mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 19:36:55 +02:00
refactor(graphics)
This commit is contained in:
@@ -148,7 +148,6 @@ private:
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CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
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CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
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void CheckBuffer() const { GetScheduler().CheckActive(); }
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GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
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RenderContext& m_renderer;
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HW::Context m_ctx;
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@@ -427,7 +427,7 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
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if (!decode_gds(dst_sel, dst_gds)) {
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EXIT("unsupported dmaData destination selector 0x%02" PRIx8 "\n", dst_sel);
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}
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auto& buffer_cache = GetGpuResources().GetBufferCache();
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auto& buffer_cache = m_renderer.GetBufferCache();
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if (src_sel == 2) {
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buffer_cache.FillBuffer(
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dst_address_or_offset, num_bytes,
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@@ -603,11 +603,11 @@ bool GuestGpu::Process(Submission& submission) {
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}
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if (progressed) {
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if (complete) {
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m_renderer.GetGpuResources().RunGarbageCollector();
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m_renderer.RunGarbageCollector();
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}
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cp.BufferFlush();
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} else if (complete) {
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m_renderer.GetGpuResources().RunGarbageCollector();
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m_renderer.RunGarbageCollector();
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}
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break;
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}
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@@ -629,16 +629,16 @@ bool GuestGpu::Process(Submission& submission) {
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Pm4ProcessResult::Complete;
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if (submission.command_execution.MadeProgress()) {
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if (complete) {
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m_renderer.GetGpuResources().RunGarbageCollector();
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m_renderer.RunGarbageCollector();
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}
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cp.BufferFlush();
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} else if (complete) {
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m_renderer.GetGpuResources().RunGarbageCollector();
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m_renderer.RunGarbageCollector();
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}
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break;
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}
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case SubmissionType::FlipPreparation:
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m_renderer.GetGpuResources().RunGarbageCollector();
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m_renderer.RunGarbageCollector();
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cp.PrepareCpuFlip(submission.flip_request_id);
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break;
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}
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@@ -1,5 +1,6 @@
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#include "graphics/guest_gpu/tile.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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@@ -15,10 +16,6 @@
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namespace Libs::Graphics {
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static uint32_t AlignUp(uint32_t value, uint32_t alignment) {
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return (value + alignment - 1u) & ~(alignment - 1u);
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}
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static uint32_t ShiftCeil(uint32_t value, uint32_t shift) {
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return static_cast<uint32_t>((static_cast<uint64_t>(value) + (1ull << shift) - 1ull) >> shift);
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}
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@@ -33,7 +30,7 @@ static uint32_t CalcLinearAlignedLevelPitch(uint32_t base_width, uint32_t base_h
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const uint32_t level_width = ShiftCeil(base_width, level);
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const uint32_t level_height = ShiftCeil(base_height, level);
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const uint32_t padded_width =
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AlignUp(std::max(level_width, 1u), CalcLinearBlockWidth(bytes_per_element));
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Common::AlignUp(std::max(level_width, 1u), CalcLinearBlockWidth(bytes_per_element));
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const uint64_t size =
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static_cast<uint64_t>(padded_width) * std::max(level_height, 1u) * bytes_per_element;
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EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
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@@ -61,7 +58,7 @@ static uint32_t SetLinearMipChainLayout(uint32_t levels, const uint32_t* mip_pit
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offset += mip_size[level];
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}
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return AlignUp(offset, 256u);
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return Common::AlignUp(offset, 256u);
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}
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struct Log2BlockDimensions {
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@@ -366,8 +363,8 @@ bool TileGetTiledTextureLayout(const TileSurfaceDescription& description, TileSu
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((description.width >> level) + texture.texel_width - 1u) / texture.texel_width, 1u);
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mip.height = std::max(
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((description.height >> level) + texture.texel_height - 1u) / texture.texel_height, 1u);
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mip.padded_width = AlignUp(std::max(ShiftCeil(width0, level), 1u), block.block_width);
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mip.padded_height = AlignUp(std::max(ShiftCeil(height0, level), 1u), block.block_height);
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mip.padded_width = Common::AlignUp(std::max(ShiftCeil(width0, level), 1u), block.block_width);
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mip.padded_height = Common::AlignUp(std::max(ShiftCeil(height0, level), 1u), block.block_height);
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mip.size = static_cast<uint64_t>(block.block_depth) * mip.padded_width * mip.padded_height *
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block.bytes_per_element;
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result.block_slice_size += mip.size;
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@@ -1121,8 +1118,8 @@ static bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& hti
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}
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// Prospero HTile stores one DWORD per depth tile. Its 32 KiB allocation blocks cover
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// 1024x512 pixels, independently of the attachment's fragment count.
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const uint64_t size = static_cast<uint64_t>(AlignUp(width, 1024u) / 1024u) *
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(AlignUp(height, 512u) / 512u) * 32768u;
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const uint64_t size = static_cast<uint64_t>(Common::AlignUp(width, 1024u) / 1024u) *
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(Common::AlignUp(height, 512u) / 512u) * 32768u;
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if (size == 0 || size > UINT32_MAX) {
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return false;
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}
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@@ -1154,13 +1151,13 @@ bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
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&stencil_block_height));
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const uint32_t fragments = 1u << num_fragments_log2;
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const uint64_t depth_bytes_total =
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valid_blocks ? static_cast<uint64_t>(AlignUp(width, depth_block_width)) *
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AlignUp(height, depth_block_height) * depth_bytes * fragments
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valid_blocks ? static_cast<uint64_t>(Common::AlignUp(width, depth_block_width)) *
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Common::AlignUp(height, depth_block_height) * depth_bytes * fragments
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: 0;
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const uint64_t stencil_bytes_total =
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stencil_format == Prospero::StencilFormat::k8UInt && valid_blocks
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? static_cast<uint64_t>(AlignUp(width, stencil_block_width)) *
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AlignUp(height, stencil_block_height) * fragments
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? static_cast<uint64_t>(Common::AlignUp(width, stencil_block_width)) *
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Common::AlignUp(height, stencil_block_height) * fragments
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: 0;
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TileSizeAlign calculated_htile {};
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const bool htile_valid = !htile || TileGetHtileSize(width, height, calculated_htile);
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@@ -1187,8 +1184,7 @@ uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
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&block_width, &block_height)) {
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return 0;
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}
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const uint64_t pitch = (static_cast<uint64_t>(width) + block_width - 1u) &
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~static_cast<uint64_t>(block_width - 1u);
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const uint64_t pitch = Common::AlignUp(static_cast<uint64_t>(width), block_width);
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return pitch <= UINT32_MAX ? static_cast<uint32_t>(pitch) : 0;
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}
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@@ -1209,8 +1205,7 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
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pitch != TileGetRenderTargetPitch(width, bytes_per_element, num_fragments_log2)) {
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return false;
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}
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const uint64_t padded_height = (static_cast<uint64_t>(height) + block_height - 1u) &
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~static_cast<uint64_t>(block_height - 1u);
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const uint64_t padded_height = Common::AlignUp(static_cast<uint64_t>(height), block_height);
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const uint64_t size = static_cast<uint64_t>(pitch) * padded_height * bytes_per_element *
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(1u << num_fragments_log2);
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if (size == 0 || size > UINT32_MAX) {
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@@ -1372,7 +1367,7 @@ uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
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TileTextureElementLayout element {};
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if (TileGetTextureElementLayout(format, element) && element.texel_width == 1 &&
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element.texel_height == 1) {
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pitch = AlignUp(pitch, CalcLinearBlockWidth(element.bytes));
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pitch = Common::AlignUp(pitch, CalcLinearBlockWidth(element.bytes));
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}
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break;
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}
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@@ -1383,7 +1378,7 @@ uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
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case Prospero::TileMode::kRenderTarget: {
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TileTextureBlockLayout layout {};
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if (TileGetTextureBlockLayout(format, tile, false, layout)) {
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pitch = AlignUp(pitch, layout.block.block_width * layout.texel_width);
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pitch = Common::AlignUp(pitch, layout.block.block_width * layout.texel_width);
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}
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break;
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}
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