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shader: share proven selector domains for paired images and samplers
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@@ -707,6 +707,9 @@ bool HasShaderMemoryWrites(const Program& program);
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void ValidateProgram(const Program& program, bool require_ssa);
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void ResolveControlFlowIdentities(Program& program);
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bool EquivalentValue(const ResourcePlan& program, Value left, Value right);
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bool EquivalentSelectorDomain(const ResourcePlan& program,
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const DescriptorSource::IndirectDescriptor& left,
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const DescriptorSource::IndirectDescriptor& right);
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Value ResolveInvariantPhi(const ResourcePlan& program, Value value);
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Value ResolveActiveU32(Value value, Value active);
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