mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
Fix wave64 LDS synchronization on subgroup32 hosts
This commit is contained in:
+143
-2
@@ -22,6 +22,7 @@
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#include "graphics/shader/recompiler/ir/passes/ReadLaneElimination.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
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#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
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#include "graphics/shader/recompiler/ir/passes/SharedMemoryBarrier.h"
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#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
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#include "graphics/shader/recompiler/ir/passes/SsaRewrite.h"
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#include "graphics/shader/shader.h"
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@@ -11409,7 +11410,7 @@ void TestComputeLdsAllocationIdentity() {
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regs.cs_regs.lds_size = encoded_lds_size;
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ShaderComputeInputInfo input_info{};
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std::span<const uint32_t> spirv;
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Check(ShaderCompileInfoCS(regs, sh, input_info, spirv),
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Check(ShaderCompileInfoCS(regs, sh, false, input_info, spirv),
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"compute LDS allocation shader did not compile");
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Check(input_info.lds_size_dwords == expected_dwords,
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"COMPUTE_PGM_RSRC2 LDS allocation units were not decoded");
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@@ -11437,6 +11438,12 @@ void TestComputeLdsAllocationIdentity() {
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ShaderGetIdCS(regs, lds_896, true),
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"compute pipeline identity omitted the LDS allocation");
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auto split_wave = lds_896;
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split_wave.needs_lds_barriers = true;
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Check(ShaderGetIdCS(regs, lds_896, true) !=
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ShaderGetIdCS(regs, split_wave, true),
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"compute shader identity omitted split-wave LDS synchronization");
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auto tg_size_disabled = lds_896;
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auto tg_size_enabled = lds_896;
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tg_size_enabled.tg_size_en = true;
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@@ -11467,7 +11474,7 @@ void TestComputeLdsAllocationIdentity() {
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regs.cs_regs.lds_size = decode_lds_field(lds_896_rsrc2);
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ShaderComputeInputInfo scratch_info{};
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std::span<const uint32_t> scratch_spirv;
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Check(ShaderCompileInfoCS(regs, sh, scratch_info, scratch_spirv),
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Check(ShaderCompileInfoCS(regs, sh, false, scratch_info, scratch_spirv),
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"compute scratch metadata shader did not compile");
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Check(scratch_info.scratch_size_dwords == 7,
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"AGC per-thread scratch size was not propagated");
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@@ -11498,6 +11505,138 @@ void TestComputeLdsAllocationIdentity() {
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CheckSpirvBinaryValidates(append_result.spirv);
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}
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void TestWave64LdsSynchronization() {
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const uint32_t shader[] = {
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EncodeDs0(0x0d), // ds_write_b32 v0, v1
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EncodeDs1(0, 1, 0),
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EncodeSopp(0x01),
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};
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const auto compile = [&](bool needs_lds_barriers, uint32_t wave_size,
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uint32_t threads) {
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ShaderComputeInputInfo input_info{};
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input_info.lds_size_dwords = 128;
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input_info.needs_lds_barriers = needs_lds_barriers;
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input_info.threads_num[0] = threads;
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input_info.threads_num[1] = 1;
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input_info.threads_num[2] = 1;
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auto options = MakeCompileOptions(ShaderType::Compute);
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options.wave_size = wave_size;
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options.input_info.compute = &input_info;
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ShaderRecompiler::CompileResult result;
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std::string error;
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Check(ShaderRecompiler::TryRecompile(shader, options, result, &error),
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error.c_str());
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CheckSpirvBinaryValidates(result.spirv);
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return result;
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};
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const auto native_wave64 = compile(false, 64, 64);
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Check(!SpirvContainsOpcode(native_wave64.spirv, 224),
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"native wave64 shader gained a synthetic workgroup barrier");
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const auto split_wave64 = compile(true, 64, 64);
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Check(SpirvContainsOpcode(split_wave64.spirv, 224),
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"split wave64 LDS shader omitted workgroup synchronization");
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const auto split_wave32 = compile(true, 32, 64);
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Check(!SpirvContainsOpcode(split_wave32.spirv, 224),
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"wave32 shader gained wave64 synchronization");
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const auto larger_workgroup = compile(true, 64, 128);
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Check(!SpirvContainsOpcode(larger_workgroup.spirv, 224),
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"multi-wave workgroup gained unsupported synthetic synchronization");
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}
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void TestSharedMemoryBarrierSafety() {
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using namespace ShaderRecompiler::IR;
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const auto make_program = [](size_t block_count) {
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ValueProgram program;
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program.memory_info.push_back({.kind = ResourceKind::Lds});
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for (size_t index = 0; index < block_count; index++) {
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program.block_storage.push_back(std::make_unique<Block>());
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program.blocks.push_back(program.block_storage.back().get());
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program.block_info.emplace_back();
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program.block_info.back().id = static_cast<uint32_t>(index);
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}
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return program;
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};
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const auto append_write = [](Block& block) {
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auto& inst = block.AppendNewInst(
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ValueOpcode::WriteSharedU32,
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{Value(0u), Value(1u), Value(true)});
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inst.SetFlags(MemoryFlags{.index = 0});
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};
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const auto append_read = [](Block& block) {
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auto& inst = block.AppendNewInst(ValueOpcode::LoadSharedU32,
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{Value(0u), Value(true)});
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inst.SetFlags(MemoryFlags{.index = 0});
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};
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const auto count_barriers = [](const Block& block) {
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return std::ranges::count_if(block, [](const Inst& inst) {
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return inst.GetOpcode() == ValueOpcode::Barrier;
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});
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};
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const auto divergent_condition = [](ValueProgram& program, size_t block) {
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IREmitter ir(program.blocks[block]);
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const auto local_id = U32(ir.Emit(
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ValueOpcode::GetBuiltin,
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{Value(static_cast<uint32_t>(StageInputKind::LocalInvocationId)),
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Value(0u)}));
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return ir.INotEqual(local_id, U32(Value(0u)));
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};
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ShaderComputeInputInfo compute_info{};
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compute_info.needs_lds_barriers = true;
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compute_info.lds_size_dwords = 128;
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compute_info.threads_num[0] = 64;
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compute_info.threads_num[1] = 1;
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compute_info.threads_num[2] = 1;
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auto phases = make_program(1);
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append_write(*phases.blocks[0]);
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append_read(*phases.blocks[0]);
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const auto phase_stats = InsertSharedMemoryBarriers(phases, 64u, compute_info);
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std::vector<ValueOpcode> phase_opcodes;
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for (const auto& inst : *phases.blocks[0]) {
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phase_opcodes.push_back(inst.GetOpcode());
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}
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Check(phase_stats.inserted_barriers == 2 && phase_opcodes.size() == 4 &&
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phase_opcodes[0] == ValueOpcode::WriteSharedU32 &&
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phase_opcodes[1] == ValueOpcode::Barrier &&
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phase_opcodes[2] == ValueOpcode::LoadSharedU32 &&
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phase_opcodes[3] == ValueOpcode::Barrier,
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"LDS write/read phases were not separated by a barrier");
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auto selection = make_program(3);
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selection.block_info[0].terminator.kind =
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ShaderRecompiler::CFG::TerminatorKind::ConditionalBranch;
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selection.block_info[0].terminator.merge_block = 2;
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selection.block_info[0].condition = divergent_condition(selection, 0);
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append_write(*selection.blocks[1]);
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append_read(*selection.blocks[2]);
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const auto selection_stats =
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InsertSharedMemoryBarriers(selection, 64u, compute_info);
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Check(selection_stats.inserted_barriers == 2 &&
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count_barriers(*selection.blocks[1]) == 0 &&
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selection.blocks[2]->begin()->GetOpcode() ==
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ValueOpcode::Barrier,
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"workgroup barrier was placed inside divergent selection flow");
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auto loop = make_program(1);
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loop.block_info[0].terminator.kind =
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ShaderRecompiler::CFG::TerminatorKind::ConditionalBranch;
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loop.block_info[0].condition = divergent_condition(loop, 0);
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append_write(*loop.blocks[0]);
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append_read(*loop.blocks[0]);
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const auto loop_stats = InsertSharedMemoryBarriers(loop, 64u, compute_info);
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Check(loop_stats.inserted_barriers == 0 &&
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count_barriers(*loop.blocks[0]) == 0,
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"workgroup barrier was inserted into divergent loop control");
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}
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void TestPixelProgramCacheBindingIdentity() {
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const uint32_t shader_01[] = {0xbf810000u};
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const uint32_t shader_10[] = {0xbf810000u};
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@@ -12096,6 +12235,8 @@ int main() {
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TestGraphicsCreateInterpolantMapping();
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TestNewShaderRecompilerPixelPipelineEntry();
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TestComputeLdsAllocationIdentity();
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TestWave64LdsSynchronization();
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TestSharedMemoryBarrierSafety();
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TestPixelProgramCacheBindingIdentity();
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TestGraphicsPushConstantPlacement();
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TestNewShaderRecompilerUnsupportedMemoryDecode();
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