graphics: broaden storage image and view format compatibility

This commit is contained in:
nmzik
2026-07-27 04:27:55 +02:00
parent c3b2ae9733
commit 31fb3ec5af
5 changed files with 129 additions and 122 deletions
+11 -8
View File
@@ -281,24 +281,26 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
const auto tile = descriptor.TileMode();
const bool is_2d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) &&
descriptor.Depth() == 0;
descriptor.Depth() == 0 && descriptor.BaseArray5() == 0;
const bool is_2d_array =
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray) &&
descriptor.BaseArray5() <= descriptor.Depth();
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D);
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
descriptor.BaseArray5() == 0;
TileBlockLayout depth_block {};
const auto depth_bpe = Prospero::RenderTargetBytesPerElement(descriptor.Format());
const bool supported_depth_tile =
tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) && !resource.read &&
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
const bool supported_volume_tile =
is_3d && tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB);
const bool supported_standard_tile =
tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
TileIsStandard4KBTextureSupported(descriptor.Format());
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
supported_depth_tile || supported_volume_tile;
supported_depth_tile || supported_standard_tile;
const bool supported_swizzle = IsValidImageSwizzle(descriptor.DstSelXYZW()) &&
(descriptor.DstSelXYZW() == DstSel(4, 5, 6, 7) ||
!resource.read);
@@ -306,8 +308,7 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
return (is_2d || is_2d_array || is_3d) && supported_tile && supported_mip_view &&
descriptor.BaseLevel() == descriptor.LastLevel() &&
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
descriptor.BaseArray5() == 0 && supported_swizzle && descriptor.BCSwizzle() == 0 &&
!descriptor.MsaaDepth();
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
}
static bool IsSupportedStorageTextureEncoding(const ShaderTextureResource& descriptor) {
@@ -320,9 +321,11 @@ static bool IsSupportedStorageTextureEncoding(const ShaderTextureResource& descr
(static_cast<uint32_t>(descriptor.LastLevel()) << 16u) |
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
(static_cast<uint32_t>(descriptor.Type()) << 28u);
const uint32_t expected_field4 =
descriptor.Depth() | (static_cast<uint32_t>(descriptor.BaseArray5()) << 16u);
return (descriptor.fields[1] & field1_reserved_mask) == 0 &&
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
descriptor.fields[3] == expected_field3 && descriptor.fields[4] == descriptor.Depth() &&
descriptor.fields[3] == expected_field3 && descriptor.fields[4] == expected_field4 &&
(descriptor.fields[5] & ~field5_max_mip_mask) == field5_expected;
}
@@ -466,35 +466,6 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
IsSupportedStandard64RenderTarget(info);
}
[[nodiscard]] inline bool IsRgba8SrgbReinterpretation(vk::Format cached,
vk::Format requested) noexcept {
switch (cached) {
case vk::Format::eR8G8B8A8Unorm: return requested == vk::Format::eR8G8B8A8Srgb;
case vk::Format::eR8G8B8A8Srgb: return requested == vk::Format::eR8G8B8A8Unorm;
case vk::Format::eB8G8R8A8Unorm: return requested == vk::Format::eB8G8R8A8Srgb;
case vk::Format::eB8G8R8A8Srgb: return requested == vk::Format::eB8G8R8A8Unorm;
default: return false;
}
}
[[nodiscard]] inline bool IsRgba16UintFloatReinterpretation(vk::Format cached,
vk::Format requested) noexcept {
switch (cached) {
case vk::Format::eR16G16B16A16Sfloat: return requested == vk::Format::eR16G16B16A16Uint;
case vk::Format::eR16G16B16A16Uint: return requested == vk::Format::eR16G16B16A16Sfloat;
default: return false;
}
}
[[nodiscard]] inline bool IsRgba8UnormUintReinterpretation(vk::Format cached,
vk::Format requested) noexcept {
switch (cached) {
case vk::Format::eR8G8B8A8Unorm: return requested == vk::Format::eR8G8B8A8Uint;
case vk::Format::eR8G8B8A8Uint: return requested == vk::Format::eR8G8B8A8Unorm;
default: return false;
}
}
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint32_t packed,
vk::ClearColorValue& clear) {
vk::ClearColorValue next {};
+8 -40
View File
@@ -8,6 +8,12 @@
namespace Libs::Graphics {
namespace ImageViewOps {
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
[[nodiscard]] bool FormatsCompatible(vk::Format base, vk::Format view) noexcept;
} // namespace ImageViewOps
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle) noexcept {
if ((swizzle & ~0xfffu) != 0) {
return false;
@@ -32,28 +38,6 @@ namespace Libs::Graphics {
static_cast<int>(image_format), static_cast<int>(view_format), swizzle);
}
[[nodiscard]] inline vk::Format BgraToRgbaSampledViewFormat(vk::Format image_format) noexcept {
switch (image_format) {
case vk::Format::eB8G8R8A8Unorm: return vk::Format::eR8G8B8A8Unorm;
case vk::Format::eB8G8R8A8Srgb: return vk::Format::eR8G8B8A8Srgb;
case vk::Format::eA2R10G10B10UnormPack32: return vk::Format::eA2B10G10R10UnormPack32;
default: return vk::Format::eUndefined;
}
}
[[nodiscard]] inline bool IsBgraToRgbaSampledView(vk::Format image_format,
vk::Format view_format) noexcept {
switch (image_format) {
case vk::Format::eB8G8R8A8Unorm:
case vk::Format::eB8G8R8A8Srgb:
return view_format == vk::Format::eR8G8B8A8Unorm ||
view_format == vk::Format::eR8G8B8A8Srgb;
case vk::Format::eA2R10G10B10UnormPack32:
return view_format == vk::Format::eA2B10G10R10UnormPack32;
default: return false;
}
}
[[nodiscard]] inline vk::Format BgraSrgbStorageViewFormat(vk::Format image_format) noexcept {
return image_format == vk::Format::eB8G8R8A8Srgb ? vk::Format::eR8G8B8A8Unorm
: vk::Format::eUndefined;
@@ -72,18 +56,8 @@ namespace Libs::Graphics {
[[nodiscard]] inline bool IsSupportedSampledColorView(vk::Format image_format,
vk::Format view_format,
uint32_t swizzle) noexcept {
if (!IsValidImageSwizzle(swizzle)) {
return false;
}
if (image_format == view_format || IsRgba8SrgbReinterpretation(image_format, view_format)) {
return true;
}
if ((IsRgba16UintFloatReinterpretation(image_format, view_format) ||
IsRgba8UnormUintReinterpretation(image_format, view_format)) &&
swizzle == DstSel(4, 5, 6, 7)) {
return true;
}
return IsBgraToRgbaSampledView(image_format, view_format) && swizzle == DstSel(6, 5, 4, 7);
return IsValidImageSwizzle(swizzle) &&
ImageViewOps::FormatsCompatible(image_format, view_format);
}
[[nodiscard]] inline uint32_t
@@ -165,12 +139,6 @@ ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource
}
}
namespace ImageViewOps {
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
[[nodiscard]] bool FormatsCompatible(vk::Format base, vk::Format view) noexcept;
} // namespace ImageViewOps
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_
@@ -25,6 +25,7 @@
#include <mutex>
#include <set>
#include <tuple>
#include <vulkan/vulkan_format_traits.hpp>
namespace Libs::Graphics {
@@ -486,7 +487,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
const bool direct_copy =
source.backing.format == destination.backing.format ||
(!source_depth && !dest_depth &&
ImageViewOps::FormatsCompatible(source.backing.format, destination.backing.format));
vk::blockSize(source.backing.format) == vk::blockSize(destination.backing.format));
if (direct_copy) {
destination.CopyImage(source);
} else if (!CopyD16(destination, source)) {