graphics: copy sparse buffer uploads through resident mappings

This commit is contained in:
nmzik
2026-10-13 01:53:15 +02:00
parent 9a3aca963a
commit 40692dfb64
6 changed files with 172 additions and 42 deletions
+1
View File
@@ -116,6 +116,7 @@ bool TryWriteBacking(uint64_t vaddr, const void* data, uint64_
bool TryReadBacking(uint64_t vaddr, void* data, uint64_t size);
bool TryReadBufferBacking(uint64_t vaddr, void* data, uint64_t size);
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size);
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size);
[[nodiscard]] uint64_t ClampRangeSize(uint64_t vaddr, uint64_t size);
void WriteBacking(uint64_t vaddr, const void* data, uint64_t size) noexcept;
void InvalidateMemory(uint64_t vaddr, uint64_t size);