shader: support five VOP3 float conversion forms

This commit is contained in:
nmzik
2026-10-28 22:19:02 +01:00
parent 128c938514
commit 41de2fd64e
4 changed files with 140 additions and 0 deletions
@@ -157,6 +157,10 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x04u, Opcode::V_CVT_F64_I32},
{0x0fu, Opcode::V_CVT_F32_F64},
{0x10u, Opcode::V_CVT_F64_F32},
{0x11u, Opcode::V_CVT_F32_UBYTE0},
{0x12u, Opcode::V_CVT_F32_UBYTE1},
{0x13u, Opcode::V_CVT_F32_UBYTE2},
{0x14u, Opcode::V_CVT_F32_UBYTE3},
{0x16u, Opcode::V_CVT_F64_U32},
{0x17u, Opcode::V_TRUNC_F64},
{0x18u, Opcode::V_CEIL_F64},
@@ -167,6 +171,7 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x07u, Opcode::V_CVT_U32_F32},
{0x08u, Opcode::V_CVT_I32_F32},
{0x0au, Opcode::V_CVT_F16_F32},
{0x0bu, Opcode::V_CVT_F32_F16},
{0x0cu, Opcode::V_CVT_RPI_I32_F32},
{0x0du, Opcode::V_CVT_FLR_I32_F32},
{0x0eu, Opcode::V_CVT_OFF_F32_I4},
@@ -1557,6 +1562,12 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
}
switch (opcode) {
case Opcode::V_LDEXP_F32: return (abs & ~1u) != 0u || op_sel != 0u || (neg & ~1u) != 0u;
case Opcode::V_CVT_F32_UBYTE0:
case Opcode::V_CVT_F32_UBYTE1:
case Opcode::V_CVT_F32_UBYTE2:
case Opcode::V_CVT_F32_UBYTE3:
// Byte conversions ignore input modifiers and support all output modifiers.
return op_sel != 0u;
case Opcode::V_INTERP_P1LL_F16:
case Opcode::V_INTERP_P2_F16:
return abs != 0u || (op_sel & 0x7u) != 0u || clamp != 0u || omod != 0u || neg != 0u;