shader: run merged geometry stages as mesh shaders

Co-authored-by: Brandon Strong <brandostrong@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzik
2026-09-05 08:32:23 +04:00
parent 246212789f
commit 3213934d42
39 changed files with 1403 additions and 858 deletions
@@ -21,6 +21,7 @@ struct CompileOptions {
bool early_dump = false;
const char* dump_label = nullptr;
std::span<const uint32_t> user_data;
std::span<const uint32_t> back_code;
ShaderStageInputInfo input_info;
};