graphics: track HTile clears across PS5 depth array slices

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzik
2026-10-15 00:45:03 +02:00
parent 12c522bba5
commit 279bc95941
5 changed files with 128 additions and 33 deletions
@@ -69,7 +69,7 @@ struct ImageInfo {
GuestRange data;
GuestRange stencil;
ImageMetadataInfo metadata;
uint32_t htile_clear_mask = UINT32_MAX;
bool htile_initial_clear = true;
vk::Format pixel_format = vk::Format::eUndefined;
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
Prospero::ImageType type = Prospero::ImageType::kColor2D;