graphics: stream clean guest buffers without backing-store lookups

This commit is contained in:
nmzik
2026-09-29 03:30:51 +04:00
parent b43bf9f7fb
commit 37501b5a78
2 changed files with 31 additions and 1 deletions
+2 -1
View File
@@ -454,7 +454,8 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
const auto alignment = std::max<uint64_t>(
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
if (mapped != nullptr && Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
if (mapped != nullptr) {
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
m_stream_buffer.Commit();
return {&m_stream_buffer, offset};
}