Support multiple controllers for local multiplayer (#1583)

* Support multiple controllers for local co-op
This commit is contained in:
Felipe
2026-10-17 08:15:22 -03:00
committed by GitHub
parent 890393fbe6
commit 415387f00d
46 changed files with 664 additions and 196 deletions
@@ -66,7 +66,6 @@
<item row="1" column="1">
<widget class="QSpinBox" name="spinBox_user_id">
<property name="toolTip"><string>Local user ID exposed to games</string></property>
<property name="maximum"><number>2147483647</number></property>
</widget>
</item>
<item row="2" column="0">
@@ -347,6 +346,16 @@
</item>
</layout>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_keyboard_player">
<property name="text"><string>Keyboard player:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_keyboard_player">
<property name="toolTip"><string>Gamepads fill the remaining players in connection order. Every player uses the same input mapping.</string></property>
</widget>
</item>
</layout>
</widget>
</item>
+5
View File
@@ -48,11 +48,14 @@ struct ControllerSettings {
QString color;
int speaker_volume = 50;
int vibration_intensity = 100;
// 0 shares player 1 with the first gamepad; 1..MAX_PLAYERS dedicates that player to the keyboard.
int keyboard_player = 0;
void WriteSettings(QSettings* s) const {
s->setValue("controller_color", color);
s->setValue("controller_speaker_volume", speaker_volume);
s->setValue("controller_vibration_intensity", vibration_intensity);
s->setValue("controller_keyboard_player", keyboard_player);
}
void ReadSettings(QSettings* s) {
@@ -65,6 +68,8 @@ struct ControllerSettings {
};
speaker_volume = read_percent("controller_speaker_volume", 50);
vibration_intensity = read_percent("controller_vibration_intensity", 100);
keyboard_player = qBound(0, s->value("controller_keyboard_player", 0).toInt(),
Config::MAX_PLAYERS);
}
};
@@ -209,10 +209,19 @@ static void ListInit(QComboBox* combo, T value) {
void ConfigurationEditDialog::Init(const Configuration& info) {
m_ui->lineEdit_user_name->setMaxLength(static_cast<int>(Config::MAX_USER_NAME_LENGTH));
m_ui->lineEdit_user_name->setText(info.user_name);
m_ui->spinBox_user_id->setMaximum(Config::MAX_USER_ID);
m_ui->spinBox_user_id->setValue(info.user_id);
UpdateControllerColorButton(m_ui->button_controller_color, info.controller.color);
m_ui->slider_controller_vibration->setValue(info.controller.vibration_intensity);
m_ui->slider_controller_volume->setValue(info.controller.speaker_volume);
auto* keyboard_player = m_ui->comboBox_keyboard_player;
keyboard_player->clear();
keyboard_player->addItem(tr("Shared with player 1 (default)"), 0);
for (int player = 1; player <= Config::MAX_PLAYERS; player++) {
keyboard_player->addItem(tr("Player %1").arg(player), player);
}
keyboard_player->setCurrentIndex(
qMax(0, keyboard_player->findData(info.controller.keyboard_player)));
auto* microphone = m_ui->comboBox_audio_input_device;
microphone->clear();
microphone->addItem(tr("None"), QString {});
@@ -458,6 +467,7 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
info.controller.color = ui.button_controller_color->property("controllerColor").toString();
info.controller.vibration_intensity = ui.slider_controller_vibration->value();
info.controller.speaker_volume = ui.slider_controller_volume->value();
info.controller.keyboard_player = ui.comboBox_keyboard_player->currentData().toInt();
}
info.screen_resolution =
TextToEnum<Configuration::Resolution>(ui.comboBox_screen_resolution->currentText());
+1
View File
@@ -246,6 +246,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
}
args << "--controller-volume" << QString::number(info.controller.speaker_volume);
args << "--controller-vibration" << QString::number(info.controller.vibration_intensity);
args << "--keyboard-player" << QString::number(info.controller.keyboard_player);
args << "--present-mode" << EnumToText(info.present_mode);
if (info.gpu_index >= 0) {
args << "--gpu" << QString::number(info.gpu_index);