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render: call Vulkan diagnostics and capability checks directly
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@@ -133,7 +133,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
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" prim=%u index_count=%u flags=0x%08" PRIx32 "\n",
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log_id, draw_name, RenderColorTypeName(color), color.desc.info.data.address,
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color.desc.info.data.size, color.image_id ? "yes" : "no",
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VulkanToString(depth.desc.view_info.format).c_str(), depth.image_id ? "yes" : "no",
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vk::to_string(depth.desc.view_info.format).c_str(), depth.image_id ? "yes" : "no",
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static_cast<int>(!depth.desc.info.data.Empty()) +
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static_cast<int>(depth.desc.info.HasStencil()),
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ctx.GetRenderTargetMask(), static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
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