shader: implement PS5 vector data cache invalidation

This commit is contained in:
nmzik
2026-10-18 15:57:14 +02:00
parent 37df7f3278
commit 22ef16a044
11 changed files with 81 additions and 0 deletions
@@ -94,6 +94,7 @@ bool HasSideEffects(ValueOpcode opcode) {
case ValueOpcode::SetTessellationAttribute:
case ValueOpcode::MeshAllocate:
case ValueOpcode::StoreCompletion:
case ValueOpcode::DataCacheInvalidate:
case ValueOpcode::Barrier: return true;
default: return false;
}