shader: support unsigned 16-bit multiply-add

This commit is contained in:
nmzik
2026-10-28 22:41:29 +01:00
parent 0386f33bf3
commit 22610cb93e
7 changed files with 79 additions and 11 deletions
+2
View File
@@ -698,6 +698,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --quadmask-only)
add_test(NAME shader_recompiler_integer16_ternary
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --integer16-ternary-only)
add_test(NAME shader_recompiler_mad_u16
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --mad-u16-only)
add_test(NAME shader_recompiler_alignbyte
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
add_test(NAME graphics_pipeline_rasterization