shader: implement RDNA2 frexp mantissa

This commit is contained in:
nmzik
2026-08-17 07:58:56 +02:00
parent 1be9568a02
commit 330889e50b
7 changed files with 61 additions and 16 deletions
@@ -93,6 +93,26 @@ bool Translator::TranslateFloat16Operation(const IR::Instruction& inst) {
}
bool Translator::TranslateFloatOperation(const IR::Instruction& inst) {
if (inst.op == IR::Opcode::FrexpMantF32) {
const auto bits = ReadU32(inst.src[0]);
const auto exponent = IR::U32(
ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(23u), IR::Value(8u)}));
const auto mantissa = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x007fffffu)));
const auto sign = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x80000000u)));
const auto base = ir.BitwiseOr(sign, IR::U32(IR::Value(0x3f000000u)));
const auto normal = ir.BitwiseOr(base, mantissa);
const auto msb = IR::U32(ir.Emit(IR::ValueOpcode::FindUMsb32, {mantissa}));
const auto shift = ir.ISub(IR::U32(IR::Value(23u)), msb);
const auto fraction =
ir.BitwiseAnd(ir.ShiftLeftLogical(mantissa, shift), IR::U32(IR::Value(0x007fffffu)));
const auto subnormal = ir.BitwiseOr(base, fraction);
const auto zero = ir.IEqual(mantissa, IR::U32(IR::Value(0u)));
const auto finite = ir.Select(ir.INotEqual(exponent, IR::U32(IR::Value(0u))), normal,
ir.Select(zero, bits, subnormal));
const auto result = ir.Select(ir.IEqual(exponent, IR::U32(IR::Value(0xffu))), bits, finite);
WriteOperand(inst.dst, ir.BitCastF32(result));
return true;
}
IR::ValueOpcode opcode {};
switch (inst.op) {
case IR::Opcode::RcpF32: opcode = IR::ValueOpcode::FPRecip32; break;