mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
shader: materialize exact buffer capacity through shared clean reads
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
@@ -1,8 +1,10 @@
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#include "graphics/shader/recompiler/ir/ShaderIR.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
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#include <bit>
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#include <cstdio>
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#include <cstdlib>
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#include <limits>
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#include <memory>
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namespace {
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@@ -196,45 +198,6 @@ void TestRawScalarAddressPreservesHighBits() {
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}
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}
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void TestDispatchBufferKeepsOnlyBindingLayoutOnHost() {
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using namespace Libs::Graphics::ShaderRecompiler::IR;
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auto plan = UserDataBufferPlan();
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plan.info.buffers[0].dispatch_stride = 64;
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plan.info.buffers[0].max_byte_extent = 20;
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auto &source = plan.descriptor_sources[0];
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source.dwords[1] = Value(20u << 16u);
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source.dwords[3] = Value(0x16204u);
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std::array<uint32_t, 1> user_data{0x1000u};
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uint32_t reads = 0;
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const SrtRuntime runtime{.user_data = user_data,
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.read_memory = RejectSpecializationRead,
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.userdata = &reads,
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.read_specialization_memory = RejectSpecializationRead};
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ResourceSnapshot snapshot;
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ResourceSpecialization specialization;
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Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
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snapshot.buffers[0].dwords[2] == 0 &&
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specialization.buffers[0].packed_stride == 20 && reads == 0,
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"native record count was required to materialize its stable binding layout");
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for (const auto words : {std::array<uint32_t, 2>{0u, 0x16204u},
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{16u << 16u, 0x16204u},
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{(20u << 16u) | (1u << 31u), 0x16204u},
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{20u << 16u, 0x16204u | (1u << 23u)},
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{20u << 16u, 0x16204u | (1u << 28u)}}) {
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source.dwords[1] = Value(words[0]);
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source.dwords[3] = Value(words[1]);
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Check(!MaterializeResources(plan, runtime, snapshot, specialization),
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"dispatch buffer accepted a layout outside its native bounds proof");
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}
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user_data[0] = 0;
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source.dwords[1] = Value(0u);
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source.dwords[3] = Value(0u);
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Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
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specialization.buffers[0].packed_stride == 0,
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"inactive dispatch buffer did not preserve null binding semantics");
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Check(reads == 0, "dispatch buffer layout validation read GPU data on the host");
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}
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void TestIntegerRuntimeValueFollowsSrtReads() {
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using namespace Libs::Graphics::ShaderRecompiler::IR;
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auto plan = SrtPlan(0x10000);
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@@ -284,6 +247,113 @@ void TestIntegerRuntimeValueFollowsSrtReads() {
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"cyclic SRT read-first-lane dependency was accepted");
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}
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void TestUniformVectorDescriptorRead() {
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using namespace Libs::Graphics::ShaderRecompiler::IR;
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Program program;
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program.stage = Libs::Graphics::ShaderType::Compute;
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program.srt_plan_complete = program.resource_tracking_complete = true;
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auto &block = AddValueBlock(program);
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auto &handle = block.AppendNewInst(ValueOpcode::GetBufferResource,
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{Value(0x1000u), Value(4u << 16u), Value(1u), Value(0x16204u)});
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program.memory_info.push_back({.kind = ResourceKind::Buffer});
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auto &count = block.AppendNewInst(ValueOpcode::LoadBufferU32,
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{Value(&handle), Value(0u), Value(0u), Value(0u), Value(true)});
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count.SetFlags(MemoryFlags{.index = 0});
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// The captured indirect kernel shares one read across sibling scalar lane reads,
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// enclosed by a different EXEC mask. Its resource plan must share that read too.
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auto &lane = block.AppendNewInst(ValueOpcode::GetBuiltin,
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{Value(static_cast<uint32_t>(StageInputKind::LocalInvocationId)), Value(0u)});
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auto &active = block.AppendNewInst(ValueOpcode::ULessThan32, {Value(&lane), Value(32u)});
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auto &first = block.AppendNewInst(ValueOpcode::ReadFirstLane, {Value(&count), Value(true)});
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auto &next = block.AppendNewInst(ValueOpcode::IAdd32, {Value(&count), Value(1u)});
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auto &second = block.AppendNewInst(ValueOpcode::ReadFirstLane, {Value(&next), Value(true)});
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auto &sum = block.AppendNewInst(ValueOpcode::IAdd32, {Value(&first), Value(&second)});
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auto &small = block.AppendNewInst(ValueOpcode::ULessThanEqual32, {Value(&count), Value(72u)});
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auto &selected = block.AppendNewInst(ValueOpcode::SelectU32, {Value(&small), Value(&sum), Value(&count)});
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auto &masked = block.AppendNewInst(ValueOpcode::SelectU32, {Value(&active), Value(&selected), Value(0u)});
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auto &records = block.AppendNewInst(ValueOpcode::ReadFirstLane, {Value(&masked), Value(&active)});
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DescriptorSource source;
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source.dword_count = 4;
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source.dwords = {Value(0x2000u), Value(4u << 16u), Value(&records), Value(0x16204u)};
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program.descriptor_sources.push_back(source);
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program.info.buffers.push_back({.source = 0, .written = true});
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Check(ValidateRuntimeValue(program, Value(&count)), "uniform DWORD count was rejected");
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struct Reads { uint32_t value = 72; uint32_t strict = 0; uint32_t ordinary = 0; bool clean = true; } reads;
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const SrtRuntime runtime{
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.read_memory = [](void *data, uint64_t, std::span<uint32_t> words) {
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++static_cast<Reads *>(data)->ordinary;
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words[0] = 999;
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return true;
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},
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.userdata = &reads,
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.read_specialization_memory = [](void *data, uint64_t address, std::span<uint32_t> words) {
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auto &reads = *static_cast<Reads *>(data);
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++reads.strict;
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if (!reads.clean || address != 0x1000u || words.size() != 1) return false;
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words[0] = reads.value;
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return true;
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}};
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ResourceSnapshot snapshot;
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ResourceSpecialization specialization;
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for (const bool written : {false, true}) {
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program.info.buffers[0].written = written;
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auto plan = ExtractResourcePlan(program);
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Check(plan.control_flow.empty() && plan.requires_specialization_memory &&
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plan.capture_specialization_reads,
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"vector descriptor read depended on incidental control-flow capture");
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reads = {};
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Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
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snapshot.buffers[0].dwords[2] == 145 && reads.strict == 1 && reads.ordinary == 0 &&
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snapshot.specialization_reads ==
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std::vector<std::pair<uint64_t, uint64_t>>{{0x1000u, 4u}},
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"vector descriptor input was not read and captured exactly once");
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reads.clean = false;
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reads.strict = 0;
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Check(!MaterializeResources(plan, runtime, snapshot, specialization) &&
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reads.strict == 1 && reads.ordinary == 0,
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"dirty vector descriptor input fell back to an ordinary memory read");
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}
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count.SetArg(4, Value(false));
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auto &inactive = block.AppendNewInst(ValueOpcode::ReadFirstLane, {Value(&count), Value(false)});
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reads.strict = 0;
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uint32_t result = 99;
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Check(SrtWalker(program, runtime).Evaluate(Value(&inactive), result) &&
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result == 0 && reads.strict == 0 && reads.ordinary == 0,
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"literal false EXEC read vector memory");
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count.SetArg(4, Value(true));
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handle.SetArg(3, Value(0x204u));
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Check(SrtWalker(program, runtime).Evaluate(Value(&count), result) &&
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result == 0 && reads.strict == 0 && reads.ordinary == 0,
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"invalid vector buffer format read memory");
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handle.SetArg(3, Value(0x16204u));
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count.SetArg(1, Value(&lane));
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Check(!ValidateRuntimeValue(program, Value(&count)),
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"varying vector address was treated as a uniform descriptor read");
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}
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void TestExactReciprocalDescriptorArithmetic() {
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using namespace Libs::Graphics::ShaderRecompiler::IR;
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Program program;
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auto &block = AddValueBlock(program);
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for (const float divisor : {64.f, 128.f, 256.f, 512.f,
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std::numeric_limits<float>::min(),
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std::bit_cast<float>(253u << 23u)}) {
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auto &reciprocal = block.AppendNewInst(ValueOpcode::FPRecipIFlag32, {Value::F32(divisor)});
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uint32_t result = 0;
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Check(SrtWalker(program, {}).Evaluate(Value(&reciprocal), result) &&
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result == std::bit_cast<uint32_t>(1.f / divisor),
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"power-of-two reciprocal was not exact");
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}
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for (const float divisor : {0.f, 3.f, -64.f, std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::denorm_min(),
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std::bit_cast<float>(254u << 23u)}) {
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auto &reciprocal = block.AppendNewInst(ValueOpcode::FPRecipIFlag32, {Value::F32(divisor)});
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uint32_t result = 0;
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Check(!SrtWalker(program, {}).Evaluate(Value(&reciprocal), result),
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"unsupported reciprocal rounding or exceptional input was accepted");
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}
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}
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void TestUnbasedFlatCacheHitMaterializes() {
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using namespace Libs::Graphics::ShaderRecompiler::IR;
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auto plan = UnbasedFlatPlan();
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@@ -527,8 +597,9 @@ void DbgExit(int) { std::abort(); }
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int main() {
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TestMappedSrtUsesDirectReaderByDefault();
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TestRawScalarAddressPreservesHighBits();
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TestDispatchBufferKeepsOnlyBindingLayoutOnHost();
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TestIntegerRuntimeValueFollowsSrtReads();
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TestUniformVectorDescriptorRead();
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TestExactReciprocalDescriptorArithmetic();
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TestUnbasedFlatCacheHitMaterializes();
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TestWrittenDescriptorUsesStrictReaderOnce();
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TestFailedMaterializationRejectsStage();
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