refactor(shader): simplify buffer access emission

This commit is contained in:
nmzik
2026-08-19 06:32:47 +02:00
parent 49145c1902
commit 3ea2099245
12 changed files with 474 additions and 474 deletions
@@ -942,7 +942,9 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
if (!IR::AllocateBindings(ir, layout_options, error)) {
return false;
}
Spirv::AnalyzeProgramRequirements(ir);
if (!Spirv::AnalyzeProgramRequirements(ir, error)) {
return false;
}
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(cfg, ir);