char **argv) {
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if (argc == 2 && std::strcmp(argv[1], "--gpu-command-lane-only") == 0) {
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VulkanHarness vulkan;
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vulkan.CheckGpuCommandLane();
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vulkan.CheckScalarLeafCall();
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CheckAgcSystemTable(vulkan.RuntimeRenderer());
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CheckPm4IndirectControlFlow(vulkan.RuntimeRenderer());
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CheckPm4WaitResume(vulkan.RuntimeRenderer());
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@@ -43290,6 +43390,7 @@ int main(int argc, char **argv) {
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}
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vulkan.CheckGpuSuspendPoint();
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vulkan.CheckGpuCommandLane();
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vulkan.CheckScalarLeafCall();
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if (skipped_device_checks) {
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std::printf(
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"ShaderRecompilerComputeTests: device rasterization checks skipped, this "
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