implement dynamic

This commit is contained in:
nmzik
2026-08-02 10:50:28 +02:00
parent 59b8fad341
commit 35a89d616a
16 changed files with 470 additions and 117 deletions
@@ -113,6 +113,13 @@ inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_fo
[[nodiscard]] inline bool
IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
const bool supported_mip =
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
resource.mip_levels == 1u) ||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage &&
resource.mip_levels > 0u &&
resource.mip_levels <= ShaderRecompiler::IR::ImageResource::MaxMipLevels &&
!resource.read && !resource.atomic);
return (resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint) &&
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
@@ -120,7 +127,7 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.written &&
supported_mip && resource.written &&
(!resource.atomic ||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
resource.read)) &&
@@ -94,10 +94,11 @@ vk::DescriptorBufferInfo BufferInfo(const BufferView& view) {
} // namespace
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture) {
EXIT_IF(!texture.image_id || texture.image_view == nullptr ||
texture.layout == vk::ImageLayout::eUndefined);
return {nullptr, texture.image_view, texture.layout};
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture,
uint32_t mip) {
const auto view = texture.mip_views.empty() ? texture.image_view : texture.mip_views.at(mip);
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
return {nullptr, view, texture.layout};
}
DescriptorCache::~DescriptorCache() {
@@ -154,7 +155,8 @@ void DescriptorCache::CreatePool() {
MaxSets * (ShaderRecompiler::IR::ShaderInfo::MaxBuffers +
ShaderRecompiler::IR::ShaderInfo::MaxAddresses + 3u)},
{vk::DescriptorType::eSampledImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
{vk::DescriptorType::eStorageImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
{vk::DescriptorType::eStorageImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages *
ShaderRecompiler::IR::ImageResource::MaxMipLevels},
{vk::DescriptorType::eSampler, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxSamplers},
};
vk::DescriptorPoolCreateInfo info {};
@@ -229,8 +231,10 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
auto* set = Allocate(stage, program);
EXIT_NOT_IMPLEMENTED(set == nullptr);
const auto descriptor_count = program.info.buffers.size() + program.info.images.size() +
program.info.samplers.size() + program.info.addresses.size() + 3u;
uint32_t descriptor_count = 0;
for (const auto& binding: program.bindings.descriptors) {
descriptor_count += DescriptorCount(binding);
}
std::vector<vk::DescriptorBufferInfo> buffer_infos;
std::vector<vk::DescriptorImageInfo> image_infos;
std::vector<vk::WriteDescriptorSet> writes;
@@ -238,6 +242,7 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
image_infos.reserve(descriptor_count);
writes.reserve(program.bindings.descriptors.size());
std::vector<uint32_t> image_mips(program.info.images.size());
for (const auto& binding: program.bindings.descriptors) {
vk::WriteDescriptorSet write {};
write.sType = vk::StructureType::eWriteDescriptorSet;
@@ -273,7 +278,11 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
default: {
for (const auto resource: binding.resources) {
const auto& texture = data.images.at(resource);
image_infos.push_back(MakeImageInfo(texture));
const auto mip = program.info.images.at(resource).mip_mode ==
ShaderRecompiler::IR::ImageMipMode::DynamicStorage
? image_mips.at(resource)++
: 0u;
image_infos.push_back(MakeImageInfo(texture, mip));
}
break;
}
@@ -47,10 +47,11 @@ public:
enum class Stage { Unknown, Vertex, Pixel, Compute };
struct TextureBinding {
ImageId image_id;
vk::ImageView image_view = nullptr;
TextureCache::ImageDesc desc;
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
ImageId image_id;
vk::ImageView image_view = nullptr;
TextureCache::ImageDesc desc;
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
std::vector<vk::ImageView> mip_views;
};
struct NativeDescriptors {
@@ -94,7 +95,7 @@ private:
int next_free_pool = -1;
};
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t mip = 0);
void CreatePool();
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
vk::DescriptorSetLayout
@@ -391,9 +391,16 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
const bool supported_swizzle =
IsValidImageSwizzle(swizzle) &&
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
const auto base_level = static_cast<uint32_t>(descriptor.BaseLevel());
const auto last_level = static_cast<uint32_t>(descriptor.LastLevel());
const auto mip_levels = last_level >= base_level ? last_level - base_level + 1u : 0u;
const bool dynamic_mip =
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage;
const bool supported_mip_view = descriptor.BaseLevel() == 0 || is_1d || is_2d;
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
supported_mip_view && descriptor.BaseLevel() == descriptor.LastLevel() &&
supported_mip_view && mip_levels != 0u &&
((dynamic_mip && mip_levels == resource.mip_levels) ||
(!dynamic_mip && descriptor.BaseLevel() == descriptor.LastLevel())) &&
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
}
@@ -618,14 +625,15 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
const bool multisampled = IsMultisampledTexture(type);
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
const auto tile = descriptor.TileMode();
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
const bool msaa_tile =
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
(multisampled &&
(base_level != 0 || last_level == 0 || last_level > 3 ||
descriptor.MaxMip() != last_level || !msaa_tile || (descriptor.MsaaDepth() && !depth_tile) ||
descriptor.MaxMip() != last_level || !msaa_tile ||
(descriptor.MsaaDepth() && !depth_tile) ||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
@@ -634,11 +642,15 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6],
descriptor.fields[7]);
}
const auto samples = multisampled ? 1u << last_level : 1u;
const auto view_levels =
multisampled ? 1u : static_cast<uint32_t>(last_level - base_level) + 1u;
multisampled ||
(storage && resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage)
? 1u
: static_cast<uint32_t>(last_level - base_level) + 1u;
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
const auto format = descriptor.Format();
const bool sampled_numeric_class =
@@ -661,8 +673,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
TileSizeAlign size {};
if (multisampled) {
const auto bytes = Prospero::NumBytesPerElement(format);
pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
: TileGetRenderTargetPitch(width, bytes, last_level);
pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
: TileGetRenderTargetPitch(width, bytes, last_level);
if (pitch == 0 || !TileGetRenderTargetSize(width, height, pitch, bytes, size, last_level) ||
size.size > UINT32_MAX / image_layers) {
EXIT("unsupported multisample texture layout\n");
@@ -679,8 +691,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
ValidateStorageTexture(resource, descriptor, size.size);
}
const auto pixel_format = TextureGetFormat(format);
const auto storage_view_format =
const auto pixel_format = TextureGetFormat(format);
const auto storage_view_format =
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
? vk::Format::eR32Uint
: SrgbStorageViewFormat(pixel_format);
@@ -893,7 +905,17 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
}
auto& binding = images[i];
binding.image_view = texture_cache.FindTexture(binding.image_id, binding.desc);
auto& image = texture_cache.GetImage(binding.image_id);
auto& image = texture_cache.GetImage(binding.image_id);
binding.mip_views.clear();
if (program.info.images[i].mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage) {
binding.mip_views.reserve(program.info.images[i].mip_levels);
for (uint32_t mip = 0; mip < program.info.images[i].mip_levels; mip++) {
auto view = binding.desc.view_info;
view.base_level += mip;
view.level_count = 1;
binding.mip_views.push_back(mip == 0 ? binding.image_view : image.FindView(view));
}
}
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
image.usage.storage |= storage;
image.usage.texture |= !storage;
@@ -971,7 +993,11 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
auto& image = m_context.GetTextureCache().GetImage(descriptors.images[i].image_id);
auto& binding = descriptors.images[i];
const auto& view = binding.desc.view_info;
const ImageSubresourceRange range {view.base_level, view.level_count, view.base_layer,
const auto level_count =
program.info.images[i].mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage
? program.info.images[i].mip_levels
: view.level_count;
const ImageSubresourceRange range {view.base_level, level_count, view.base_layer,
view.layer_count};
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
if (image.info.data.Empty()) {
@@ -287,6 +287,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
LOGF("shaderStorageImageReadWithoutFormat is not supported\n");
skip_device = true;
}
if (features12.shaderStorageImageArrayNonUniformIndexing != VK_TRUE) {
LOGF("shaderStorageImageArrayNonUniformIndexing is not supported\n");
skip_device = true;
}
if (device_features2.features.shaderImageGatherExtended != VK_TRUE) {
LOGF("shaderImageGatherExtended is not supported\n");
@@ -514,6 +518,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
features12.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
features12.pNext = &depth_clip_control;
features12.samplerMirrorClampToEdge = VK_TRUE;
features12.shaderStorageImageArrayNonUniformIndexing = VK_TRUE;
vk::PhysicalDeviceSubgroupSizeControlFeatures subgroup_size_control {};
subgroup_size_control.sType = vk::StructureType::ePhysicalDeviceSubgroupSizeControlFeatures;
@@ -237,8 +237,14 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
if (!ImageBinding(program.info.images[i], kind)) {
return Fail(error, "native shader plan has an invalid image class");
}
const auto bindings = program.info.images[i].NumBindings();
if (bindings == 0 || bindings > IR::ImageResource::MaxMipLevels) {
return Fail(error, "native shader plan has an invalid image descriptor count");
}
present[static_cast<size_t>(kind)] = true;
expected[static_cast<size_t>(kind)].push_back(i);
for (uint32_t binding = 0; binding < bindings; binding++) {
expected[static_cast<size_t>(kind)].push_back(i);
}
}
if (!program.info.samplers.empty()) {
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
@@ -316,6 +322,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
inst.memory.image_dimension)) {
return Fail(error, "image instruction has an invalid dense resource");
}
if (inst.op == IR::Opcode::ImageStore &&
((program.info.images[inst.memory.resource].mip_mode ==
IR::ImageMipMode::DynamicStorage) != inst.memory.image_has_mip)) {
return Fail(error, "storage image mip mode does not match the instruction");
}
const bool address =
inst.op == IR::Opcode::SLoadDword || memory == IR::ResourceKind::Flat ||
memory == IR::ResourceKind::Global || memory == IR::ResourceKind::Scratch;
@@ -560,12 +560,21 @@ uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index,
IR::DescriptorBindingKind kind, uint32_t resource,
const char* variable_name) {
return DescriptorElementPointerId(state, result_ptr_type, variable_id,
ConstantU32(state, array_index), kind, resource,
variable_name);
}
uint32_t DescriptorElementPointerId(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index_id,
IR::DescriptorBindingKind kind, uint32_t resource,
const char* variable_name) {
if (variable_id == 0) {
ExitDescriptorBindingFailure(state, kind, resource, variable_name);
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{OpAccessChain, result_ptr_type, pointer, variable_id, ConstantU32(state, array_index)});
{OpAccessChain, result_ptr_type, pointer, variable_id, array_index_id});
return pointer;
}
@@ -33,13 +33,13 @@ uint32_t ConstantImageGatherHorizontalOffsets(EmitterState& state, ImageViewKind
}
uint32_t LoadStorageImageDescriptorAtIndex(EmitterState& state, uint32_t resource,
uint32_t array_index, bool uint_image,
uint32_t array_index_id, bool uint_image,
ImageViewKind view) {
const auto kind = StorageBindingKind(uint_image, view);
const auto& descriptors = state.storage_images[StorageImageIndex(uint_image, view)];
const auto pointer =
DescriptorElementPointer(state, descriptors.pointer_type, descriptors.variable, array_index,
kind, resource, "storage image descriptor array was not emitted");
const auto pointer = DescriptorElementPointerId(
state, descriptors.pointer_type, descriptors.variable, array_index_id, kind, resource,
"storage image descriptor array was not emitted");
const auto image = state.builder.AllocateId();
state.builder.AddFunction({OpLoad, descriptors.image_type, image, pointer});
return image;
@@ -168,12 +168,38 @@ void EmitImageStore(EmitterState& state, const IR::Instruction& inst) {
const auto view = StorageImageViewKind(state, inst.memory, uint_image, inst.pc);
const auto binding =
ResourceForDescriptor(state, StorageBindingKind(uint_image, view), inst.memory.resource);
const auto image = LoadStorageImageDescriptorAtIndex(state, inst.memory.resource,
binding.array_index, uint_image, view);
const auto emit_write = [&](uint32_t descriptor_index, bool non_uniform) {
if (non_uniform) {
state.builder.AddAnnotation({OpDecorate, descriptor_index, DecorationNonUniform});
}
const auto image = LoadStorageImageDescriptorAtIndex(state, inst.memory.resource,
descriptor_index, uint_image, view);
if (non_uniform) {
state.builder.AddAnnotation({OpDecorate, image, DecorationNonUniform});
}
state.builder.AddFunction({OpImageWrite, image, EmitImageCoordU32(state, inst, view),
uint_image ? EmitImageStoreTexelU32(state, inst)
: EmitImageStoreTexelF32(state, inst)});
};
if (!inst.memory.image_has_mip) {
emit_write(ConstantU32(state, binding.array_index), false);
return;
}
const auto& resource = state.program.info.images[inst.memory.resource];
const auto mip = EmitImageMipLodU32(state, inst, inst.src[1], view);
const auto in_range = state.builder.AllocateId();
state.builder.AddFunction(
{OpImageWrite, image, EmitImageCoordU32(state, inst, view),
uint_image ? EmitImageStoreTexelU32(state, inst) : EmitImageStoreTexelF32(state, inst)});
{OpULessThan, state.bool_type, in_range, mip, ConstantU32(state, resource.mip_levels)});
EmitIfCondition(state, in_range, [&] {
auto descriptor_index = mip;
if (binding.array_index != 0) {
descriptor_index = state.builder.AllocateId();
state.builder.AddFunction({OpIAdd, state.uint_type, descriptor_index,
ConstantU32(state, binding.array_index), mip});
}
emit_write(descriptor_index, true);
});
}
void EmitImageSampleResult(EmitterState& state, const IR::Instruction& inst, uint32_t sample,
@@ -23,38 +23,40 @@
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
enum : uint32_t {
ExecutionModelVertex = 0,
ExecutionModelFragment = 4,
ExecutionModelGLCompute = 5,
ExecutionModeOriginUpperLeft = 7,
ExecutionModeEarlyFragmentTests = 9,
ExecutionModeDepthReplacing = 12,
ExecutionModeLocalSize = 17,
ExecutionModeDerivativeGroupQuadsKHR = 5289,
AddressingModelLogical = 0,
MemoryModelGLSL450 = 1,
CapabilityShader = 1,
CapabilityImageGatherExtended = 25,
CapabilitySampled1D = 43,
CapabilityImage1D = 44,
CapabilityImageQuery = 50,
CapabilityStorageImageReadWithoutFormat = 55,
CapabilityStorageImageWriteWithoutFormat = 56,
CapabilityGroupNonUniform = 61,
CapabilityGroupNonUniformBallot = 64,
CapabilityGroupNonUniformShuffle = 65,
CapabilityComputeDerivativeGroupQuadsKHR = 5288,
StorageClassUniformConstant = 0,
StorageClassInput = 1,
StorageClassOutput = 3,
StorageClassWorkgroup = 4,
StorageClassFunction = 7,
StorageClassPushConstant = 9,
StorageClassImage = 11,
StorageClassStorageBuffer = 12,
FunctionControlNone = 0,
SelectionControlNone = 0,
LoopControlNone = 0,
ExecutionModelVertex = 0,
ExecutionModelFragment = 4,
ExecutionModelGLCompute = 5,
ExecutionModeOriginUpperLeft = 7,
ExecutionModeEarlyFragmentTests = 9,
ExecutionModeDepthReplacing = 12,
ExecutionModeLocalSize = 17,
ExecutionModeDerivativeGroupQuadsKHR = 5289,
AddressingModelLogical = 0,
MemoryModelGLSL450 = 1,
CapabilityShader = 1,
CapabilityImageGatherExtended = 25,
CapabilitySampled1D = 43,
CapabilityImage1D = 44,
CapabilityImageQuery = 50,
CapabilityStorageImageReadWithoutFormat = 55,
CapabilityStorageImageWriteWithoutFormat = 56,
CapabilityGroupNonUniform = 61,
CapabilityGroupNonUniformBallot = 64,
CapabilityGroupNonUniformShuffle = 65,
CapabilityShaderNonUniform = 5301,
CapabilityStorageImageArrayNonUniformIndexing = 5309,
CapabilityComputeDerivativeGroupQuadsKHR = 5288,
StorageClassUniformConstant = 0,
StorageClassInput = 1,
StorageClassOutput = 3,
StorageClassWorkgroup = 4,
StorageClassFunction = 7,
StorageClassPushConstant = 9,
StorageClassImage = 11,
StorageClassStorageBuffer = 12,
FunctionControlNone = 0,
SelectionControlNone = 0,
LoopControlNone = 0,
};
enum : uint32_t {
@@ -67,6 +69,7 @@ enum : uint32_t {
DecorationBinding = 33,
DecorationDescriptorSet = 34,
DecorationOffset = 35,
DecorationNonUniform = 5300,
};
enum : uint32_t {
@@ -679,6 +682,10 @@ uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index,
IR::DescriptorBindingKind kind, uint32_t resource,
const char* variable_name);
uint32_t DescriptorElementPointerId(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index_id,
IR::DescriptorBindingKind kind, uint32_t resource,
const char* variable_name);
ImageViewKind SampledImageViewKind(const EmitterState& state, const IR::MemoryInfo& mem,
uint32_t use_pc);
@@ -484,6 +484,13 @@ void EmitHeaderAndTypes(EmitterState& state) {
if (state.needs_image_gather_extended) {
state.builder.AddCapability({CapabilityImageGatherExtended});
}
if (std::any_of(
state.program.info.images.begin(), state.program.info.images.end(),
[](const auto& image) { return image.mip_mode == IR::ImageMipMode::DynamicStorage; })) {
state.builder.AddCapability({CapabilityShaderNonUniform});
state.builder.AddCapability({CapabilityStorageImageArrayNonUniformIndexing});
state.builder.AddExtension("SPV_EXT_descriptor_indexing");
}
if (std::any_of(state.storage_images.begin(),
state.storage_images.begin() + StorageImageViewKindCount,
[](const auto& image) { return image.variable != 0; })) {
@@ -269,7 +269,10 @@ bool AllocateBindings(Program& program, const BindingLayoutOptions& options, std
}
return false;
}
image_groups[static_cast<size_t>(group - ImageBindingKinds.begin())].push_back(i);
auto& resources = image_groups[static_cast<size_t>(group - ImageBindingKinds.begin())];
for (uint32_t binding = 0; binding < program.info.images[i].NumBindings(); binding++) {
resources.push_back(i);
}
}
for (uint32_t i = 0; i < image_groups.size(); i++) {
if (!image_groups[i].empty()) {
@@ -71,6 +71,17 @@ bool DescriptorIsCube(const DescriptorValue& descriptor) {
Prospero::ImageType::kCube;
}
bool DescriptorMipRange(const DescriptorValue& descriptor, uint32_t& count) {
const auto base_level = (descriptor.dwords[3] >> 12u) & 0xfu;
const auto last_level = (descriptor.dwords[3] >> 16u) & 0xfu;
const auto max_mip = (descriptor.dwords[5] >> 4u) & 0xfu;
if (base_level > last_level || last_level > max_mip) {
return false;
}
count = last_level - base_level + 1u;
return true;
}
bool DecodeBufferDescriptor(const DescriptorValue& descriptor, ShaderBufferResource& result) {
if (descriptor.dword_count != std::size(result.fields)) {
return false;
@@ -196,16 +207,31 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
}
continue;
}
if (image.mip_mode == ImageMipMode::DynamicStorage) {
uint32_t mip_levels = 0;
if (!DescriptorMipRange(descriptor, mip_levels) || mip_levels != image.mip_levels) {
if (error != nullptr) {
*error = fmt::format(
"image descriptor {} no longer matches specialized storage mip count", i);
}
return false;
}
} else if (image.mip_levels != 1u) {
if (error != nullptr) {
*error = fmt::format("image descriptor {} has invalid non-storage mip count", i);
}
return false;
}
const auto dimension = DescriptorDimension(descriptor, image.dimension);
if (dimension == Decoder::ImageDimension::Unknown || dimension != image.dimension ||
DescriptorIsCube(descriptor) != image.cube) {
if (error != nullptr) {
*error = fmt::format(
"image descriptor {} no longer matches specialized dimension: "
"{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x}",
i, descriptor.dwords[0], descriptor.dwords[1], descriptor.dwords[2],
descriptor.dwords[3], descriptor.dwords[4], descriptor.dwords[5],
descriptor.dwords[6], descriptor.dwords[7]);
*error =
fmt::format("image descriptor {} no longer matches specialized dimension: "
"{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x}",
i, descriptor.dwords[0], descriptor.dwords[1], descriptor.dwords[2],
descriptor.dwords[3], descriptor.dwords[4], descriptor.dwords[5],
descriptor.dwords[6], descriptor.dwords[7]);
}
return false;
}
@@ -224,10 +250,9 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
const bool raw_sint_storage =
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) &&
!image.read && !image.atomic;
const bool uint_descriptor =
Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
const bool uint_descriptor = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
if (error != nullptr) {
*error =
@@ -380,8 +405,9 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
const auto& descriptor = snapshot.images[i];
auto& image = next.images[i];
if (NullImageDescriptor(descriptor)) {
image.dimension = Decoder::ImageDimension::Dim2D;
image.cube = false;
image.dimension = Decoder::ImageDimension::Dim2D;
image.cube = false;
image.mip_levels = 1;
switch (image.kind) {
case ResourceKind::ImageUint: image.kind = ResourceKind::Image; break;
case ResourceKind::StorageImageUint:
@@ -393,6 +419,16 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
}
continue;
}
if (image.mip_mode == ImageMipMode::DynamicStorage) {
if (!DescriptorMipRange(descriptor, image.mip_levels)) {
if (error != nullptr) {
*error = fmt::format("image descriptor {} has invalid storage mip range", i);
}
return false;
}
} else {
image.mip_levels = 1;
}
const auto descriptor_dimension = DescriptorDimension(descriptor, image.dimension);
if (descriptor_dimension == Decoder::ImageDimension::Unknown) {
if (error != nullptr) {
@@ -598,11 +598,14 @@ enum class ImageMipMode { None, DynamicStorage };
constexpr uint32_t StorageImageIdentitySwizzle = 0x00000facu;
struct ImageResource {
static constexpr uint32_t MaxMipLevels = 16;
uint32_t source = 0;
uint32_t first_use_pc = 0;
ResourceKind kind = ResourceKind::None;
Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
ImageMipMode mip_mode = ImageMipMode::None;
uint32_t mip_levels = 1;
uint32_t storage_swizzle = StorageImageIdentitySwizzle;
bool read = false;
bool written = false;
@@ -610,6 +613,10 @@ struct ImageResource {
bool depth_compare = false;
bool cube = false;
[[nodiscard]] uint32_t NumBindings() const {
return mip_mode == ImageMipMode::DynamicStorage ? mip_levels : 1u;
}
bool operator==(const ImageResource& other) const = default;
};
+1
View File
@@ -1018,6 +1018,7 @@ static void ShaderAppendNativeSpecialization(std::vector<uint32_t>&
ids.push_back(static_cast<uint32_t>(image.kind));
ids.push_back(static_cast<uint32_t>(image.dimension));
ids.push_back(static_cast<uint32_t>(image.mip_mode));
ids.push_back(image.mip_levels);
ids.push_back(image.storage_swizzle);
}
ids.push_back(static_cast<uint32_t>(program.info.addresses.size()));