mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
graphics: replace raw GPU enum values with typed formats
This commit is contained in:
+7
-7
@@ -516,7 +516,7 @@ ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
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info.pitch = 1;
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info.bytes_per_block = std::max(desc.info.bytes_per_block, 1u);
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info.samples = 1;
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info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
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info.tile_mode = Prospero::TileMode::kLinear;
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info.mip_layout[0] = {0, info.bytes_per_block, 1, 1};
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const auto id = InsertImage(info);
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m_null_images.emplace(format, id);
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@@ -822,7 +822,8 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
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requested.data.address, requested.resources.levels, requested.resources.layers,
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cached.info.resources.levels, cached.info.resources.layers, requested.data.size,
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cached.info.data.size, static_cast<uint32_t>(requested.type),
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static_cast<uint32_t>(cached.info.type), requested.tile_mode, cached.info.tile_mode);
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static_cast<uint32_t>(cached.info.type), static_cast<uint32_t>(requested.tile_mode),
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static_cast<uint32_t>(cached.info.tile_mode));
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}
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if (requested.data.address > cached.info.data.address) {
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@@ -905,7 +906,7 @@ TextureCache::ColorTransferPlan
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TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
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TransferDirection direction) const {
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const auto& info = image.info;
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uint32_t format = info.guest_format;
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auto format = info.guest_format;
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uint32_t layers = info.TransferLayers();
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bool volume = info.IsVolume();
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bool allow_depth_tile = direction == TransferDirection::Upload;
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@@ -957,8 +958,7 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
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info.resources.levels, layers, info.tile_mode,
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info.data.size, allow_depth_tile, volume, owner);
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plan.regions = TextureBuildImageCopies(plan.layout);
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plan.tiled = static_cast<Prospero::TileMode>(plan.layout.surface.description.tile_mode) !=
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Prospero::TileMode::kLinear;
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plan.tiled = plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear;
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if (plan.tiled) {
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if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
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info.resources.levels, plan.tiles)) {
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@@ -1007,7 +1007,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
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" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
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"pitch=%u levels=%u layers=%u samples=%u\n",
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static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
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info.guest_format, info.tile_mode,
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static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
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static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
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info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
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info.resources.layers, info.samples);
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@@ -1045,7 +1045,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
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copy.bufferImageHeight = info.extent.height;
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copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
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copy.imageExtent = {info.extent.width, info.extent.height, 1};
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if (static_cast<Prospero::TileMode>(info.tile_mode) != Prospero::TileMode::kLinear) {
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if (info.tile_mode != Prospero::TileMode::kLinear) {
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tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
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full_slice_size, 0, info.extent.width, info.extent.height, 1,
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info.pitch});
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@@ -101,8 +101,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
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" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
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rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
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rt.attrib3.tile_mode, rt.attrib3.dimension, rt.info.format, rt.info.channel_type,
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rt.info.channel_order);
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static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
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static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
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static_cast<uint32_t>(rt.info.channel_order));
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}
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}
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@@ -129,17 +130,16 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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if (volume && samples != 1) {
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EXIT("multisampled 3D render targets are unsupported\n");
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}
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const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
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const bool standard64 =
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rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
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const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
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const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
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switch (rt.attrib3.tile_mode) {
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case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
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case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
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case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget):
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case Prospero::TileMode::kLinear:
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case Prospero::TileMode::kStandard64KB:
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case Prospero::TileMode::kRenderTarget:
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tile = !RenderIsColorTileModeLinear(rt.attrib3.tile_mode);
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break;
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default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
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default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
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}
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if (!tile && levels > 1) {
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EXIT("linear mipmapped render targets are unsupported\n");
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@@ -180,8 +180,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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if (volume) {
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pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
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} else if (standard64) {
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pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
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width, rt.attrib3.tile_mode);
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pitch =
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TileGetTexturePitch(Prospero::BufferFormat::k32Float, width, rt.attrib3.tile_mode);
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} else {
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pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
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}
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@@ -207,7 +207,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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1};
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if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
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EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
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depth, levels, rt.attrib3.tile_mode);
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depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
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}
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size = volume_layout.block_slice_size;
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backing_size = volume_layout.total_size;
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@@ -215,9 +215,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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TileSizeAlign layout {};
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bool valid_layout = false;
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if (standard64) {
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TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
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height, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
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mip_padded);
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TileGetTextureSize(Prospero::BufferFormat::k32Float, width, height, levels,
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rt.attrib3.tile_mode, &layout, mip_sizes, mip_padded);
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valid_layout = layout.size != 0 && layout.align == 65536;
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} else {
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valid_layout =
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@@ -278,8 +277,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
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" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
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rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
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view_extent.width, view_extent.height, levels, pitch, rt.info.format,
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rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
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view_extent.width, view_extent.height, levels, pitch,
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static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
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static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
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}
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TextureCache::ImageDesc desc {};
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@@ -76,8 +76,8 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
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"\t en_user_vgpr1 = %s\n"
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"\t en_user_vgpr2 = %s\n"
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"\t en_user_vgpr3 = %s\n",
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uc.GetPrimType(), uc.GetIndexOffset(), uc.GetObjectId(), ge_cntl.primitive_group_size,
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ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
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static_cast<uint32_t>(uc.GetPrimType()), uc.GetIndexOffset(), uc.GetObjectId(),
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ge_cntl.primitive_group_size, ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
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user_en.vgpr2 ? "true" : "false", user_en.vgpr3 ? "true" : "false");
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}
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@@ -141,11 +141,12 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
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fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
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dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
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rt.info.alt_tile_mode ? "true" : "false"));
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dst.push_back(fmt::format("\t info.format = 0x{:08x}\n", rt.info.format));
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dst.push_back(
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fmt::format("\t info.channel_type = 0x{:08x}\n", rt.info.channel_type));
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dst.push_back(
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fmt::format("\t info.channel_order = 0x{:08x}\n", rt.info.channel_order));
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dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
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static_cast<uint32_t>(rt.info.format)));
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dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
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static_cast<uint32_t>(rt.info.channel_type)));
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dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
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static_cast<uint32_t>(rt.info.channel_order)));
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dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
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rt.info.blend_bypass ? "true" : "false"));
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dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
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@@ -154,10 +155,10 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
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rt.info.round_mode ? "true" : "false"));
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dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
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rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
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dst.push_back(
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fmt::format("\t attrib.tile_mode = 0x{:08x}\n", rt.attrib.tile_mode));
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dst.push_back(
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fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n", rt.attrib.fmask_tile_mode));
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dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
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static_cast<uint32_t>(rt.attrib.tile_mode)));
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dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
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static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
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dst.push_back(
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fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
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dst.push_back(
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@@ -168,8 +169,8 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
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dst.push_back(
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fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
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dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
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dst.push_back(
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fmt::format("\t attrib3.tile_mode = 0x{:08x}\n", rt.attrib3.tile_mode));
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dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
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static_cast<uint32_t>(rt.attrib3.tile_mode)));
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dst.push_back(
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fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
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dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
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@@ -212,22 +213,22 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
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return dst;
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}
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static bool RenderIsColorTileMode(uint32_t tile_mode) {
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static bool RenderIsColorTileMode(Prospero::TileMode tile_mode) {
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// AGC CxRenderTarget::TileMode shifted by CB_COLOR*_ATTRIB3.COLOR_SW_MODE.
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switch (tile_mode) {
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case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
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case Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B):
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case Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB):
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case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
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case Prospero::GpuEnumValue(Prospero::TileMode::kPrt):
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case Prospero::GpuEnumValue(Prospero::TileMode::kDepth):
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case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget): return true;
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case Prospero::TileMode::kLinear:
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case Prospero::TileMode::kStandard256B:
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case Prospero::TileMode::kStandard4KB:
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case Prospero::TileMode::kStandard64KB:
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case Prospero::TileMode::kPrt:
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case Prospero::TileMode::kDepth:
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case Prospero::TileMode::kRenderTarget: return true;
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default: return false;
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}
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}
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bool RenderIsColorTileModeLinear(uint32_t tile_mode) {
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return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
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bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode) {
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return tile_mode == Prospero::TileMode::kLinear;
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}
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static bool RenderIsColorDimension(uint32_t dimension) {
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@@ -361,7 +362,8 @@ static void RtCheck(const HW::RenderTarget& rt) {
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}
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}
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if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
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EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
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EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n",
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static_cast<uint32_t>(rt.attrib3.tile_mode));
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}
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if (!RenderIsColorDimension(rt.attrib3.dimension)) {
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EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
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@@ -456,13 +458,14 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
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"\t height = 0x%08" PRIx32 "\n"
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"\t size.x_max = 0x%04" PRIx16 "\n"
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"\t size.y_max = 0x%04" PRIx16 "\n",
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z.z_info.format, z.z_info.num_samples,
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Prospero::GpuEnumValue(z.z_info.texture_compatibility),
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static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
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static_cast<uint32_t>(z.z_info.texture_compatibility),
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z.z_info.htile_acceleration ? "true" : "false",
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z.z_info.expclear_enabled ? "true" : "false",
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Prospero::GpuEnumValue(z.z_info.z_compare_base),
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static_cast<uint32_t>(z.z_info.z_compare_base),
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z.z_info.partially_resident ? "true" : "false", z.z_info.max_mip_level,
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z.stencil_info.format, Prospero::GpuEnumValue(z.stencil_info.texture_compatibility),
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static_cast<uint32_t>(z.stencil_info.format),
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static_cast<uint32_t>(z.stencil_info.texture_compatibility),
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z.stencil_info.htile_stencil_disabled ? "true" : "false",
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z.stencil_info.expclear_enabled ? "true" : "false",
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z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
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@@ -491,15 +494,16 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
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EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
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EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
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if (z.z_info.format == 0) {
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EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
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if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
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EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
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EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
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EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
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EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
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EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
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EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
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} else {
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EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000001 && z.z_info.format != 0x00000003);
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EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
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z.z_info.format != Prospero::DepthFormat::kZ32F);
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if (z.z_info.num_samples != 0x00000000) {
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static bool logged = false;
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if (!logged) {
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@@ -513,16 +517,17 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
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EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
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}
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if (z.stencil_info.format == 0) {
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if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
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EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
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EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
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} else {
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EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
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EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
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EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
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EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
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}
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if (z.z_info.format != 0 || z.stencil_info.format != 0) {
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if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
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z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
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EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
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EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
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@@ -557,7 +562,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
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EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != 0 && z.stencil_write_base_addr == 0) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
@@ -1218,8 +1224,9 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu, mrt.info.format,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1, mrt.attrib3.tile_mode);
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
|
||||
@@ -34,7 +34,7 @@ void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
|
||||
@@ -67,9 +67,8 @@ static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t
|
||||
}
|
||||
|
||||
static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
pass == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
depth_fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp);
|
||||
constexpr auto replace_op = static_cast<uint8_t>(Prospero::StencilOp::kReplaceOp);
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
@@ -103,15 +102,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool depth_active =
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
@@ -122,9 +120,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::GpuEnumValue(Prospero::DepthFormat::kInvalid) &&
|
||||
z.stencil_info.format == Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid) &&
|
||||
z.z_info.num_samples == 0 &&
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
@@ -186,8 +183,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt) ||
|
||||
!htile_stencil_compat || z.stencil_read_base_addr == 0 ||
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
@@ -229,7 +226,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
}
|
||||
const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
@@ -343,7 +340,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
|
||||
@@ -646,13 +646,13 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
switch (bytes_per_element) {
|
||||
case 1: return Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm);
|
||||
case 2: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm);
|
||||
case 4: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float);
|
||||
case 8: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float);
|
||||
case 16: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float);
|
||||
case 1: return Prospero::BufferFormat::k8UNorm;
|
||||
case 2: return Prospero::BufferFormat::k16UNorm;
|
||||
case 4: return Prospero::BufferFormat::k32Float;
|
||||
case 8: return Prospero::BufferFormat::k16_16_16_16Float;
|
||||
case 16: return Prospero::BufferFormat::k32_32_32_32Float;
|
||||
default: EXIT("unsupported render-target element size: %u\n", bytes_per_element);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,8 +188,8 @@ private:
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
|
||||
@@ -67,14 +67,14 @@ struct ImageInfo {
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t tile_mode = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
@@ -86,9 +86,7 @@ struct ImageInfo {
|
||||
[[nodiscard]] bool IsBlock() const noexcept {
|
||||
return Prospero::BlockCompressedBytesPerBlock(guest_format) != 0;
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept {
|
||||
return tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept { return tile_mode != Prospero::TileMode::kLinear; }
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
@@ -235,9 +233,9 @@ inline constexpr std::array<DepthFormatPolicy, 2> DEPTH_FORMAT_POLICIES {{
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
FindDepthFormatPolicy(Prospero::DepthFormat depth_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.depth_format) == depth_format) {
|
||||
if (policy.depth_format == depth_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -245,9 +243,9 @@ FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
FindGuestDepthFormatPolicy(Prospero::BufferFormat guest_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.guest_format) == guest_format) {
|
||||
if (policy.guest_format == guest_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -269,10 +267,11 @@ FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
return has_stencil ? policy.stencil_attachment_formats.front() : policy.depth_attachment_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr vk::Format DepthAttachmentFormat(uint32_t depth_format,
|
||||
uint32_t stencil_format) noexcept {
|
||||
[[nodiscard]] inline constexpr vk::Format
|
||||
DepthAttachmentFormat(Prospero::DepthFormat depth_format,
|
||||
Prospero::StencilFormat stencil_format) noexcept {
|
||||
bool has_stencil = false;
|
||||
switch (static_cast<Prospero::StencilFormat>(stencil_format)) {
|
||||
switch (stencil_format) {
|
||||
case Prospero::StencilFormat::kInvalid: break;
|
||||
case Prospero::StencilFormat::k8UInt: has_stencil = true; break;
|
||||
default: return vk::Format::eUndefined;
|
||||
@@ -318,9 +317,9 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
return std::bit_cast<uint32_t>(static_cast<float>(value) / 65535.0f);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
uint32_t guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedSampledDepthFormat(vk::Format image_format, Prospero::BufferFormat guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(guest_format);
|
||||
return policy != nullptr && view_format == policy->sampled_view_format &&
|
||||
(image_format == policy->depth_attachment_format ||
|
||||
@@ -330,8 +329,7 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, Prospero::GpuEnumValue(policy.guest_format),
|
||||
view_format)) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, policy.guest_format, view_format)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -383,10 +381,10 @@ CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_t
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
};
|
||||
|
||||
struct VideoOutFormatPolicy {
|
||||
@@ -396,23 +394,17 @@ struct VideoOutFormatPolicy {
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8100000022000000ull,
|
||||
{vk::Format::eA2B10G10R10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, false}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, true}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, true}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline bool DecodeVideoOutPixelFormat(uint64_t pixel_format,
|
||||
@@ -439,15 +431,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) ||
|
||||
info.data.address == 0 || (info.data.address & 0xffffu) != 0 || info.extent.width == 0 ||
|
||||
info.extent.height == 0 || info.bytes_per_block != 4 || info.resources.levels != 1 ||
|
||||
info.resources.layers != 1 || info.samples != 1) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
@@ -460,7 +452,7 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
|
||||
@@ -54,28 +54,27 @@ RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat
|
||||
return {vk::Format::eR5G5B5A1UnormPack16, Prospero::ColorMappingAbgr};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm:
|
||||
return {vk::Format::eR4G4B4A4UnormPack16, Prospero::ColorMappingAbgr};
|
||||
default: return {VulkanFormat(Prospero::GpuEnumValue(guest_format)), {}};
|
||||
default: return {VulkanFormat(guest_format), {}};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_t raw_type,
|
||||
uint32_t raw_order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(raw_layout, raw_type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(raw_order)) {
|
||||
const auto order = static_cast<Prospero::ChannelOrder>(raw_order);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host = ResolveRenderTargetHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes =
|
||||
Prospero::RenderTargetBytesPerElement(Prospero::GpuEnumValue(encoding.buffer_format));
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[raw_order][encoding.components - 1u];
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host.format, bytes, host.host_to_storage.Then(order_mapping)};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n", raw_layout,
|
||||
raw_type, raw_order);
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
static_cast<uint32_t>(layout), static_cast<uint32_t>(type), static_cast<uint32_t>(order));
|
||||
}
|
||||
|
||||
namespace {
|
||||
@@ -120,12 +119,12 @@ vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
const auto vk_format = VulkanFormat(fmt);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format) {
|
||||
const auto vk_format = VulkanFormat(format);
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
@@ -183,13 +182,14 @@ uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner) {
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.surface.description = {
|
||||
fmt,
|
||||
format,
|
||||
tile,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
@@ -199,35 +199,39 @@ TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(description.tile_mode);
|
||||
const auto tile_mode = description.tile_mode;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (fmt == 0) {
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, description.tile_mode, upload_size, width, height, levels);
|
||||
owner, static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(fmt, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner, fmt);
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -236,12 +240,12 @@ TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, description.tile_mode);
|
||||
layout.pitch = TileGetTexturePitch(format, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(fmt, width, height, levels, description.tile_mode, nullptr, level_sizes,
|
||||
padded_sizes);
|
||||
TileGetTextureSize(format, width, height, levels, description.tile_mode, nullptr,
|
||||
level_sizes, padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
@@ -268,10 +272,9 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(description.tile_mode) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
uint32_t mip_pitch = volume_texture && description.tile_mode != Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
@@ -288,8 +291,7 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear = static_cast<Prospero::TileMode>(description.tile_mode) ==
|
||||
Prospero::TileMode::kLinear;
|
||||
const bool linear = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
|
||||
@@ -35,12 +35,15 @@ struct TextureUploadLayout {
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
|
||||
@@ -59,7 +59,7 @@ static void CopyNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& so
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
}
|
||||
|
||||
@@ -227,14 +227,14 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
return image.usage.video_out && image.info.resources.layers == 1 &&
|
||||
IsSupportedSampledColorResource(resource) &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) &&
|
||||
descriptor.Depth() == 0 && descriptor.BaseArray5() == 0;
|
||||
descriptor.Type() == Prospero::ImageType::kColor2D && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
|
||||
const auto pitch =
|
||||
@@ -269,9 +269,8 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
supported_msaa_array) &&
|
||||
levels_ok && descriptor.MinLod() == 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.BCSwizzle() == 0 && (!descriptor.MsaaDepth() || multisampled) &&
|
||||
pitch >= width && pitch == image.info.pitch;
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth && descriptor.BCSwizzle() == 0 &&
|
||||
(!descriptor.MsaaDepth() || multisampled) && pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
@@ -300,8 +299,8 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
image.info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth &&
|
||||
image.info.tile_mode == Prospero::TileMode::kDepth &&
|
||||
image.info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
image.info.metadata.range.Valid() && image.info.metadata.range.address == metadata_addr;
|
||||
}
|
||||
@@ -332,23 +331,21 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare,
|
||||
descriptor.Format(), descriptor.DstSelXYZW(),
|
||||
static_cast<uint32_t>(descriptor.Format()), descriptor.DstSelXYZW(),
|
||||
image == nullptr ? static_cast<int>(vk::Format::eUndefined)
|
||||
: static_cast<int>(image->info.pixel_format),
|
||||
static_cast<int>(view_format), image == nullptr ? 0u : image->info.resources.layers,
|
||||
descriptor.Type(), descriptor.BaseArray5(), descriptor.Depth(), descriptor_pitch,
|
||||
image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Type()), descriptor.BaseArray5(), descriptor.Depth(),
|
||||
descriptor_pitch, image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor) {
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1D);
|
||||
const bool is_color_1d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1DArray);
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d = descriptor.Type() == Prospero::ImageType::kColor1D;
|
||||
const bool is_color_1d_array = descriptor.Type() == Prospero::ImageType::kColor1DArray;
|
||||
const bool valid_1d_slice =
|
||||
(is_color_1d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_1d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
@@ -358,10 +355,8 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray &&
|
||||
is_color_1d_array && descriptor.Height5() == 0 &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth();
|
||||
const bool is_color_2d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D);
|
||||
const bool is_color_2d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray);
|
||||
const bool is_color_2d = descriptor.Type() == Prospero::ImageType::kColor2D;
|
||||
const bool is_color_2d_array = descriptor.Type() == Prospero::ImageType::kColor2DArray;
|
||||
const bool valid_2d_slice =
|
||||
(is_color_2d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
@@ -371,11 +366,11 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth();
|
||||
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
|
||||
descriptor.Type() == Prospero::ImageType::kColor3D &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
TileTextureBlockLayout tile_layout {};
|
||||
bool supported_tile = false;
|
||||
switch (static_cast<Prospero::TileMode>(tile)) {
|
||||
switch (tile) {
|
||||
case Prospero::TileMode::kLinear: supported_tile = true; break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
supported_tile =
|
||||
@@ -435,14 +430,12 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage =
|
||||
format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool format_ok =
|
||||
raw_sint_storage ||
|
||||
(Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)));
|
||||
raw_sint_storage || (Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -461,24 +454,23 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()), descriptor.Base40(), size,
|
||||
static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Height5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, descriptor.Type(), format,
|
||||
descriptor.TileMode(), descriptor.DstSelXYZW(), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, static_cast<uint32_t>(descriptor.Type()),
|
||||
static_cast<uint32_t>(format), static_cast<uint32_t>(descriptor.TileMode()),
|
||||
descriptor.DstSelXYZW(), resource.read, resource.written, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
struct NullImageSpec {
|
||||
vk::Format format;
|
||||
uint32_t guest_format;
|
||||
vk::Format format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
};
|
||||
|
||||
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
|
||||
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float)};
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -504,7 +496,7 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
}
|
||||
|
||||
static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {
|
||||
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
|
||||
@@ -631,10 +623,9 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
const bool msaa_tile =
|
||||
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
const bool msaa_tile = depth_tile || tile == Prospero::TileMode::kRenderTarget;
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
|
||||
(multisampled &&
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 ||
|
||||
@@ -644,7 +635,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
base_level, last_level, levels, descriptor.MaxMip(), descriptor.Type(), tile,
|
||||
base_level, last_level, levels, descriptor.MaxMip(),
|
||||
static_cast<uint32_t>(descriptor.Type()), static_cast<uint32_t>(tile),
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
@@ -664,7 +656,7 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(resource.kind), format, address);
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);
|
||||
}
|
||||
|
||||
const bool volume = type == Prospero::ImageType::kColor3D;
|
||||
@@ -694,15 +686,14 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// IDK: maybe we can remove it?
|
||||
constexpr uint8_t kTemporaryVertexAttribFormat113 =
|
||||
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
|
||||
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
|
||||
|
||||
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
|
||||
@@ -88,8 +90,9 @@ static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_
|
||||
|
||||
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
|
||||
uint32_t used_components) {
|
||||
auto fmt = res.Format();
|
||||
if (fmt == Prospero::GpuEnumValue(Prospero::VertexAttribFormat::k16_16SInt)) {
|
||||
const auto fmt = res.Format();
|
||||
const auto raw_format = res.RawFormat();
|
||||
if (raw_format == kTemporaryVertexAttribFormat113) {
|
||||
static bool logged_113 = false;
|
||||
if (!logged_113) {
|
||||
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
|
||||
@@ -99,12 +102,12 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (fmt == kTemporaryPs5BufferFormat121) {
|
||||
if (raw_format == kTemporaryPs5BufferFormat121) {
|
||||
static bool logged_121 = false;
|
||||
if (!logged_121) {
|
||||
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
|
||||
@@ -113,13 +116,13 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR16G16Sfloat;
|
||||
size = 2;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
switch (static_cast<Prospero::BufferFormat>(fmt)) {
|
||||
switch (fmt) {
|
||||
case Prospero::BufferFormat::k32_32_32_32Float:
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
@@ -329,7 +332,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 1;
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", raw_format);
|
||||
format = vk::Format::eUndefined;
|
||||
size = 4;
|
||||
break;
|
||||
|
||||
@@ -93,7 +93,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(raw);
|
||||
if (!resource.formatted || !resource.written || resource.read || resource.atomic ||
|
||||
resource.scalar || resource.max_byte_extent != 16 || descriptor.Stride() != 16 ||
|
||||
descriptor.Format() != Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32UInt) ||
|
||||
descriptor.Format() != Prospero::BufferFormat::k32_32_32_32UInt ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
resource.packed_stride != descriptor.PackedStride() || raw.dword_count != 4 ||
|
||||
program.user_data_base != 0 || resources.user_data.size() != 8) {
|
||||
@@ -246,7 +246,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
LOGF(" CS buffer[%u]: source=%u usage=%s addr=0x%012" PRIx64
|
||||
" stride=%u records=%u format=%u\n",
|
||||
i, buffer.source, buffer.written ? "read-write" : "read-only", r.Base48(),
|
||||
r.Stride(), r.NumRecords(), r.Format());
|
||||
r.Stride(), r.NumRecords(), r.RawFormat());
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto& image = program.info.images[i];
|
||||
@@ -258,13 +258,13 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
|
||||
? "true"
|
||||
: "false",
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), r.Format(),
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
|
||||
static_cast<uint32_t>(r.Width5()) + 1u, static_cast<uint32_t>(r.Height5()) + 1u,
|
||||
static_cast<uint32_t>(r.Depth()) + 1u,
|
||||
std::max<uint32_t>(static_cast<uint32_t>(r.LastLevel()),
|
||||
static_cast<uint32_t>(r.MaxMip())) +
|
||||
1u,
|
||||
r.TileMode());
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(resources.samplers[i]);
|
||||
|
||||
@@ -123,7 +123,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
|
||||
log_id, draw_name, RenderColorTypeName(color.type), color.base_addr, color.buffer_size,
|
||||
color.image_id ? "yes" : "no", VulkanToString(depth.format).c_str(),
|
||||
depth.image_id ? "yes" : "no", depth.vaddr_num, ctx.GetRenderTargetMask(),
|
||||
ucfg.GetPrimType(), index_count, flags);
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
|
||||
}
|
||||
|
||||
static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer,
|
||||
@@ -179,10 +179,12 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u"
|
||||
" blend=%s src=%u dst=%u alpha_src=%u alpha_dst=%u\n",
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i], rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, rt.attrib3.tile_mode, bc.enable ? "true" : "false",
|
||||
bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend, bc.alpha_destblend);
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i],
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, static_cast<uint32_t>(rt.attrib3.tile_mode),
|
||||
bc.enable ? "true" : "false", bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend,
|
||||
bc.alpha_destblend);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,7 +227,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
"scissor=(%d,%d)-(%d,%d)\n",
|
||||
log_id, buffer.GetContext().GetGpu().GetFrameNum(), draw_name,
|
||||
RenderColorTypeName(color.type), color.base_addr, extent.width, extent.height,
|
||||
ucfg.GetPrimType(), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
color.color_clear_enable ? "true" : "false", color.color_clear_value.float32[0],
|
||||
color.color_clear_value.float32[1], color.color_clear_value.float32[2],
|
||||
color.color_clear_value.float32[3], cc.mode, cc.op, bc.enable ? "true" : "false",
|
||||
@@ -289,8 +291,7 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() ==
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8UNorm)) {
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
std::memcpy(&packed, rec_bytes + offset, sizeof(packed));
|
||||
const auto r8 = (packed >> 0u) & 0xffu;
|
||||
@@ -844,7 +845,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kNone: return false;
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
@@ -867,14 +868,14 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1051,7 +1052,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
const DrawEmitInfo& emit) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
@@ -1069,7 +1070,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (emit.indexed) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
// Sarah
|
||||
EXIT_NOT_IMPLEMENTED(!(draw.index_count == 3 && vs_input_info.buffers_num == 0));
|
||||
@@ -1087,7 +1088,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1387,9 +1388,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
}
|
||||
|
||||
LogDrawStateIfNeeded(buffer, draw, state, false,
|
||||
ucfg.GetPrimType() ==
|
||||
Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectListLegacy),
|
||||
0, nullptr);
|
||||
ucfg.GetPrimType() == Prospero::PrimitiveType::kRectListLegacy, 0,
|
||||
nullptr);
|
||||
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
|
||||
@@ -83,11 +83,11 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
};
|
||||
|
||||
constexpr auto MakeFormatLookup() {
|
||||
constexpr auto kMaxFormat = Prospero::GpuEnumValue(Prospero::BufferFormat::kBc7Srgb);
|
||||
constexpr auto kMaxFormat = static_cast<size_t>(Prospero::BufferFormat::kBc7Srgb);
|
||||
std::array<vk::Format, kMaxFormat + 1> lookup {};
|
||||
lookup.fill(vk::Format::eUndefined);
|
||||
for (const auto& mapping: kFormatMappings) {
|
||||
lookup[Prospero::GpuEnumValue(mapping.guest)] = mapping.host;
|
||||
lookup[static_cast<size_t>(mapping.guest)] = mapping.host;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
@@ -112,9 +112,9 @@ std::string VulkanToString(vk::QueueFlags value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
vk::Format VulkanFormat(uint32_t guest_format) {
|
||||
return guest_format < kFormatLookup.size() ? kFormatLookup[guest_format]
|
||||
: vk::Format::eUndefined;
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
const auto index = static_cast<size_t>(guest_format);
|
||||
return index < kFormatLookup.size() ? kFormatLookup[index] : vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation) {
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -29,7 +31,7 @@ std::string VulkanToString(vk::Result value);
|
||||
std::string VulkanToString(vk::Format value);
|
||||
std::string VulkanToString(vk::ImageLayout value);
|
||||
std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(uint32_t guest_format);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
template <typename T, typename Enumerator>
|
||||
|
||||
Reference in New Issue
Block a user