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graphics: replace raw GPU enum values with typed formats
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@@ -188,8 +188,8 @@ private:
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namespace ImageOps {
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void Validate(const ImageInfo& info);
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[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
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void Validate(const ImageInfo& info);
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[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
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} // namespace ImageOps
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