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https://github.com/KytyPS5/KytyPS5.git
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graphics: keep bounded image heaps resident in a bindless descriptor set
This commit is contained in:
@@ -0,0 +1,508 @@
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#include "graphics/host_gpu/renderer/pipeline/imageHeap.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/profiler.h"
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#include "graphics/host_gpu/pageManager.h"
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#include "graphics/host_gpu/regionDefinitions.h"
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#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
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#include "kernel/memory.h"
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#include <algorithm>
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#include <xxhash.h>
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namespace Libs::Graphics {
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namespace {
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namespace IR = ShaderRecompiler::IR;
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// Smaller tables are cheap to materialize on each draw and are often transient.
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constexpr uint64_t MinTableBytes = 64ull * 1024ull;
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constexpr uint32_t ElementMask = (1u << IR::ImageHeapKindShift) - 1u;
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template <typename Pred, typename Fn>
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void ForEachRun(size_t begin, size_t end, Pred&& pred, Fn&& fn) {
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while (begin < end) {
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if (!pred(begin)) {
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++begin;
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continue;
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}
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auto run = begin + 1u;
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while (run < end && pred(run)) ++run;
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fn(begin, run);
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begin = run;
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}
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}
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// Grows [begin, end) to cover [first, last).
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void Widen(size_t& begin, size_t& end, size_t first, size_t last) {
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const bool empty = begin == end;
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begin = empty ? first : std::min(begin, first);
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end = empty ? last : std::max(end, last);
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}
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// Guest bytes of a table that its tracker pages [begin, end) cover.
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std::pair<uint64_t, uint64_t> PageRange(uint64_t base, uint64_t size, size_t begin, size_t end) {
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const auto origin = Common::AlignDown(base, TRACKER_PAGE_SIZE);
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return {std::max(base, origin + begin * TRACKER_PAGE_SIZE),
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std::min(base + size, origin + end * TRACKER_PAGE_SIZE)};
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}
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} // namespace
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size_t ImageHeap::DescriptorHash::operator()(const DescriptorValue& value) const noexcept {
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return XXH3_64bits(value.dwords.data(), sizeof(value.dwords));
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}
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ImageHeap::ImageHeap(RenderContext& context, PageManager& page_manager)
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: m_context(context), m_page_manager(page_manager) {
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auto& graphics = context.GetGraphics();
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vk::PhysicalDeviceVulkan12Properties limits {};
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vk::PhysicalDeviceProperties2 properties {};
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properties.pNext = &limits;
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graphics.physical_device.getProperties2(&properties);
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EXIT_NOT_IMPLEMENTED(std::min({limits.maxDescriptorSetUpdateAfterBindSampledImages,
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limits.maxPerStageDescriptorUpdateAfterBindSampledImages,
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limits.maxPerStageUpdateAfterBindResources}) <
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IR::ImageHeapCapacity);
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const vk::DescriptorBindingFlags binding_flags =
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vk::DescriptorBindingFlagBits::ePartiallyBound |
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vk::DescriptorBindingFlagBits::eUpdateAfterBind |
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vk::DescriptorBindingFlagBits::eUpdateUnusedWhilePending;
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vk::DescriptorSetLayoutBindingFlagsCreateInfo flags_info {};
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flags_info.bindingCount = 1;
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flags_info.pBindingFlags = &binding_flags;
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const vk::DescriptorSetLayoutBinding binding {0, vk::DescriptorType::eSampledImage,
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IR::ImageHeapCapacity,
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vk::ShaderStageFlagBits::eAll, nullptr};
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vk::DescriptorSetLayoutCreateInfo layout_info {};
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layout_info.pNext = &flags_info;
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layout_info.flags = vk::DescriptorSetLayoutCreateFlagBits::eUpdateAfterBindPool;
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layout_info.bindingCount = 1;
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layout_info.pBindings = &binding;
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EXIT_IF(graphics.device.createDescriptorSetLayout(&layout_info, nullptr, &m_layout) !=
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vk::Result::eSuccess);
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const vk::DescriptorPoolSize pool_size {vk::DescriptorType::eSampledImage,
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IR::ImageHeapCapacity};
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vk::DescriptorPoolCreateInfo pool_info {};
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pool_info.flags = vk::DescriptorPoolCreateFlagBits::eUpdateAfterBind;
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pool_info.maxSets = 1;
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pool_info.poolSizeCount = 1;
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pool_info.pPoolSizes = &pool_size;
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EXIT_IF(graphics.device.createDescriptorPool(&pool_info, nullptr, &m_pool) !=
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vk::Result::eSuccess);
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vk::DescriptorSetAllocateInfo allocate {};
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allocate.descriptorPool = m_pool;
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allocate.descriptorSetCount = 1;
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allocate.pSetLayouts = &m_layout;
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EXIT_IF(graphics.device.allocateDescriptorSets(&allocate, &m_set) != vk::Result::eSuccess);
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graphics.image_heap_layout = m_layout;
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// Slot word 0 selects element 0, which stays a null image.
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m_elements.push_back({.binding = {.layout = vk::ImageLayout::eShaderReadOnlyOptimal}});
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m_writes.push_back(0u);
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WriteDescriptors();
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}
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ImageHeap::~ImageHeap() {
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for (const auto& memory: m_memories) Unwatch(*memory);
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auto& graphics = m_context.GetGraphics();
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graphics.image_heap_layout = nullptr;
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graphics.device.destroyDescriptorPool(m_pool, nullptr);
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graphics.device.destroyDescriptorSetLayout(m_layout, nullptr);
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}
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bool ImageHeap::Acquire(const IR::ImageHeapRequest& request, IR::ImageHeapView& result) {
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KYTY_PROFILER_FUNCTION();
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const auto size = request.size & ~uint64_t {3};
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if (size < MinTableBytes || request.count == 0u || request.step == 0u ||
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((request.base | request.first | request.step) & 3u) != 0u) {
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return false;
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}
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auto memory = std::ranges::find_if(m_memories, [&](const auto& candidate) {
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return candidate->base == request.base && candidate->size == size;
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});
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if (memory == m_memories.end()) {
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if (!m_context.IsMapped(request.base, size)) return false;
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auto created = std::make_unique<Memory>();
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created->base = request.base;
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created->size = size;
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created->words.resize(size / 4u);
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created->dirty_pages.assign((Common::AlignUp(request.base + size, TRACKER_PAGE_SIZE) -
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Common::AlignDown(request.base, TRACKER_PAGE_SIZE)) /
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TRACKER_PAGE_SIZE,
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uint8_t {1});
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std::scoped_lock lock {m_mutex};
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memory = m_memories.insert(m_memories.end(), std::move(created));
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}
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// A draw refreshes a table and a view takes its changes once, so all programs of the draw see
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// one snapshot and one set of kinds.
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if ((*memory)->draw != m_draw) {
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if (!Refresh(**memory)) return false;
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(*memory)->draw = m_draw;
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}
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auto& views = (*memory)->views;
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const auto profile = IR::ImageHeapResource(*request.root, 0u);
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auto view = std::ranges::find_if(views, [&](const auto& candidate) {
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return candidate->step == request.step && candidate->first == request.first &&
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candidate->count == request.count && candidate->profile == profile;
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});
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if (view == views.end()) {
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const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
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auto created = std::make_unique<View>(View {.memory = **memory,
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.step = request.step,
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.first = request.first,
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.count = request.count,
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.profile = profile,
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.resolve_epoch = epoch,
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.layout_epoch = epoch});
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created->slots.resize(size / 4u + 1u);
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created->buffer = std::make_unique<Buffer>(
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m_context.GetGraphics(), m_context.GetCommandScheduler(), MemoryUsage::DeviceLocal, 0,
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vk::BufferUsageFlagBits::eTransferDst | vk::BufferUsageFlagBits::eStorageBuffer |
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vk::BufferUsageFlagBits::eShaderDeviceAddress,
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size + 4u);
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UpdateProbes(*created, 0u, size);
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// The first upload also clears the slots no probe selects.
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created->dirty_begin = 0;
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created->dirty_end = created->slots.size();
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view = views.insert(views.end(), std::move(created));
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} else {
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// Empty after the first acquire in a draw, since the table refreshes once per draw.
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UpdateProbes(**view, (*view)->changed_begin, (*view)->changed_end);
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(*view)->changed_begin = (*view)->changed_end = 0;
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}
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if (std::ranges::find(m_active, view->get()) == m_active.end()) m_active.push_back(view->get());
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const auto& selected = **view;
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result = {.slots = selected.buffer->BufferDeviceAddress(),
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.slot_count = static_cast<uint32_t>(selected.slots.size() - 1u),
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.kinds = selected.kinds};
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return true;
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}
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bool ImageHeap::Refresh(Memory& memory) {
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// GPU writes leave no fault; reading the table downloads them.
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const bool gpu_dirty = m_context.GetBufferCache().HasGpuDirtyBytes(memory.base, memory.size);
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const auto pages = memory.dirty_pages.size();
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m_runs.clear();
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{
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std::scoped_lock lock {m_mutex};
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// Watch before reading, so a write during the read faults the page again.
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ForEachRun(
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0, pages, [&](size_t page) { return memory.dirty_pages[page] != 0u; },
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[&](size_t begin, size_t end) {
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std::fill(memory.dirty_pages.begin() + begin, memory.dirty_pages.begin() + end,
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uint8_t {0});
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Watch<true>(memory, begin, end);
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m_runs.emplace_back(begin, end);
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});
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}
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if (gpu_dirty) m_runs.assign(1u, {0u, pages});
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for (size_t run = 0; run < m_runs.size(); ++run) {
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const auto [address, end] = PageRange(memory.base, memory.size, m_runs[run].first,
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m_runs[run].second);
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m_scratch.resize((end - address) / 4u);
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if (!LibKernel::Memory::TryReadBufferBacking(address, m_scratch.data(), end - address)) {
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std::scoped_lock lock {m_mutex};
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for (; run < m_runs.size(); ++run) {
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MarkDirty(memory, m_runs[run].first, m_runs[run].second);
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}
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return false;
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}
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const auto words = std::span(memory.words).subspan((address - memory.base) / 4u,
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m_scratch.size());
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size_t first = 0;
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size_t last = words.size();
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while (first < last && words[first] == m_scratch[first]) ++first;
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while (first < last && words[last - 1u] == m_scratch[last - 1u]) --last;
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if (first == last) continue;
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std::copy(m_scratch.begin() + first, m_scratch.begin() + last, words.begin() + first);
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const auto offset = address - memory.base;
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for (auto& view: memory.views) {
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Widen(view->changed_begin, view->changed_end, offset + first * 4u, offset + last * 4u);
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}
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}
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return true;
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}
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void ImageHeap::MarkDirty(Memory& memory, size_t begin, size_t end) {
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ForEachRun(
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begin, end, [&](size_t page) { return memory.dirty_pages[page] == 0u; },
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[&](size_t first, size_t last) {
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std::fill(memory.dirty_pages.begin() + first, memory.dirty_pages.begin() + last,
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uint8_t {1});
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Watch<false>(memory, first, last);
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});
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}
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template <bool track>
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void ImageHeap::Watch(const Memory& memory, size_t begin, size_t end) {
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const auto [address, limit] = PageRange(memory.base, memory.size, begin, end);
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m_page_manager.UpdatePageWatchers<track>(address, limit - address);
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}
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void ImageHeap::Unwatch(const Memory& memory) {
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ForEachRun(
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0, memory.dirty_pages.size(), [&](size_t page) { return memory.dirty_pages[page] == 0u; },
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[&](size_t begin, size_t end) { Watch<false>(memory, begin, end); });
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}
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void ImageHeap::InvalidateMemory(uint64_t address, uint64_t size) {
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std::scoped_lock lock {m_mutex};
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for (auto& memory: m_memories) {
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const auto begin = std::max(address, memory->base);
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const auto end = std::min(address + size, memory->base + memory->size);
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if (begin >= end) continue;
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const auto origin = Common::AlignDown(memory->base, TRACKER_PAGE_SIZE);
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MarkDirty(*memory, (begin - origin) / TRACKER_PAGE_SIZE,
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(end - 1u - origin) / TRACKER_PAGE_SIZE + 1u);
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}
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}
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void ImageHeap::UpdateProbes(View& view, uint64_t begin, uint64_t end) {
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// A probe reads its descriptor from first + probe * step.
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const uint64_t bytes = view.profile.r128 ? 16u : 32u;
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auto probe = begin < view.first + bytes ? 0u : (begin - view.first - bytes) / view.step + 1u;
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for (; probe < view.count && view.first + probe * view.step < end; ++probe) {
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UpdateProbe(view, probe);
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}
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}
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void ImageHeap::UpdateProbe(View& view, uint64_t probe) {
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const auto& words = view.memory.words;
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const auto offset = (view.first + probe * view.step) / 4u;
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DescriptorValue value {.dword_count = 8u};
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std::copy_n(words.begin() + offset,
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std::min<size_t>(view.profile.r128 ? 4u : 8u, words.size() - offset),
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value.dwords.begin());
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const auto kind = IR::ImageHeapKind(view.profile, value);
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Assign(view, offset, kind == 0u ? 0u : Intern(view, kind, value));
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}
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void ImageHeap::Assign(View& view, size_t slot, uint32_t entry) {
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const auto previous = std::exchange(view.slots[slot], entry);
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Release(view, previous);
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if (previous != entry) Widen(view.dirty_begin, view.dirty_end, slot, slot + 1u);
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}
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uint32_t ImageHeap::Intern(View& view, uint32_t kind, const DescriptorValue& value) {
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const auto arm = static_cast<uint32_t>(std::ranges::find(view.kind_keys, kind) -
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view.kind_keys.begin());
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if (arm == view.kind_keys.size()) {
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view.kind_keys.push_back(kind);
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view.kinds.push_back(value);
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}
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auto [found, inserted] = view.elements.try_emplace(value, 0u);
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if (inserted) {
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found->second = Allocate();
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auto& element = m_elements[found->second];
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element.value = value;
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element.kind = kind;
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view.pending.push_back(found->second);
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}
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++m_elements[found->second].refs;
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return arm << IR::ImageHeapKindShift | found->second;
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}
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void ImageHeap::Release(View& view, uint32_t entry) {
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const auto index = entry & ElementMask;
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if (index == 0u || --m_elements[index].refs != 0u) return;
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auto& element = m_elements[index];
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if (const auto found = view.elements.find(element.value);
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found != view.elements.end() && found->second == index) {
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view.elements.erase(found);
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}
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Unreference(element);
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view.released.push_back(index);
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}
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void ImageHeap::Unreference(Element& element) {
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if (auto* image = m_context.GetTextureCache().m_slot_images.try_get(element.binding.image_id)) {
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image->heap_refs.fetch_sub(1u, std::memory_order_relaxed);
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image->tick_accessed_last = m_context.GetCommandScheduler().CurrentTick();
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}
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}
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uint32_t ImageHeap::Allocate() {
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auto& scheduler = m_context.GetCommandScheduler();
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while (!m_retired.empty() && scheduler.IsFree(m_retired.front().first)) {
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m_free.push_back(m_retired.front().second);
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m_retired.pop_front();
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}
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if (m_free.empty()) {
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if (m_elements.size() == IR::ImageHeapCapacity) {
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EXIT("image heaps exceed %u resident images\n", IR::ImageHeapCapacity);
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}
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m_elements.emplace_back();
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return static_cast<uint32_t>(m_elements.size() - 1u);
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}
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const auto index = m_free.back();
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m_free.pop_back();
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m_elements[index] = {};
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return index;
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}
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void ImageHeap::Retire(View& view) {
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const auto tick = m_context.GetCommandScheduler().CurrentTick();
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for (const auto index: view.released) m_retired.emplace_back(tick, index);
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view.released.clear();
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}
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void ImageHeap::Rebind(RenderExecutor& executor) {
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KYTY_PROFILER_FUNCTION();
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auto& textures = m_context.GetTextureCache();
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const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
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for (auto* view: m_active) {
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bool stale = false;
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const auto mark = [&](uint32_t index) { m_elements[index].stale = stale = true; };
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if (view->resolve_epoch != epoch) {
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view->resolve_epoch = epoch;
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for (const auto& [value, index]: view->elements) {
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const auto& binding = m_elements[index].binding;
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if (!binding.image_id) continue;
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const auto* image = textures.m_slot_images.try_get(binding.image_id);
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if (image == nullptr || !image->registered || image->depth_id ||
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image->binding.needs_rebind) {
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mark(index);
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} else {
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(void)textures.FindTexture(binding.image_id, binding.desc);
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}
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}
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}
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// Discovery applies the color metadata clears written since the last draw.
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std::erase_if(view->dcc, [&](uint32_t index) {
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const auto& element = m_elements[index];
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if (element.refs == 0u || element.stale) return true;
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if (executor.ResolveTexture(IR::ImageHeapResource(view->profile, element.kind),
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element.value).image_id == element.binding.image_id) {
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return false;
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}
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mark(index);
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return true;
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});
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if (stale) {
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// A changed image needs a new element; pending draws still read the old one. The new
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// element keeps the old value, since a view takes table changes only when acquired.
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std::erase_if(view->elements,
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[&](const auto& item) { return m_elements[item.second].stale; });
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for (uint64_t probe = 0; probe < view->count; ++probe) {
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const auto slot = (view->first + probe * view->step) / 4u;
|
||||
const auto& element = m_elements[view->slots[slot] & ElementMask];
|
||||
if (!element.stale) continue;
|
||||
const auto value = element.value; // Intern may grow m_elements.
|
||||
Assign(*view, slot, Intern(*view, element.kind, value));
|
||||
}
|
||||
}
|
||||
for (const auto index: view->pending) {
|
||||
if (m_elements[index].refs == 0u) continue;
|
||||
auto binding = executor.ResolveTexture(
|
||||
IR::ImageHeapResource(view->profile, m_elements[index].kind),
|
||||
m_elements[index].value);
|
||||
if (binding.image_id) {
|
||||
auto& image = textures.GetImage(binding.image_id);
|
||||
image.heap_refs.fetch_add(1u, std::memory_order_relaxed);
|
||||
binding.layout = image.ReadLayout();
|
||||
binding.image_view = textures.FindTexture(binding.image_id, binding.desc);
|
||||
if (binding.desc.info.metadata.kind == ImageMetadataKind::Dcc) {
|
||||
view->dcc.push_back(index);
|
||||
}
|
||||
view->away.push_back(index);
|
||||
}
|
||||
m_elements[index].binding = std::move(binding);
|
||||
m_writes.push_back(index);
|
||||
}
|
||||
view->pending.clear();
|
||||
}
|
||||
WriteDescriptors();
|
||||
}
|
||||
|
||||
void ImageHeap::WriteDescriptors() {
|
||||
if (m_writes.empty()) return;
|
||||
std::vector<vk::DescriptorImageInfo> infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes(m_writes.size());
|
||||
infos.reserve(m_writes.size());
|
||||
for (size_t write = 0; write < m_writes.size(); ++write) {
|
||||
const auto& binding = m_elements[m_writes[write]].binding;
|
||||
infos.push_back({nullptr, binding.image_view, binding.layout});
|
||||
writes[write].dstSet = m_set;
|
||||
writes[write].dstArrayElement = m_writes[write];
|
||||
writes[write].descriptorCount = 1;
|
||||
writes[write].descriptorType = vk::DescriptorType::eSampledImage;
|
||||
writes[write].pImageInfo = &infos.back();
|
||||
}
|
||||
m_context.GetGraphics().device.updateDescriptorSets(static_cast<uint32_t>(writes.size()),
|
||||
writes.data(), 0, nullptr);
|
||||
m_writes.clear();
|
||||
}
|
||||
|
||||
void ImageHeap::Commit(CommandBuffer& buffer, vk::PipelineBindPoint bind_point,
|
||||
vk::PipelineLayout layout) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto& textures = m_context.GetTextureCache();
|
||||
const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
|
||||
for (auto* view: m_active) {
|
||||
if (view->dirty_begin != view->dirty_end) {
|
||||
const auto slots = std::span(view->slots).subspan(view->dirty_begin,
|
||||
view->dirty_end - view->dirty_begin);
|
||||
auto& stream = m_context.GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
const auto offset = stream.Copy(slots.data(), slots.size_bytes(), sizeof(uint32_t));
|
||||
view->buffer->CopyFrom(buffer, stream, offset, view->dirty_begin * sizeof(uint32_t),
|
||||
slots.size_bytes());
|
||||
view->dirty_begin = view->dirty_end = 0;
|
||||
}
|
||||
Retire(*view);
|
||||
if (view->layout_epoch != epoch) {
|
||||
view->layout_epoch = epoch;
|
||||
view->away.clear();
|
||||
for (const auto& [value, index]: view->elements) view->away.push_back(index);
|
||||
}
|
||||
// This draw's own bindings own the layouts of its attachments and storage images. An image
|
||||
// this draw's discovery replaced lives until the tick ends, and its slots still select it.
|
||||
std::erase_if(view->away, [&](uint32_t index) {
|
||||
const auto& element = m_elements[index];
|
||||
auto* image = textures.m_slot_images.try_get(element.binding.image_id);
|
||||
if (element.refs == 0u || image == nullptr) return true;
|
||||
if (image->binding.is_target || image->binding.shader_write ||
|
||||
image->binding.force_general) {
|
||||
return false;
|
||||
}
|
||||
const auto& view_info = element.binding.desc.view_info;
|
||||
image->Transit(image->ReadLayout(), vk::AccessFlagBits2::eShaderRead,
|
||||
ImageSubresourceRange {view_info.base_level, view_info.level_count,
|
||||
view_info.base_layer, view_info.layer_count},
|
||||
buffer.Handle());
|
||||
return true;
|
||||
});
|
||||
}
|
||||
m_active.clear();
|
||||
buffer.Handle().bindDescriptorSets(bind_point, layout, IR::ImageHeapSet, 1, &m_set, 0,
|
||||
nullptr);
|
||||
}
|
||||
|
||||
void ImageHeap::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
auto& scheduler = m_context.GetCommandScheduler();
|
||||
std::scoped_lock lock {m_mutex};
|
||||
std::erase_if(m_memories, [&](const std::unique_ptr<Memory>& memory) {
|
||||
if (address >= memory->base + memory->size || memory->base >= address + size) {
|
||||
return false;
|
||||
}
|
||||
Unwatch(*memory);
|
||||
for (auto& view: memory->views) {
|
||||
std::erase(m_active, view.get());
|
||||
for (const auto& [value, index]: view->elements) {
|
||||
Unreference(m_elements[index]);
|
||||
view->released.push_back(index);
|
||||
}
|
||||
Retire(*view);
|
||||
if (scheduler.Active()) {
|
||||
scheduler.DeferOperation([buffer = std::move(view->buffer)] {});
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
Reference in New Issue
Block a user