shader: support five VOP3 float conversion forms

This commit is contained in:
nmzik
2026-10-28 22:19:02 +01:00
parent 128c938514
commit 41de2fd64e
4 changed files with 140 additions and 0 deletions
+2
View File
@@ -692,6 +692,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only)
add_test(NAME shader_recompiler_float_min_max
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only)
add_test(NAME shader_recompiler_vop3_conversions
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --vop3-conversions-only)
add_test(NAME shader_recompiler_alignbyte
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
add_test(NAME graphics_pipeline_rasterization