mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
refactor(renderer): simplify buffer and texture cache ownership
This commit is contained in:
@@ -0,0 +1,132 @@
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#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
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#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
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#include "common/assert.h"
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#include "common/abi.h"
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#include <compare>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <limits>
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#include <optional>
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#include <utility>
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#include <vector>
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namespace Common {
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struct SlotId {
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static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
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constexpr SlotId() noexcept = default;
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constexpr SlotId(uint32_t value) noexcept: index(value), generation(1) {}
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constexpr SlotId(uint32_t value, uint32_t slot_generation) noexcept
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: index(value), generation(slot_generation) {}
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[[nodiscard]] constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; }
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constexpr auto operator<=>(const SlotId&) const noexcept = default;
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uint32_t index = INVALID_INDEX;
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uint32_t generation = 0;
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};
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// Stable-address slot storage for cache resources that are intentionally non-movable.
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template <typename T>
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class SlotVector {
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public:
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SlotVector() = default;
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KYTY_CLASS_NO_COPY(SlotVector);
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[[nodiscard]] T& operator[](SlotId id) noexcept {
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EXIT_IF(!is_allocated(id));
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return *m_values[id.index].value;
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}
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[[nodiscard]] const T& operator[](SlotId id) const noexcept {
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EXIT_IF(!is_allocated(id));
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return *m_values[id.index].value;
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}
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[[nodiscard]] T* try_get(SlotId id) noexcept {
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return is_allocated(id) ? &*m_values[id.index].value : nullptr;
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}
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[[nodiscard]] const T* try_get(SlotId id) const noexcept {
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return is_allocated(id) ? &*m_values[id.index].value : nullptr;
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}
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[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
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return id && id.index < m_values.size() &&
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m_values[id.index].generation == id.generation && m_values[id.index].value.has_value();
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}
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template <typename... Args>
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[[nodiscard]] SlotId insert(Args&&... args) {
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uint32_t index = 0;
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if (m_free_list.empty()) {
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index = static_cast<uint32_t>(m_values.size());
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m_values.emplace_back();
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m_values.back().value.emplace(std::forward<Args>(args)...);
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} else {
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index = m_free_list.back();
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m_free_list.pop_back();
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EXIT_IF(m_values[index].value.has_value());
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m_values[index].value.emplace(std::forward<Args>(args)...);
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}
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++m_size;
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return SlotId {index, m_values[index].generation};
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}
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void erase(SlotId id) noexcept {
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EXIT_IF(!is_allocated(id));
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auto& slot = m_values[id.index];
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slot.value.reset();
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if (++slot.generation == 0) {
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slot.generation = 1;
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}
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m_free_list.push_back(id.index);
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--m_size;
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}
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[[nodiscard]] size_t size() const noexcept { return m_size; }
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[[nodiscard]] size_t capacity() const noexcept { return m_values.size(); }
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template <typename F>
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void ForEach(F&& fn) {
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for (uint32_t index = 0; index < m_values.size(); ++index) {
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if (m_values[index].value) {
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fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
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}
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}
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}
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template <typename F>
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void ForEach(F&& fn) const {
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for (uint32_t index = 0; index < m_values.size(); ++index) {
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if (m_values[index].value) {
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fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
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}
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}
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}
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private:
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struct Slot {
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std::optional<T> value;
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uint32_t generation = 1;
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};
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std::deque<Slot> m_values;
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std::vector<uint32_t> m_free_list;
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size_t m_size = 0;
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};
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} // namespace Common
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template <>
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struct std::hash<Common::SlotId> {
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[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
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return std::hash<uint64_t> {}((static_cast<uint64_t>(id.generation) << 32u) | id.index);
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}
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};
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#endif // EMULATOR_SRC_COMMON_SLOTVECTOR_H_
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@@ -1275,7 +1275,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
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if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
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auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
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SynchronizeGpu();
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Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
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Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
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value >> 16u);
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Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
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value >> 16u);
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@@ -24,7 +24,6 @@ struct GraphicContext: public VulkanInstance {
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[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
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[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
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void CreateBuffer(uint64_t size, VulkanBuffer& buffer);
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void DeleteBuffer(VulkanBuffer& buffer);
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[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
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void DeleteImage(VulkanImage& image);
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void MapMemory(VulkanMemory& memory, void*& data);
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+242
-309
@@ -28,60 +28,25 @@ constexpr uint64_t GdsBufferSize = 64 * 1024;
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} // namespace
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uint64_t BufferCache::AlignDown(uint64_t value) noexcept {
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return value & ~(CACHING_PAGE_SIZE - 1);
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}
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uint64_t BufferCache::AlignUp(uint64_t value) {
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if (value > UINT64_MAX - (CACHING_PAGE_SIZE - 1)) {
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EXIT("BufferCache: address alignment overflow\n");
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}
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return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
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}
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void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
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const void* source, uint64_t size) {
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void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source,
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uint64_t size) {
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auto* bytes = static_cast<const uint8_t*>(source);
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while (size != 0) {
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const auto chunk = std::min(size, m_staging_buffer.Size());
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const auto stage_offset = m_staging_buffer.Copy(bytes, chunk, 4);
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destination.CopyFrom(command, m_staging_buffer, stage_offset, destination_offset, chunk,
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vk::AccessFlagBits::eHostWrite);
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const auto chunk = std::min(size, m_staging_buffer.Size());
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const auto offset = m_staging_buffer.Copy(bytes, chunk, 4);
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buffer.CopyFrom(m_scheduler.Current(), m_staging_buffer, offset, buffer.Offset(address),
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chunk, vk::AccessFlagBits::eHostWrite);
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bytes += chunk;
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destination_offset += chunk;
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address += chunk;
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size -= chunk;
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}
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}
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bool BufferCache::ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept {
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if (merged.address == 0 || merged.size == 0 || candidate.address == 0 || candidate.size == 0 ||
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merged.size > UINT64_MAX - merged.address ||
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candidate.size > UINT64_MAX - candidate.address) {
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EXIT("BufferCache: invalid overlap-merge range\n");
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}
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const auto merged_end = merged.address + merged.size;
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const auto candidate_end = candidate.address + candidate.size;
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if (merged.address >= candidate_end || candidate.address >= merged_end) {
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return false;
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}
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const auto address = std::min(merged.address, candidate.address);
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const auto end = std::max(merged_end, candidate_end);
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merged = {.address = address, .size = end - address};
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return true;
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}
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struct BufferCache::CachedBuffer {
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uint64_t vaddr = 0;
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uint64_t size = 0;
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std::shared_ptr<Buffer> buffer;
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uint64_t tick_accessed_last = 0;
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};
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struct BufferCache::DownloadCopy {
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std::shared_ptr<Buffer> owner;
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uint64_t source_offset = 0;
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uint64_t address = 0;
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uint64_t size = 0;
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Buffer* buffer = nullptr;
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uint64_t source_offset = 0;
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uint64_t address = 0;
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uint64_t size = 0;
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};
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struct BufferCache::DownloadRange {
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@@ -90,15 +55,37 @@ struct BufferCache::DownloadRange {
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uint64_t offset = 0;
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};
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struct BufferCache::RetiredBuffer {
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uint64_t address = 0;
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uint64_t size = 0;
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std::shared_ptr<Buffer> owner;
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};
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void BufferCache::Unregister(BufferId id) {
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auto& buffer = m_slot_buffers[id];
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if (buffer.is_deleted) {
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return;
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}
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const auto found = m_buffers.find(buffer.CpuAddress());
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EXIT_IF(found == m_buffers.end() || found->second != id);
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m_buffers.erase(found);
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if (buffer.Size() > m_total_used_memory) {
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EXIT("BufferCache: allocation accounting underflow\n");
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}
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m_total_used_memory -= buffer.Size();
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buffer.is_deleted = true;
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}
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void BufferCache::DeleteBuffer(BufferId id) {
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auto* buffer = m_slot_buffers.try_get(id);
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if (buffer == nullptr || buffer->is_deleted) {
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return;
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}
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Unregister(id);
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if (m_scheduler.Active()) {
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m_scheduler.DeferOperation([this, id] { m_slot_buffers.erase(id); });
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} else {
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m_slot_buffers.erase(id);
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}
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}
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std::pair<uint64_t, uint64_t> BufferCache::DownloadEnvelope(const DownloadCopy& copy) {
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if (copy.owner == nullptr || copy.size == 0 || copy.source_offset > copy.owner->Size() ||
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copy.size > copy.owner->Size() - copy.source_offset) {
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if (copy.buffer == nullptr || copy.size == 0 || copy.source_offset > copy.buffer->Size() ||
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copy.size > copy.buffer->Size() - copy.source_offset) {
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EXIT("BufferCache: invalid download copy\n");
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}
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const auto begin = copy.source_offset & ~uint64_t {3};
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@@ -107,7 +94,7 @@ std::pair<uint64_t, uint64_t> BufferCache::DownloadEnvelope(const DownloadCopy&
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EXIT("BufferCache: download copy alignment overflow\n");
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}
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const auto end = (copy.source_offset + copy.size + 3) & ~uint64_t {3};
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if (end > copy.owner->Size()) {
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if (end > copy.buffer->Size()) {
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EXIT("BufferCache: aligned download copy exceeds its owner\n");
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}
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return {begin, end - begin};
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@@ -144,7 +131,7 @@ BufferCache::RecordDownloads(std::span<const DownloadCopy> copies) {
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for (const auto& copy: copies) {
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const auto [source_begin, envelope_size] = DownloadEnvelope(copy);
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const auto prefix = copy.source_offset - source_begin;
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download.CopyFrom(m_scheduler.Current(), *copy.owner, source_begin, base_offset + cursor,
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download.CopyFrom(m_scheduler.Current(), *copy.buffer, source_begin, base_offset + cursor,
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envelope_size, vk::AccessFlagBits::eMemoryWrite, vk::AccessFlags {},
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vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
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vk::AccessFlagBits::eHostRead);
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@@ -163,27 +150,29 @@ void BufferCache::PublishDownloads(std::span<const DownloadRange> downloads) {
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}
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}
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void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire) {
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if (copies.empty()) {
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return;
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}
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void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, BufferId id,
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uint64_t address, uint64_t size) {
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EXIT_IF(copies.empty());
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auto downloads = RecordDownloads(copies);
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m_scheduler.DeferOperation(
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[this, downloads = std::move(downloads), retire = std::move(retire)]() mutable {
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PublishDownloads(downloads);
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for (const auto& range: downloads) {
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m_gpu_modified_ranges.Subtract(range.address, range.size);
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}
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// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
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// interval on those pages was downloaded and removed. Clearing the original
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// query therefore cannot orphan a dirty sibling on an edge page.
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m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
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if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
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!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
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EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
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}
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m_memory_tracker.UntrackMemory(retire.address, retire.size);
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});
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auto retired = downloads;
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m_scheduler.DeferPriorityOperation(
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[this, downloads = std::move(downloads)]() mutable { PublishDownloads(downloads); });
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m_scheduler.DeferOperation([this, retired = std::move(retired), id, address, size]() mutable {
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for (const auto& range: retired) {
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m_gpu_modified_ranges.Subtract(range.address, range.size);
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}
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// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
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// interval on those pages was downloaded and removed. Clearing the original
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// query therefore cannot orphan a dirty sibling on an edge page.
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m_memory_tracker.UnmarkRegionAsGpuModified(address, size);
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if (m_memory_tracker.IsRegionGpuModified(address, size) ||
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!m_gpu_modified_ranges.Intersections(address, size).empty()) {
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EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
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}
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m_memory_tracker.UntrackMemory(address, size);
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EXIT_IF(!m_slot_buffers[id].is_deleted);
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m_slot_buffers.erase(id);
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});
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}
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BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
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@@ -198,6 +187,10 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
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m_texture_cache(texture_cache) {
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std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
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m_gds_buffer.Flush(0, m_gds_buffer.Size());
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const auto null_id =
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m_slot_buffers.insert(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, 16);
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EXIT_IF(null_id != NULL_BUFFER_ID);
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SetVulkanObjectNameF(m_graphics.device, GetBuffer(null_id).Handle(), "Kyty.NullBuffer");
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if (!m_graphics.CanReportMemoryUsage()) {
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return;
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}
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@@ -216,38 +209,16 @@ BufferCache::~BufferCache() {
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if (!m_gpu_modified_ranges.Empty()) {
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EXIT("BufferCache: destroyed with pending GPU-modified ranges\n");
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}
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for (const auto& [vaddr, cached]: m_buffers) {
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for (const auto& [vaddr, id]: m_buffers) {
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(void)vaddr;
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if (m_memory_tracker.IsRegionGpuModified(cached->vaddr, cached->size)) {
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const auto& buffer = m_slot_buffers[id];
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if (m_memory_tracker.IsRegionGpuModified(buffer.CpuAddress(), buffer.Size())) {
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EXIT("BufferCache: destroyed with GPU-modified buffer\n");
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}
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}
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m_buffers.clear();
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}
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StreamBuffer& BufferCache::GetUtilityBuffer(MemoryUsage usage) noexcept {
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switch (usage) {
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case MemoryUsage::Upload: return m_staging_buffer;
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case MemoryUsage::Stream: return m_stream_buffer;
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case MemoryUsage::Download: return m_download_buffer;
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case MemoryUsage::DeviceLocal: return m_device_buffer;
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}
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EXIT("BufferCache: invalid utility-buffer usage\n");
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}
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BufferBinding BufferCache::UploadTransient(const void* data, uint64_t size, uint64_t alignment) {
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EXIT_IF(data == nullptr || size == 0);
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if (auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false); mapped != nullptr) {
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std::memcpy(mapped, data, static_cast<size_t>(size));
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m_stream_buffer.Commit();
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return {{}, m_stream_buffer.Handle(), offset};
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}
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auto owner =
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std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0, AllFlags, size);
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owner->Write(0, data, size);
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return {owner, owner->Handle(), 0};
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}
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void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
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if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
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size > TRACKER_ADDRESS_SIZE - vaddr) {
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@@ -288,14 +259,14 @@ void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write)
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if (owner == m_buffers.begin()) {
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EXIT("BufferCache: invalidation readback has no buffer owner\n");
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}
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auto& cached = *std::prev(owner)->second;
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if (!cached.buffer->IsInBounds(copy_address, 1)) {
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auto& buffer = m_slot_buffers[std::prev(owner)->second];
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if (!buffer.IsInBounds(copy_address, 1)) {
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EXIT("BufferCache: invalidation readback is outside its buffer owner\n");
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}
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const auto copy_size =
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std::min(range.size - copied, cached.vaddr + cached.size - copy_address);
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||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
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||||
const auto copy_size = std::min(
|
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range.size - copied, buffer.CpuAddress() + buffer.Size() - copy_address);
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copies.push_back(
|
||||
{&buffer, buffer.Offset(copy_address), copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
}
|
||||
@@ -330,38 +301,39 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<DownloadCopy> copies;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr < begin + cached->size && begin < vaddr + size) {
|
||||
retired_buffers.emplace_back(begin, cached->size);
|
||||
for (const auto& [begin, id]: m_buffers) {
|
||||
const auto& buffer = m_slot_buffers[id];
|
||||
if (vaddr < begin + buffer.Size() && begin < vaddr + size) {
|
||||
retired_buffers.emplace_back(begin, buffer.Size());
|
||||
}
|
||||
}
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
|
||||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
|
||||
for (const auto& [begin, id]: m_buffers) {
|
||||
const auto& buffer = m_slot_buffers[id];
|
||||
if (vaddr >= begin + buffer.Size() || begin >= vaddr + size ||
|
||||
!m_memory_tracker.IsRegionGpuModified(begin, buffer.Size())) {
|
||||
continue;
|
||||
}
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(begin, buffer.Size());
|
||||
if (dirty.empty()) {
|
||||
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
|
||||
}
|
||||
modified_buffers.emplace_back(begin, cached->size);
|
||||
modified_buffers.emplace_back(begin, buffer.Size());
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
auto owner = m_buffers.find(begin);
|
||||
if (owner == m_buffers.end() || owner->second->size != bytes) {
|
||||
if (owner == m_buffers.end() || m_slot_buffers[owner->second].Size() != bytes) {
|
||||
EXIT("BufferCache: unmap owner changed during collection\n");
|
||||
}
|
||||
auto& cached = *owner->second;
|
||||
auto& buffer = m_slot_buffers[owner->second];
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
begin, cached.size,
|
||||
begin, buffer.Size(),
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"unmap");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
copies.push_back(
|
||||
{cached.buffer, range.address - begin, range.address, range.size});
|
||||
copies.push_back({&buffer, range.address - begin, range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -385,86 +357,92 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
EXIT("BufferCache: unmap retained dirty byte ranges\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(vaddr, size);
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
|
||||
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
|
||||
if (it->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= it->second->size;
|
||||
it = m_buffers.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
for (const auto& [begin, bytes]: retired_buffers) {
|
||||
(void)bytes;
|
||||
const auto found = m_buffers.find(begin);
|
||||
if (found != m_buffers.end()) {
|
||||
DeleteBuffer(found->second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BufferCache::CachedBuffer& BufferCache::GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size) {
|
||||
const auto begin = AlignDown(vaddr);
|
||||
const auto end = AlignUp(vaddr + size);
|
||||
BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0) {
|
||||
return NULL_BUFFER_ID;
|
||||
}
|
||||
if (size == 0 || vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid buffer discovery request\n");
|
||||
}
|
||||
auto& command = m_scheduler.Current();
|
||||
EXIT_IF(command.IsInvalid() || command.IsExecute());
|
||||
auto begin = vaddr & ~(CACHING_PAGE_SIZE - 1);
|
||||
auto end = (vaddr + size + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
|
||||
const auto next = m_buffers.upper_bound(vaddr);
|
||||
if (next != m_buffers.begin()) {
|
||||
auto owner = std::prev(next);
|
||||
if (owner->second->buffer->IsInBounds(vaddr, size)) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
return *owner->second;
|
||||
const auto owner = std::prev(next);
|
||||
auto& buffer = m_slot_buffers[owner->second];
|
||||
if (buffer.IsInBounds(vaddr, size)) {
|
||||
buffer.tick_accessed_last = m_gc_tick;
|
||||
return owner->second;
|
||||
}
|
||||
}
|
||||
|
||||
CacheRange merged {.address = begin, .size = end - begin};
|
||||
using Iterator = decltype(m_buffers.begin());
|
||||
std::vector<Iterator> overlaps;
|
||||
auto merge = [&](const Buffer& buffer) {
|
||||
const auto buffer_begin = buffer.CpuAddress();
|
||||
const auto buffer_end = buffer_begin + buffer.Size();
|
||||
if (begin >= buffer_end || buffer_begin >= end) {
|
||||
return false;
|
||||
}
|
||||
begin = std::min(begin, buffer_begin);
|
||||
end = std::max(end, buffer_end);
|
||||
return true;
|
||||
};
|
||||
std::vector<BufferId> overlaps;
|
||||
auto first = m_buffers.lower_bound(begin);
|
||||
if (first != m_buffers.begin()) {
|
||||
auto previous = std::prev(first);
|
||||
if (ResolveOverlap(merged, {previous->second->vaddr, previous->second->size})) {
|
||||
const auto previous = std::prev(first);
|
||||
if (merge(m_slot_buffers[previous->second])) {
|
||||
first = previous;
|
||||
}
|
||||
}
|
||||
for (auto candidate = first; candidate != m_buffers.end(); ++candidate) {
|
||||
if (candidate->first >= merged.address + merged.size) {
|
||||
if (candidate->first >= end) {
|
||||
break;
|
||||
}
|
||||
if (ResolveOverlap(merged, {candidate->second->vaddr, candidate->second->size})) {
|
||||
overlaps.push_back(candidate);
|
||||
if (merge(m_slot_buffers[candidate->second])) {
|
||||
overlaps.push_back(candidate->second);
|
||||
}
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<CachedBuffer>();
|
||||
cached->vaddr = merged.address;
|
||||
cached->size = merged.size;
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
cached->buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal,
|
||||
merged.address, AllFlags, merged.size);
|
||||
SetVulkanObjectNameF(m_graphics.device, cached->buffer->Handle(),
|
||||
"Kyty.GameBuffer[guest=0x{:016x} size=0x{:x}]", cached->vaddr,
|
||||
cached->size);
|
||||
const auto id = m_slot_buffers.insert(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, begin,
|
||||
AllFlags, end - begin);
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
buffer.tick_accessed_last = m_gc_tick;
|
||||
SetVulkanObjectNameF(m_graphics.device, buffer.Handle(),
|
||||
"Kyty.GameBuffer[guest=0x{:016x} size=0x{:x}]", begin, end - begin);
|
||||
for (const auto overlap: overlaps) {
|
||||
const auto& old = *overlap->second;
|
||||
cached->buffer->CopyFrom(command, *old.buffer, 0, old.vaddr - cached->vaddr, old.size);
|
||||
command.RetainResourceUntilFence(old.buffer);
|
||||
const auto& old = m_slot_buffers[overlap];
|
||||
buffer.CopyFrom(command, old, 0, old.CpuAddress() - begin, old.Size());
|
||||
}
|
||||
for (const auto overlap: overlaps) {
|
||||
if (overlap->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= overlap->second->size;
|
||||
m_buffers.erase(overlap);
|
||||
DeleteBuffer(overlap);
|
||||
}
|
||||
m_total_used_memory += cached->size;
|
||||
return *m_buffers.emplace(cached->vaddr, std::move(cached)).first->second;
|
||||
m_total_used_memory += buffer.Size();
|
||||
const auto [it, inserted] = m_buffers.emplace(begin, id);
|
||||
(void)it;
|
||||
EXIT_IF(!inserted);
|
||||
return id;
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer) {
|
||||
bool BufferCache::SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size, bool is_written,
|
||||
bool is_texel_buffer) {
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, buffer, buffer.Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
WriteDataBuffer(buffer, address, reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
if (is_texel_buffer && !is_written) {
|
||||
@@ -473,71 +451,51 @@ bool BufferCache::SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint
|
||||
return false;
|
||||
}
|
||||
|
||||
BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_read, bool is_formatted) {
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer,
|
||||
BufferId id) {
|
||||
auto& command = m_scheduler.Current();
|
||||
if (command.IsInvalid() || command.IsExecute() || vaddr == 0 || size == 0 ||
|
||||
vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
|
||||
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
|
||||
if (!is_written && size <= CACHING_PAGE_SIZE &&
|
||||
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
|
||||
m_memory_tracker.IsRegionCpuModified(vaddr, size)) {
|
||||
const auto alignment = std::max<uint64_t>(
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
if (auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
mapped != nullptr) {
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
|
||||
m_stream_buffer.Commit();
|
||||
return {{}, m_stream_buffer.Handle(), offset};
|
||||
}
|
||||
} else {
|
||||
auto owner = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
AllFlags, size);
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, owner->Mapped().data(), size)) {
|
||||
owner->Flush(0, size);
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
}
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment);
|
||||
EXIT_IF(mapped == nullptr || !Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size));
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
|
||||
if (is_formatted && is_written) {
|
||||
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
|
||||
auto* buffer = m_slot_buffers.try_get(id);
|
||||
if (buffer == nullptr || buffer->is_deleted || !buffer->IsInBounds(vaddr, size)) {
|
||||
id = FindBuffer(vaddr, size);
|
||||
buffer = &m_slot_buffers[id];
|
||||
}
|
||||
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
(void)SynchronizeBuffer(command, *cached.buffer, vaddr, size, is_written,
|
||||
is_formatted && is_read);
|
||||
(void)SynchronizeBuffer(*buffer, vaddr, size, is_written, is_texel_buffer);
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
}
|
||||
auto owner = cached.buffer;
|
||||
uint64_t offset = cached.buffer->Offset(vaddr);
|
||||
return {owner, owner->Handle(), offset};
|
||||
return {buffer, buffer->Offset(vaddr)};
|
||||
}
|
||||
|
||||
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
|
||||
if (m_null_buffer != nullptr) {
|
||||
return m_null_buffer;
|
||||
}
|
||||
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
AllFlags, 16);
|
||||
const std::array<uint8_t, 16> zeros {};
|
||||
Upload(m_scheduler.Current(), *m_null_buffer, 0, zeros.data(), zeros.size());
|
||||
return m_null_buffer;
|
||||
}
|
||||
|
||||
ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
auto find_owner = [&]() -> CachedBuffer* {
|
||||
auto find_owner = [&]() -> Buffer* {
|
||||
auto owner = m_buffers.upper_bound(vaddr);
|
||||
if (owner == m_buffers.begin()) {
|
||||
return nullptr;
|
||||
}
|
||||
--owner;
|
||||
return owner->second->buffer->IsInBounds(vaddr, size) ? owner->second.get() : nullptr;
|
||||
auto* buffer = m_slot_buffers.try_get(owner->second);
|
||||
return buffer != nullptr && buffer->IsInBounds(vaddr, size) ? buffer : nullptr;
|
||||
};
|
||||
|
||||
{
|
||||
@@ -553,17 +511,18 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
if (!IsRegionRegistered(vaddr, size)) {
|
||||
EXIT("BufferCache: GPU-dirty image source has no native buffer\n");
|
||||
}
|
||||
auto& cached = GetOrCreateBuffer(m_scheduler.Current(), vaddr, size);
|
||||
owner = &cached;
|
||||
const auto resolved = m_buffers.find(cached.vaddr);
|
||||
if (resolved == m_buffers.end() || resolved->second.get() != &cached ||
|
||||
!cached.buffer->IsInBounds(vaddr, size)) {
|
||||
const auto id = FindBuffer(vaddr, size);
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
owner = &buffer;
|
||||
const auto resolved = m_buffers.find(buffer.CpuAddress());
|
||||
if (resolved == m_buffers.end() || resolved->second != id ||
|
||||
!buffer.IsInBounds(vaddr, size)) {
|
||||
EXIT("BufferCache: merged image source does not contain the requested range\n");
|
||||
}
|
||||
}
|
||||
if (owner != nullptr && !cpu_modified && (!gpu_modified || has_dirty_buffer_source)) {
|
||||
owner->tick_accessed_last = m_gc_tick;
|
||||
return {owner->buffer.get(), owner->buffer->Offset(vaddr)};
|
||||
return {owner, owner->Offset(vaddr)};
|
||||
}
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source could not resolve its native owner\n");
|
||||
@@ -588,8 +547,7 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
auto& cached = *owner;
|
||||
cached.tick_accessed_last = m_gc_tick;
|
||||
owner->tick_accessed_last = m_gc_tick;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, false,
|
||||
@@ -598,12 +556,12 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - vaddr,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
owner->CopyFrom(m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - vaddr, owner->Offset(address), upload_size,
|
||||
vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {cached.buffer.get(), cached.buffer->Offset(vaddr)};
|
||||
return {owner, owner->Offset(vaddr)};
|
||||
}
|
||||
|
||||
void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data) {
|
||||
@@ -613,16 +571,16 @@ void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data)
|
||||
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
|
||||
|
||||
const auto end = vaddr + data.size();
|
||||
for (auto& [address, cached]: m_buffers) {
|
||||
const auto cached_end = address + cached->size;
|
||||
for (const auto& [address, id]: m_buffers) {
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
const auto buffer_end = address + buffer.Size();
|
||||
const auto begin = std::max(vaddr, address);
|
||||
const auto range_end = std::min(end, cached_end);
|
||||
const auto range_end = std::min(end, buffer_end);
|
||||
if (begin >= range_end) {
|
||||
continue;
|
||||
}
|
||||
Upload(m_scheduler.Current(), *cached->buffer, cached->buffer->Offset(begin),
|
||||
data.data() + begin - vaddr, range_end - begin);
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
WriteDataBuffer(buffer, begin, data.data() + begin - vaddr, range_end - begin);
|
||||
buffer.tick_accessed_last = m_gc_tick;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -660,12 +618,11 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
}
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
auto dst = ObtainBuffer(command, vaddr, size, true, false, true);
|
||||
EXIT_IF(dst.buffer == nullptr || dst.owner == nullptr);
|
||||
command.RetainResourceUntilFence(dst.owner);
|
||||
auto owner = std::static_pointer_cast<Buffer>(dst.owner);
|
||||
owner->Fill(dst.offset, size, value);
|
||||
m_texture_cache.InvalidateMemoryFromGPU(vaddr, size);
|
||||
const auto id = FindBuffer(vaddr, size);
|
||||
auto [dst, dst_offset] = ObtainBuffer(vaddr, size, true, true, id);
|
||||
EXIT_IF(dst == nullptr);
|
||||
dst->Fill(dst_offset, size, value);
|
||||
}
|
||||
|
||||
void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
@@ -707,30 +664,20 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
auto src = src_memory ? ObtainBuffer(command, src_vaddr, size, false, true, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = src_vaddr};
|
||||
auto dst = dst_memory ? ObtainBuffer(command, dst_vaddr, size, true, false, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = dst_vaddr};
|
||||
EXIT_IF(src.buffer == nullptr || dst.buffer == nullptr || (dst_memory && dst.owner == nullptr));
|
||||
if (src.owner != nullptr) {
|
||||
command.RetainResourceUntilFence(src.owner);
|
||||
if (dst_memory) {
|
||||
m_texture_cache.InvalidateMemoryFromGPU(dst_vaddr, size);
|
||||
}
|
||||
if (dst.owner != nullptr) {
|
||||
command.RetainResourceUntilFence(dst.owner);
|
||||
}
|
||||
if (src.buffer == dst.buffer && src.offset < dst.offset + size &&
|
||||
dst.offset < src.offset + size) {
|
||||
const auto src_id = src_memory ? FindBuffer(src_vaddr, size) : BufferId {};
|
||||
const auto dst_id = dst_memory ? FindBuffer(dst_vaddr, size) : BufferId {};
|
||||
auto [src, src_offset] = src_memory ? ObtainBuffer(src_vaddr, size, false, true, src_id)
|
||||
: std::pair {&m_gds_buffer, src_vaddr};
|
||||
auto [dst, dst_offset] = dst_memory ? ObtainBuffer(dst_vaddr, size, true, true, dst_id)
|
||||
: std::pair {&m_gds_buffer, dst_vaddr};
|
||||
EXIT_IF(src == nullptr || dst == nullptr);
|
||||
if (src == dst && src_offset < dst_offset + size && dst_offset < src_offset + size) {
|
||||
EXIT("BufferCache: resolved Vulkan copy ranges overlap\n");
|
||||
}
|
||||
auto& source = src.owner != nullptr ? *std::static_pointer_cast<Buffer>(src.owner)
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination =
|
||||
dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner) : m_gds_buffer;
|
||||
if (source.Handle() != src.buffer || destination.Handle() != dst.buffer) {
|
||||
EXIT("BufferCache: resolved copy owner does not match its Vulkan handle\n");
|
||||
}
|
||||
destination.CopyFrom(command, source, src.offset, dst.offset, size);
|
||||
dst->CopyFrom(command, *src, src_offset, dst_offset, size);
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
@@ -744,8 +691,8 @@ bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (candidate == m_buffers.begin()) {
|
||||
return false;
|
||||
}
|
||||
const auto& [address, cached] = *std::prev(candidate);
|
||||
return address + cached->size > vaddr;
|
||||
const auto& [address, id] = *std::prev(candidate);
|
||||
return address + m_slot_buffers[id].Size() > vaddr;
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
@@ -773,70 +720,56 @@ void BufferCache::RunGarbageCollector() {
|
||||
const uint64_t age = std::min<uint64_t>(aggressive ? 80 : 160, tick);
|
||||
const size_t limit = aggressive ? 64 : 32;
|
||||
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
|
||||
{
|
||||
std::vector<uint64_t> candidates;
|
||||
for (const auto& [address, owner]: m_buffers) {
|
||||
const auto& cached = *owner;
|
||||
if (tick - std::min(tick, cached.tick_accessed_last) < age) {
|
||||
continue;
|
||||
}
|
||||
std::vector<uint64_t> candidates;
|
||||
for (const auto& [address, id]: m_buffers) {
|
||||
const auto& buffer = m_slot_buffers[id];
|
||||
if (tick - std::min(tick, buffer.tick_accessed_last) >= age) {
|
||||
candidates.push_back(address);
|
||||
}
|
||||
std::ranges::sort(candidates, [&](uint64_t left, uint64_t right) {
|
||||
return m_buffers.at(left)->tick_accessed_last < m_buffers.at(right)->tick_accessed_last;
|
||||
});
|
||||
if (candidates.size() > limit) {
|
||||
candidates.resize(limit);
|
||||
}
|
||||
for (const auto address: candidates) {
|
||||
auto& cached = *m_buffers.at(address);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, cached.vaddr,
|
||||
cached.size, "garbage collection");
|
||||
retires.push_back({address, cached.size, cached.buffer});
|
||||
// GC runs immediately before submission. Preserve every source referenced by commands
|
||||
// already recorded in the active batch.
|
||||
m_scheduler.Current().RetainResourceUntilFence(cached.buffer);
|
||||
}
|
||||
for (const auto& retire: retires) {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
continue;
|
||||
}
|
||||
auto& copies = dirty_retires.emplace_back(retire, std::vector<DownloadCopy> {}).second;
|
||||
}
|
||||
std::ranges::sort(candidates, [&](uint64_t left, uint64_t right) {
|
||||
return m_slot_buffers[m_buffers.at(left)].tick_accessed_last <
|
||||
m_slot_buffers[m_buffers.at(right)].tick_accessed_last;
|
||||
});
|
||||
if (candidates.size() > limit) {
|
||||
candidates.resize(limit);
|
||||
}
|
||||
|
||||
for (const auto address: candidates) {
|
||||
auto found = m_buffers.find(address);
|
||||
EXIT_IF(found == m_buffers.end());
|
||||
const auto id = found->second;
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, buffer.CpuAddress(),
|
||||
buffer.Size(), "garbage collection");
|
||||
const bool dirty = m_memory_tracker.IsRegionGpuModified(buffer.CpuAddress(), buffer.Size());
|
||||
std::vector<DownloadCopy> copies;
|
||||
if (dirty) {
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"garbage collection");
|
||||
buffer.CpuAddress(), buffer.Size(),
|
||||
[&](uint64_t dirty_address, uint64_t dirty_size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, dirty_address,
|
||||
dirty_size, "garbage collection");
|
||||
},
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, size)) {
|
||||
copies.push_back({retire.owner, range.address - retire.address,
|
||||
[&](uint64_t dirty_address, uint64_t dirty_size) noexcept {
|
||||
for (const auto range:
|
||||
m_gpu_modified_ranges.Intersections(dirty_address, dirty_size)) {
|
||||
copies.push_back({&buffer, range.address - buffer.CpuAddress(),
|
||||
range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& [retire, copies]: dirty_retires) {
|
||||
QueueGarbageDownload(copies, std::move(retire));
|
||||
}
|
||||
|
||||
for (const auto& retire: retires) {
|
||||
auto found = m_buffers.find(retire.address);
|
||||
if (found == m_buffers.end() || found->second->size != retire.size ||
|
||||
found->second->buffer != retire.owner) {
|
||||
EXIT("BufferCache: garbage-collection owner changed during download\n");
|
||||
const auto retire_address = buffer.CpuAddress();
|
||||
const auto retire_size = buffer.Size();
|
||||
if (dirty) {
|
||||
EXIT_IF(copies.empty());
|
||||
Unregister(id);
|
||||
QueueGarbageDownload(copies, id, retire_address, retire_size);
|
||||
} else {
|
||||
m_memory_tracker.UntrackMemory(retire_address, retire_size);
|
||||
DeleteBuffer(id);
|
||||
}
|
||||
if (!m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
if (retire.size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= retire.size;
|
||||
m_buffers.erase(found);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+49
-63
@@ -3,12 +3,12 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -16,49 +16,44 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
using BufferId = Common::SlotId;
|
||||
inline constexpr BufferId NULL_BUFFER_ID {0};
|
||||
|
||||
class BufferCache {
|
||||
public:
|
||||
static constexpr uint64_t CACHING_PAGE_SIZE = 16ull * 1024ull;
|
||||
static constexpr uint64_t GetBufferOffset(uint64_t vaddr) {
|
||||
return vaddr & (CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept;
|
||||
[[nodiscard]] Buffer& GetGdsBuffer() noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] const Buffer& GetGdsBuffer() const noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] BufferBinding UploadTransient(const void* data, uint64_t size,
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] Buffer& GetBuffer(BufferId id) { return m_slot_buffers[id]; }
|
||||
[[nodiscard]] BufferId FindBuffer(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
bool is_written,
|
||||
bool is_texel_buffer = false,
|
||||
BufferId id = {});
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
case MemoryUsage::Stream: return m_stream_buffer;
|
||||
case MemoryUsage::Download: return m_download_buffer;
|
||||
case MemoryUsage::DeviceLocal: return m_device_buffer;
|
||||
}
|
||||
EXIT("BufferCache: invalid utility-buffer usage\n");
|
||||
}
|
||||
[[nodiscard]] const Buffer* GetGdsBuffer() const noexcept { return &m_gds_buffer; }
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
bool src_gds);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
@@ -69,51 +64,42 @@ public:
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
struct CacheRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct CachedBuffer;
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer);
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void Unregister(BufferId id);
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, BufferId id, uint64_t address,
|
||||
uint64_t size);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
Buffer m_gds_buffer;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
StreamBuffer m_stream_buffer;
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
Buffer m_gds_buffer;
|
||||
Common::SlotVector<Buffer> m_slot_buffers;
|
||||
std::map<uint64_t, BufferId> m_buffers;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
StreamBuffer m_stream_buffer;
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -65,6 +65,10 @@ public:
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
// BufferCache state lives directly on the resource.
|
||||
bool is_deleted = false;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
|
||||
protected:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return *m_graphics; }
|
||||
[[nodiscard]] CommandScheduler& Scheduler() const noexcept { return *m_scheduler; }
|
||||
|
||||
+188
-355
File diff suppressed because it is too large
Load Diff
+33
-50
@@ -4,17 +4,17 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -25,8 +25,6 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
class TextureCache {
|
||||
@@ -57,15 +55,17 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindRenderTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindDepthTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] Image& GetImage(ImageId id);
|
||||
[[nodiscard]] const Image& GetImage(ImageId id) const;
|
||||
void MarkGpuWritten(ImageId id);
|
||||
[[nodiscard]] Image& GetImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
return image;
|
||||
}
|
||||
void MarkGpuWritten(ImageId id);
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
@@ -86,16 +86,11 @@ private:
|
||||
struct ColorTransferPlan;
|
||||
struct DownloadPlan;
|
||||
|
||||
struct Slot {
|
||||
std::shared_ptr<Image> image;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
struct MetaDataInfo {
|
||||
// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
|
||||
// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
|
||||
// without exposing an unconfirmed buffer address to the normal metadata heuristics.
|
||||
// Keep all surface metadata in this one shadPS4-style entry so CMask/FMask can be
|
||||
// Keep all surface metadata in one entry so CMask/FMask can be
|
||||
// registered beside HTile and DCC without introducing parallel tracking paths.
|
||||
enum class Type : uint8_t { PendingDcc, CMask, FMask, HTile, Dcc };
|
||||
|
||||
@@ -114,26 +109,21 @@ private:
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
[[nodiscard]] std::shared_ptr<Image> ResolveOwner(ImageId id) const;
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
@@ -162,31 +152,24 @@ private:
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
void CopyImage(ImageId destination, ImageId source);
|
||||
void AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
void AssociateStencilLocked(ImageId depth, GuestRange stencil);
|
||||
void CopyImageMip(ImageId destination, ImageId source, uint32_t mip, uint32_t layer);
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
void QueueDownload(GuestRange range, StreamBuffer& download, uint8_t* mapped, uint64_t offset);
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
TileManager m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
|
||||
@@ -226,12 +226,17 @@ void CommandScheduler::Wait(uint64_t tick) {
|
||||
EXIT_IF(tick > CurrentTick());
|
||||
if (tick >= CurrentTick()) {
|
||||
// A stream-buffer wrap can wait while a draw is being prepared through a reference to
|
||||
// Current(). Recycle the same command object so that reference remains valid.
|
||||
FinishCurrent();
|
||||
// Current(). Recycle the same command object so that reference remains valid. Deferred
|
||||
// resources are released only at the next GPU operation boundary.
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
submitted.WaitForFenceAndReset();
|
||||
m_master.Refresh();
|
||||
submitted.Begin();
|
||||
m_recording = true;
|
||||
return;
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
PopPendingOperations();
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
@@ -243,17 +248,18 @@ void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
PendingOperation operation;
|
||||
{
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
if (m_pending_operations.empty() ||
|
||||
!m_master.IsFree(m_pending_operations.front().tick)) {
|
||||
return;
|
||||
}
|
||||
callback = std::move(m_pending_operations.front().callback);
|
||||
operation = std::move(m_pending_operations.front());
|
||||
m_pending_operations.pop();
|
||||
}
|
||||
RunOperation(std::move(callback));
|
||||
WaitPriorityOperations(operation.tick);
|
||||
RunOperation(std::move(operation.callback));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,10 +429,8 @@ void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
@@ -435,7 +439,6 @@ void CommandScheduler::BeginNext() {
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations(!refreshed);
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
@@ -40,27 +39,6 @@ void ReportVulkanFatal(const char* what, vk::Result result, uint32_t slot, uint6
|
||||
|
||||
} // namespace
|
||||
|
||||
FenceResourceRetainer::~FenceResourceRetainer() {
|
||||
if (!m_resources.empty()) {
|
||||
EXIT("fence resource retainer destroyed before release\n");
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::Retain(std::shared_ptr<void> resource) {
|
||||
if (resource == nullptr) {
|
||||
EXIT("cannot retain a null fence resource\n");
|
||||
}
|
||||
if (std::ranges::none_of(m_resources, [&resource](const auto& retained) {
|
||||
return retained.get() == resource.get();
|
||||
})) {
|
||||
m_resources.push_back(std::move(resource));
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::ReleaseAfterFence() noexcept {
|
||||
m_resources.clear();
|
||||
}
|
||||
|
||||
CommandBuffer::CommandBuffer(CommandScheduler& scheduler)
|
||||
: m_context(scheduler.Context()), m_scheduler(scheduler), m_graphics(scheduler.Graphics()),
|
||||
m_slot(scheduler.AllocateCommandBuffer()) {}
|
||||
@@ -90,26 +68,12 @@ void CommandBuffer::Release() {
|
||||
|
||||
m_slot->busy = false;
|
||||
m_slot->Reset();
|
||||
ReleaseResourcesAfterFence();
|
||||
RecycleDescriptorsAfterFence();
|
||||
m_slot = nullptr;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
||||
}
|
||||
|
||||
void CommandBuffer::RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer) {
|
||||
if (IsInvalid() || m_execute || buffer == nullptr || buffer->buffer == nullptr) {
|
||||
EXIT("cannot retire a buffer on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_retired_buffers.push_back(std::move(buffer));
|
||||
}
|
||||
|
||||
void CommandBuffer::RetainResourceUntilFence(std::shared_ptr<void> resource) {
|
||||
if (IsInvalid() || m_execute) {
|
||||
EXIT("cannot retain a resource on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_fence_resources.Retain(std::move(resource));
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorAfterFence(VulkanDescriptorSet& set) {
|
||||
m_descriptor_sets_after_fence.push_back(&set);
|
||||
}
|
||||
@@ -255,21 +219,8 @@ void CommandBuffer::FinalizeFence(bool reset_recording) {
|
||||
}
|
||||
}
|
||||
if (was_executed) {
|
||||
ReleaseResourcesAfterFence();
|
||||
RecycleDescriptorsAfterFence();
|
||||
}
|
||||
DeleteBuffersAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::ReleaseResourcesAfterFence() {
|
||||
RecycleDescriptorsAfterFence();
|
||||
m_fence_resources.ReleaseAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::DeleteBuffersAfterFence() {
|
||||
for (const auto& buffer: m_retired_buffers) {
|
||||
m_graphics.DeleteBuffer(*buffer);
|
||||
}
|
||||
m_retired_buffers.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
@@ -19,15 +20,7 @@ class Buffer;
|
||||
class CommandScheduler;
|
||||
struct ImageTestAccess;
|
||||
|
||||
struct ImageId {
|
||||
uint32_t index = std::numeric_limits<uint32_t>::max();
|
||||
uint32_t generation = 0;
|
||||
|
||||
[[nodiscard]] explicit operator bool() const noexcept {
|
||||
return index != std::numeric_limits<uint32_t>::max();
|
||||
}
|
||||
auto operator<=>(const ImageId&) const = default;
|
||||
};
|
||||
using ImageId = Common::SlotId;
|
||||
|
||||
struct CachedImageView {
|
||||
ImageViewInfo info;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
@@ -36,10 +37,9 @@ struct VulkanDescriptorSet {
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
class DescriptorCache {
|
||||
@@ -68,6 +68,8 @@ public:
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> snapshot;
|
||||
NativeDescriptors resources;
|
||||
std::vector<BufferId> buffer_ids;
|
||||
std::vector<BufferId> address_ids;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
vk::ShaderStageFlags shader_stage;
|
||||
|
||||
@@ -56,9 +56,7 @@ static const char* ShaderStageResourceName(DescriptorCache::Stage stage) {
|
||||
}
|
||||
|
||||
static void BindNullStorageBuffer(RenderContext& context, BufferView& dst) {
|
||||
auto owner = context.GetBufferCache().ObtainNullBuffer();
|
||||
dst.buffer = owner->Handle();
|
||||
dst.owner = std::move(owner);
|
||||
dst.buffer = context.GetBufferCache().GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
dst.offset = 0;
|
||||
dst.range = 16;
|
||||
}
|
||||
@@ -89,11 +87,11 @@ static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
}
|
||||
|
||||
static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
const ShaderBufferResource& descriptor,
|
||||
const ShaderRecompiler::IR::BufferResource& resource,
|
||||
DescriptorCache::Stage stage, uint32_t slot,
|
||||
uint32_t& buffer_offset) {
|
||||
static BufferView
|
||||
NativeStorageBuffer(RenderContext& context, const ShaderBufferResource& descriptor,
|
||||
const ShaderRecompiler::IR::BufferResource& resource,
|
||||
DescriptorCache::Stage stage, uint32_t slot, uint32_t& buffer_offset,
|
||||
BufferId id) {
|
||||
BufferView result;
|
||||
buffer_offset = 0;
|
||||
|
||||
@@ -115,19 +113,21 @@ static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& com
|
||||
size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range or device alignment is unsupported\n");
|
||||
}
|
||||
auto binding = context.GetBufferCache().ObtainBuffer(
|
||||
command_buffer, address, size, resource.written, resource.read, resource.formatted);
|
||||
const auto aligned_offset = binding.offset - binding.offset % alignment;
|
||||
const auto adjustment = binding.offset - aligned_offset;
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
|
||||
address, size, resource.written, resource.formatted, id);
|
||||
const auto aligned_offset = offset - offset % alignment;
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
if (adjustment % sizeof(uint32_t) != 0 || adjustment >= 256 || size > max_range - adjustment) {
|
||||
EXIT("storage buffer offset adjustment is unsupported\n");
|
||||
}
|
||||
buffer_offset = static_cast<uint32_t>(adjustment);
|
||||
result.owner = std::move(binding.owner);
|
||||
result.buffer = binding.buffer;
|
||||
result.buffer = buffer->Handle();
|
||||
result.offset = aligned_offset;
|
||||
result.range = static_cast<vk::DeviceSize>(size + adjustment);
|
||||
if (resource.formatted && resource.written) {
|
||||
context.GetTextureCache().InvalidateMemoryFromGPU(address, size);
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, result.buffer,
|
||||
"Kyty.{}.StorageBuffer[slot={} guest=0x{:016x} size=0x{:x} access={} formatted={}]",
|
||||
@@ -136,11 +136,10 @@ static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& com
|
||||
return result;
|
||||
}
|
||||
|
||||
static BufferView
|
||||
NativeAddressBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
const ShaderRecompiler::IR::AddressResource& resource,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot::Address& address,
|
||||
DescriptorCache::Stage stage, uint32_t slot, uint32_t& address_offset) {
|
||||
static BufferView NativeAddressBuffer(
|
||||
RenderContext& context, const ShaderRecompiler::IR::AddressResource& resource,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot::Address& address,
|
||||
DescriptorCache::Stage stage, uint32_t slot, uint32_t& address_offset, BufferId id) {
|
||||
BufferView result;
|
||||
address_offset = 0;
|
||||
if (address.binding_base == 0) {
|
||||
@@ -163,15 +162,14 @@ NativeAddressBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
}
|
||||
const auto& graphics = context.GetGraphics();
|
||||
const auto alignment = graphics.StorageMinAlignment();
|
||||
auto binding =
|
||||
context.GetBufferCache().ObtainBuffer(command_buffer, address.binding_base, size);
|
||||
const auto aligned_offset = binding.offset - binding.offset % alignment;
|
||||
const auto adjustment = binding.offset - aligned_offset;
|
||||
auto [buffer, offset] =
|
||||
context.GetBufferCache().ObtainBuffer(address.binding_base, size, false, false, id);
|
||||
const auto aligned_offset = offset - offset % alignment;
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
const auto visible_size = std::min(size, static_cast<uint64_t>(max_range - adjustment));
|
||||
address_offset = static_cast<uint32_t>(adjustment);
|
||||
result.owner = std::move(binding.owner);
|
||||
result.buffer = binding.buffer;
|
||||
result.buffer = buffer->Handle();
|
||||
result.offset = aligned_offset;
|
||||
result.range = static_cast<vk::DeviceSize>(visible_size + adjustment);
|
||||
SetVulkanObjectNameF(graphics.device, result.buffer,
|
||||
@@ -811,22 +809,19 @@ static vk::Sampler NativeSampler(RenderContext& context,
|
||||
return context.GetSamplerCache().GetSampler(descriptor);
|
||||
}
|
||||
|
||||
static BufferView NativeUpload(RenderContext& context, CommandBuffer& command_buffer,
|
||||
std::span<const uint32_t> data) {
|
||||
static BufferView NativeUpload(RenderContext& context, std::span<const uint32_t> data) {
|
||||
EXIT_IF(data.empty());
|
||||
auto& command_buffer = context.GetCommandScheduler().Current();
|
||||
EXIT_IF(command_buffer.IsInvalid() || command_buffer.IsExecute());
|
||||
auto binding = context.GetBufferCache().UploadTransient(data.data(), data.size_bytes(), 256);
|
||||
return {.owner = std::move(binding.owner),
|
||||
.buffer = binding.buffer,
|
||||
.offset = binding.offset,
|
||||
.range = data.size_bytes()};
|
||||
auto& buffer = context.GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
const auto offset = buffer.Copy(data.data(), data.size_bytes(), 256);
|
||||
return {.buffer = buffer.Handle(), .offset = offset, .range = data.size_bytes()};
|
||||
}
|
||||
|
||||
void RenderExecutor::TrackImageBinding(ImageId id) {
|
||||
auto image = m_context.GetTextureCache().ResolveOwner(id);
|
||||
EXIT_IF(image == nullptr);
|
||||
if (std::ranges::find(m_bound_images, image) == m_bound_images.end()) {
|
||||
m_bound_images.push_back(std::move(image));
|
||||
EXIT_IF(m_context.GetTextureCache().m_slot_images.try_get(id) == nullptr);
|
||||
if (std::ranges::find(m_bound_images, id) == m_bound_images.end()) {
|
||||
m_bound_images.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -850,16 +845,17 @@ void RenderExecutor::BindRenderTarget(ImageId id) {
|
||||
}
|
||||
|
||||
void RenderExecutor::ResetBindings() {
|
||||
for (const auto& image: m_bound_images) {
|
||||
image->binding = {};
|
||||
for (const auto id: m_bound_images) {
|
||||
if (auto* image = m_context.GetTextureCache().m_slot_images.try_get(id); image != nullptr) {
|
||||
image->binding = {};
|
||||
}
|
||||
}
|
||||
m_bound_images.clear();
|
||||
}
|
||||
|
||||
DescriptorCache::PreparedBindings RenderExecutor::PrepareBindings(CommandBuffer& buffer,
|
||||
const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage,
|
||||
DescriptorCache::Stage stage) {
|
||||
DescriptorCache::PreparedBindings
|
||||
RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage, DescriptorCache::Stage stage) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
@@ -899,19 +895,68 @@ DescriptorCache::PreparedBindings RenderExecutor::PrepareBindings(CommandBuffer&
|
||||
prepared.user_data.resize(program.bindings.ShaderDataDwords());
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
|
||||
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer().Handle();
|
||||
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindBuffers(CommandBuffer& buffer,
|
||||
DescriptorCache::PreparedBindings& prepared) {
|
||||
void RenderExecutor::FindBuffers(DescriptorCache::PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_ids.clear();
|
||||
prepared.buffer_ids.reserve(program.info.buffers.size());
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto stride = descriptor.Stride();
|
||||
const auto records = descriptor.NumRecords();
|
||||
EXIT_IF(stride != 0 && records > UINT64_MAX / stride);
|
||||
const auto requested_size =
|
||||
stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_ids.emplace_back();
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_ids.push_back(cache.FindBuffer(address, size));
|
||||
}
|
||||
|
||||
prepared.address_ids.clear();
|
||||
prepared.address_ids.reserve(program.info.addresses.size());
|
||||
for (uint32_t i = 0; i < program.info.addresses.size(); i++) {
|
||||
const auto& resource = program.info.addresses[i];
|
||||
const auto& address = snapshot.addresses[i];
|
||||
if (address.binding_base == 0) {
|
||||
prepared.address_ids.emplace_back();
|
||||
continue;
|
||||
}
|
||||
EXIT_IF(resource.written);
|
||||
const auto limit =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::Flat
|
||||
? ShaderRecompiler::IR::FlatAddressWindowSize
|
||||
: static_cast<uint64_t>(m_context.GetGraphics()
|
||||
.GetPhysicalDeviceProperties()
|
||||
.limits.maxStorageBufferRange);
|
||||
uint64_t size = 0;
|
||||
EXIT_IF(!HostMemoryQueryRange(address.binding_base, limit, HostMemoryAccess::Mapped, size));
|
||||
prepared.address_ids.push_back(cache.FindBuffer(address.binding_base, size));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindBuffers(DescriptorCache::PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& resources = prepared.resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_ids.size() != program.info.buffers.size() ||
|
||||
prepared.address_ids.size() != program.info.addresses.size());
|
||||
|
||||
resources.buffers.clear();
|
||||
resources.buffers.reserve(program.info.buffers.size());
|
||||
@@ -926,9 +971,9 @@ void RenderExecutor::RebindBuffers(CommandBuffer& buffer,
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
uint32_t buffer_offset = 0;
|
||||
resources.buffers.push_back(NativeStorageBuffer(m_context, buffer, descriptor,
|
||||
resources.buffers.push_back(NativeStorageBuffer(m_context, descriptor,
|
||||
program.info.buffers[i], prepared.stage, i,
|
||||
buffer_offset));
|
||||
buffer_offset, prepared.buffer_ids[i]));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
}
|
||||
resources.addresses.clear();
|
||||
@@ -936,14 +981,20 @@ void RenderExecutor::RebindBuffers(CommandBuffer& buffer,
|
||||
for (uint32_t i = 0; i < program.info.addresses.size(); i++) {
|
||||
uint32_t address_offset = 0;
|
||||
resources.addresses.push_back(
|
||||
NativeAddressBuffer(m_context, buffer, program.info.addresses[i], snapshot.addresses[i],
|
||||
prepared.stage, i, address_offset));
|
||||
NativeAddressBuffer(m_context, program.info.addresses[i], snapshot.addresses[i],
|
||||
prepared.stage, i, address_offset, prepared.address_ids[i]));
|
||||
pack_memory_offset(static_cast<uint32_t>(program.info.buffers.size()) + i, address_offset);
|
||||
}
|
||||
if (!prepared.flattened_srt.empty()) {
|
||||
resources.flattened_srt = NativeUpload(m_context, prepared.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
|
||||
resources.user_data = NativeUpload(m_context, prepared.user_data);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
DescriptorCache::PreparedBindings& prepared) {
|
||||
void RenderExecutor::RebindImages(DescriptorCache::PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
@@ -952,7 +1003,7 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto old_image = texture_cache.ResolveOwner(images[i].image_id);
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
@@ -962,6 +1013,8 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& binding = images[i];
|
||||
binding.mip_views.clear();
|
||||
const auto& resource = program.info.images[i];
|
||||
@@ -991,42 +1044,31 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
RenderExecutor::GraphicsBindings
|
||||
RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStageRuntime& vertex,
|
||||
RenderExecutor::PrepareGraphicsBindings(const ShaderStageRuntime& vertex,
|
||||
const ShaderStageRuntime& pixel, bool pixel_active) {
|
||||
GraphicsBindings bindings {
|
||||
.vertex = PrepareBindings(buffer, vertex, vk::ShaderStageFlagBits::eVertex,
|
||||
.vertex = PrepareBindings(vertex, vk::ShaderStageFlagBits::eVertex,
|
||||
DescriptorCache::Stage::Vertex),
|
||||
};
|
||||
RebindBuffers(buffer, bindings.vertex);
|
||||
RebindImages(buffer, bindings.vertex);
|
||||
if (pixel_active) {
|
||||
bindings.pixel.emplace(PrepareBindings(buffer, pixel, vk::ShaderStageFlagBits::eFragment,
|
||||
bindings.pixel.emplace(PrepareBindings(pixel, vk::ShaderStageFlagBits::eFragment,
|
||||
DescriptorCache::Stage::Pixel));
|
||||
RebindBuffers(buffer, *bindings.pixel);
|
||||
RebindImages(buffer, *bindings.pixel);
|
||||
}
|
||||
FindBuffers(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
FindBuffers(*bindings.pixel);
|
||||
}
|
||||
RebindBuffers(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
RebindBuffers(*bindings.pixel);
|
||||
}
|
||||
RebindImages(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
RebindImages(*bindings.pixel);
|
||||
}
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
|
||||
if (resources.flattened_srt.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
|
||||
}
|
||||
if (resources.user_data.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
|
||||
}
|
||||
for (auto& view: resources.buffers) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
for (auto& view: resources.addresses) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
vk::PipelineBindPoint pipeline_bind_point,
|
||||
vk::PipelineLayout layout,
|
||||
@@ -1036,15 +1078,6 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
prepared.committed);
|
||||
const auto& program = *prepared.program;
|
||||
auto& descriptors = prepared.resources;
|
||||
if (!prepared.flattened_srt.empty()) {
|
||||
descriptors.flattened_srt = NativeUpload(m_context, buffer, prepared.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
|
||||
descriptors.user_data = NativeUpload(m_context, buffer, prepared.user_data);
|
||||
}
|
||||
RetainBindings(buffer, descriptors);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
const auto shader_stages = ShaderPipelineStages(prepared.shader_stage);
|
||||
if (descriptors.gds.buffer != nullptr) {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -24,7 +23,6 @@ struct GraphicContext;
|
||||
struct ShaderBufferResource;
|
||||
struct ShaderComputeInputInfo;
|
||||
struct CommandSlot;
|
||||
struct VulkanBuffer;
|
||||
struct VulkanDescriptorSet;
|
||||
struct RenderDepthInfo;
|
||||
struct RenderColorInfo;
|
||||
@@ -49,20 +47,6 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
Unknown,
|
||||
};
|
||||
|
||||
class FenceResourceRetainer {
|
||||
public:
|
||||
FenceResourceRetainer() = default;
|
||||
~FenceResourceRetainer();
|
||||
KYTY_CLASS_NO_COPY(FenceResourceRetainer);
|
||||
|
||||
void Retain(std::shared_ptr<void> resource);
|
||||
void ReleaseAfterFence() noexcept;
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_resources.empty(); }
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<void>> m_resources;
|
||||
};
|
||||
|
||||
struct SubmitInfo {
|
||||
static constexpr uint32_t MaxSemaphores = 3;
|
||||
|
||||
@@ -108,8 +92,6 @@ public:
|
||||
void WaitForFenceOnly();
|
||||
void WaitForFence();
|
||||
void WaitForFenceAndReset();
|
||||
void RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer);
|
||||
void RetainResourceUntilFence(std::shared_ptr<void> resource);
|
||||
void RecycleDescriptorAfterFence(VulkanDescriptorSet& set);
|
||||
|
||||
[[nodiscard]] vk::CommandBuffer Handle() const;
|
||||
@@ -120,8 +102,6 @@ public:
|
||||
private:
|
||||
void Release();
|
||||
void FinalizeFence(bool reset_recording);
|
||||
void ReleaseResourcesAfterFence();
|
||||
void DeleteBuffersAfterFence();
|
||||
void RecycleDescriptorsAfterFence();
|
||||
|
||||
RenderContext& m_context;
|
||||
@@ -138,8 +118,6 @@ private:
|
||||
uint32_t m_debug_arg2 = 0;
|
||||
uint32_t m_debug_arg3 = 0;
|
||||
uint64_t m_debug_arg4 = 0;
|
||||
std::vector<std::unique_ptr<VulkanBuffer>> m_retired_buffers;
|
||||
FenceResourceRetainer m_fence_resources;
|
||||
std::vector<VulkanDescriptorSet*> m_descriptor_sets_after_fence;
|
||||
mutable RenderState m_render_state;
|
||||
mutable bool m_rendering = false;
|
||||
@@ -182,10 +160,11 @@ public:
|
||||
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
|
||||
|
||||
[[nodiscard]] DescriptorCache::PreparedBindings
|
||||
PrepareBindings(CommandBuffer& buffer, const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage, DescriptorCache::Stage stage);
|
||||
void RebindBuffers(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
void RebindImages(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
PrepareBindings(const ShaderStageRuntime& runtime, vk::ShaderStageFlags shader_stage,
|
||||
DescriptorCache::Stage stage);
|
||||
void FindBuffers(DescriptorCache::PreparedBindings& bindings);
|
||||
void RebindBuffers(DescriptorCache::PreparedBindings& bindings);
|
||||
void RebindImages(DescriptorCache::PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
vk::PipelineLayout layout, DescriptorCache::PreparedBindings& bindings);
|
||||
|
||||
@@ -198,8 +177,7 @@ private:
|
||||
[[nodiscard]] DescriptorCache::TextureBinding
|
||||
ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value);
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(CommandBuffer& buffer,
|
||||
const ShaderStageRuntime& vertex,
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(const ShaderStageRuntime& vertex,
|
||||
const ShaderStageRuntime& pixel,
|
||||
bool pixel_active);
|
||||
void ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
@@ -229,8 +207,8 @@ private:
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const RenderCommandBuffer& buffer);
|
||||
|
||||
RenderContext& m_context;
|
||||
std::vector<std::shared_ptr<Image>> m_bound_images;
|
||||
RenderContext& m_context;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
|
||||
friend struct RenderExecutorTestAccess;
|
||||
};
|
||||
|
||||
@@ -168,6 +168,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -333,10 +334,11 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
buffer.EndRendering();
|
||||
auto& pipeline =
|
||||
m_context.GetPipelineCache().CreateComputePipeline(input_info, sh_ctx.GetCs(), cs_shader);
|
||||
auto bindings = PrepareBindings(buffer, input_info.stage, vk::ShaderStageFlagBits::eCompute,
|
||||
auto bindings = PrepareBindings(input_info.stage, vk::ShaderStageFlagBits::eCompute,
|
||||
DescriptorCache::Stage::Compute);
|
||||
RebindBuffers(buffer, bindings);
|
||||
RebindImages(buffer, bindings);
|
||||
FindBuffers(bindings);
|
||||
RebindBuffers(bindings);
|
||||
RebindImages(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
|
||||
|
||||
@@ -616,7 +616,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.ResolveOwner(target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
@@ -668,7 +668,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.is_clear = target.color_clear_enable || metadata_clear;
|
||||
}
|
||||
if (depth.image_id) {
|
||||
const auto owner = cache.ResolveOwner(depth.image_id);
|
||||
const auto owner = cache.m_slot_images.try_get(depth.image_id);
|
||||
if (owner == nullptr || !owner->registered || owner->binding.needs_rebind) {
|
||||
EXIT("depth target changed after render-state discovery\n");
|
||||
}
|
||||
@@ -786,11 +786,10 @@ struct DrawIndexBufferSource {
|
||||
};
|
||||
|
||||
struct PreparedIndexBuffer {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
|
||||
@@ -802,7 +801,7 @@ struct VertexBufferRange {
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
BufferBinding binding;
|
||||
std::pair<Buffer*, uint64_t> binding;
|
||||
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
@@ -810,11 +809,9 @@ struct VertexBufferRange {
|
||||
struct PreparedVertexBuffers {
|
||||
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
|
||||
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
|
||||
uint32_t count = 0;
|
||||
uint32_t owner_count = 0;
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
uint32_t count = 0;
|
||||
};
|
||||
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
@@ -864,8 +861,9 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(buffer, range.base_address, size);
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, range.binding.buffer,
|
||||
range.binding = cache.ObtainBuffer(range.base_address, size, false);
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device,
|
||||
range.binding.first->Handle(),
|
||||
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]",
|
||||
range.base_address, size);
|
||||
}
|
||||
@@ -873,15 +871,13 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
PreparedVertexBuffers prepared;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
std::shared_ptr<Buffer> null_owner;
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
if (null_owner == nullptr) {
|
||||
null_owner = cache.ObtainNullBuffer();
|
||||
null_buffer = null_owner->Handle();
|
||||
if (null_buffer == nullptr) {
|
||||
null_buffer = cache.GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
}
|
||||
prepared.buffers[i] = null_buffer;
|
||||
prepared.offsets[i] = 0;
|
||||
@@ -898,23 +894,14 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
prepared.buffers[i] = range->binding.buffer;
|
||||
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
|
||||
prepared.buffers[i] = range->binding.first->Handle();
|
||||
prepared.offsets[i] = range->binding.second + vertex.addr - range->base_address;
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, prepared.buffers[i],
|
||||
"Kyty.VertexBuffer[slot={} guest=0x{:016x} size=0x{:x} stride={} records={}]", i,
|
||||
vertex.addr, size, vertex.stride, vertex.num_records);
|
||||
}
|
||||
|
||||
if (null_owner != nullptr) {
|
||||
prepared.owners[prepared.owner_count++] = std::move(null_owner);
|
||||
}
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
if (merged_ranges[i].binding.owner != nullptr) {
|
||||
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
|
||||
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
|
||||
}
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
@@ -1100,17 +1087,14 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
prepared.size = source.size;
|
||||
prepared.type = source.type;
|
||||
if (source.host_data != nullptr) {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto& stream = buffer.GetContext().GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
prepared.offset = stream.Copy(source.host_data, source.size, 16);
|
||||
prepared.buffer = stream.Handle();
|
||||
} else {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto [buffer_ptr, offset] = buffer.GetContext().GetBufferCache().ObtainBuffer(
|
||||
source.address, source.size, false);
|
||||
prepared.buffer = buffer_ptr->Handle();
|
||||
prepared.offset = offset;
|
||||
}
|
||||
if (source.host_data != nullptr) {
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
@@ -1124,13 +1108,7 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.owner_count; i++) {
|
||||
if (prepared.owners[i] != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
|
||||
}
|
||||
}
|
||||
static void CommitVertexBuffers(vk::CommandBuffer vk_buffer, const PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.count; i++) {
|
||||
EXIT_IF(prepared.buffers[i] == nullptr);
|
||||
}
|
||||
@@ -1140,14 +1118,10 @@ static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer v
|
||||
}
|
||||
}
|
||||
|
||||
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
PreparedIndexBuffer& prepared) {
|
||||
static void CommitIndexBuffer(vk::CommandBuffer vk_buffer, const PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0) {
|
||||
return;
|
||||
}
|
||||
if (prepared.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owner));
|
||||
}
|
||||
EXIT_IF(prepared.buffer == nullptr);
|
||||
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
|
||||
}
|
||||
@@ -1230,8 +1204,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareBindings");
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto bindings = PrepareGraphicsBindings(state.vs_input_info.stage, state.ps_input_info.stage,
|
||||
state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
state.rendering =
|
||||
@@ -1255,7 +1229,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
if (set_auto_debug) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x200u);
|
||||
}
|
||||
CommitVertexBuffers(buffer, vk_buffer, vertex_bindings);
|
||||
CommitVertexBuffers(vk_buffer, vertex_bindings);
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
bindings.vertex);
|
||||
if (bindings.pixel.has_value()) {
|
||||
@@ -1265,7 +1239,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
*bindings.pixel);
|
||||
}
|
||||
CommitIndexBuffer(buffer, vk_buffer, index_binding);
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
|
||||
const auto dynamic_params =
|
||||
BuildGraphicsDynamicParams(buffer, state.color_info, state.color_count, state.depth_info);
|
||||
@@ -1310,6 +1284,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -1441,6 +1416,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
|
||||
@@ -390,7 +390,7 @@ int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
const auto offset = uint64_t {dw_offset} * sizeof(uint32_t);
|
||||
const auto size = uint64_t {dw_size} * sizeof(uint32_t);
|
||||
EXIT_IF(dst == nullptr || offset > gds.Size() || size > gds.Size() - offset ||
|
||||
|
||||
@@ -62,7 +62,7 @@ void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuf
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
|
||||
} // namespace Sync
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -199,20 +199,6 @@ void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
|
||||
VulkanTrackAllocation(buffer.memory);
|
||||
}
|
||||
|
||||
void GraphicContext::DeleteBuffer(VulkanBuffer& buffer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || buffer.buffer == nullptr ||
|
||||
buffer.memory.allocation == nullptr);
|
||||
|
||||
VulkanUntrackAllocation(buffer.memory);
|
||||
vmaDestroyBuffer(allocator, buffer.buffer, buffer.memory.allocation);
|
||||
buffer.buffer = nullptr;
|
||||
buffer.memory.memory = nullptr;
|
||||
buffer.memory.allocation = nullptr;
|
||||
buffer.memory.allocation_info = {};
|
||||
buffer.memory.offset = 0;
|
||||
}
|
||||
|
||||
bool GraphicContext::CreateImage(const vk::ImageCreateInfo& image_info, VulkanImage& image) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || image.image != nullptr || image.memory.allocation != nullptr);
|
||||
|
||||
Reference in New Issue
Block a user